368 lines
10 KiB
C++
368 lines
10 KiB
C++
/************************************************************************
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* Minetest-c55
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* Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
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*
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* guiMainMenu.cpp
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* voxelands - 3d voxel world sandbox game
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* Copyright (C) Lisa 'darkrose' Milne 2013-2014 <lisa@ltmnet.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*
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* License updated from GPLv2 or later to GPLv3 or later by Lisa Milne
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* for Voxelands.
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************************************************************************/
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#include "common.h"
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#include "guiMainMenu.h"
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#include "main.h"
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#include "guiSettingsMenu.h"
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#include "guiMultiplayerMenu.h"
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#include "guiSingleplayerMenu.h"
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#include "debug.h"
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#include "serialization.h"
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#include <string>
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#include <IGUICheckBox.h>
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#include <IGUIEditBox.h>
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#include <IGUIComboBox.h>
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#include <IGUIButton.h>
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#include <IGUIStaticText.h>
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#include <IGUIFont.h>
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#include "path.h"
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#include "porting.h"
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#include "gui_colours.h"
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#if USE_FREETYPE
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#include "intlGUIEditBox.h"
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#endif
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#include "sound.h"
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#include "intl.h"
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GUIMainMenu::GUIMainMenu(gui::IGUIEnvironment* env,
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gui::IGUIElement* parent, s32 id,
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IMenuManager *menumgr,
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MainMenuData *data,
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IGameCallback *gamecallback
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):
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GUIModalMenu(env, parent, id, menumgr),
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m_data(data),
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m_accepted(false),
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m_gamecallback(gamecallback)
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{
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assert(m_data);
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this->env = env;
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this->parent = parent;
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this->id = id;
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this->menumgr = menumgr;
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}
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GUIMainMenu::~GUIMainMenu()
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{
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removeChildren();
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}
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void GUIMainMenu::removeChildren()
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{
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const core::list<gui::IGUIElement*> &children = getChildren();
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core::list<gui::IGUIElement*> children_copy;
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for (core::list<gui::IGUIElement*>::ConstIterator i = children.begin(); i != children.end(); i++) {
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children_copy.push_back(*i);
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}
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for (core::list<gui::IGUIElement*>::Iterator i = children_copy.begin(); i != children_copy.end(); i++) {
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(*i)->remove();
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}
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}
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void GUIMainMenu::regenerateGui(v2u32 screensize)
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{
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std::wstring game_mode;
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m_screensize = screensize;
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/*
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Remove stuff
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*/
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removeChildren();
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/*
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Calculate new sizes and positions
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*/
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v2s32 size(800, 550);
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core::rect<s32> rect(
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screensize.X/2 - size.X/2,
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screensize.Y/2 - size.Y/2,
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screensize.X/2 + size.X/2,
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screensize.Y/2 + size.Y/2
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);
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DesiredRect = rect;
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recalculateAbsolutePosition(false);
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// Character Creator button
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{
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core::rect<s32> rect(0, 0, 200, 40);
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rect += v2s32(25, 200);
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Environment->addButton(rect, this, GUI_ID_CHARACTER_CREATOR, narrow_to_wide(gettext("Character Creator")).c_str());
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}
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// Single Player button
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{
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core::rect<s32> rect(0, 0, 200, 40);
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rect += v2s32(25, 260);
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Environment->addButton(rect, this, GUI_ID_TAB_SINGLEPLAYER, narrow_to_wide(gettext("Single Player")).c_str());
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}
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// Multi Player button
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{
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core::rect<s32> rect(0, 0, 200, 40);
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rect += v2s32(25, 305);
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Environment->addButton(rect, this, GUI_ID_TAB_MULTIPLAYER, narrow_to_wide(gettext("Multi Player")).c_str());
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}
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// Settings button
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{
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core::rect<s32> rect(0, 0, 180, 40);
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rect += v2s32(35, 350);
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Environment->addButton(rect, this, GUI_ID_TAB_SETTINGS, narrow_to_wide(gettext("Settings")).c_str());
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}
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// Credits button
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{
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core::rect<s32> rect(0, 0, 180, 40);
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rect += v2s32(35, 395);
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Environment->addButton(rect, this, GUI_ID_TAB_CREDITS, narrow_to_wide(gettext("Credits")).c_str());
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}
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// Quit button
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{
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core::rect<s32> rect(0, 0, 180, 40);
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rect += v2s32(35, 440);
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Environment->addButton(rect, this, GUI_ID_TAB_QUIT, narrow_to_wide(gettext("Quit")).c_str());
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}
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v2s32 topleft_content(250, 0);
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//v2s32 size = rect.getSize();
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/*
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Add stuff
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*/
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/*
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Client section
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*/
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char* selected_tab = config_get("client.ui.mainmenu.tab");
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if (!selected_tab) {
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m_data->selected_tab = TAB_SINGLEPLAYER;
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}else if (!strcmp(selected_tab,"multiplayer")) {
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m_data->selected_tab = TAB_MULTIPLAYER;
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}else if (!strcmp(selected_tab,"settings")) {
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m_data->selected_tab = TAB_SETTINGS;
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}else if (!strcmp(selected_tab,"credits")) {
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m_data->selected_tab = TAB_CREDITS;
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}else{
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m_data->selected_tab = TAB_SINGLEPLAYER;
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}
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if (m_data->selected_tab == TAB_MULTIPLAYER) {
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GUIMultiplayerMenu *mmenu = new GUIMultiplayerMenu(env, parent, -1,m_data,menumgr,m_gamecallback);
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mmenu->drop();
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}else if (m_data->selected_tab == TAB_SINGLEPLAYER) {
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GUISingleplayerMenu *mmenu = new GUISingleplayerMenu(env, parent, -1,menumgr,m_gamecallback);
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mmenu->drop();
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}else if (m_data->selected_tab == TAB_CREDITS) {
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// CREDITS
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{
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core::rect<s32> rect(0, 0, 550, 550);
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rect += topleft_content + v2s32(0, 0);
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std::string txt("");
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txt += gettext(
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"Voxelands\n"
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"http://www.voxelands.com/\n"
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"By Lisa 'darkrose' Milne <lisa@ltmnet.com> and contributors."
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);
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txt += "\n\n";
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txt += gettext("Programmers");
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txt += "\ndarkrose, sdzen, Pentium44, Menche, MavJS, tiemay, Tapoky, JHeaton, Wayward_One, Stephane, hdastwb, VargaD, GagaPete, Nascher.\n\n";
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txt += gettext("Artists and Modellers");
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txt += "\ndarkrose, sdzen, Menche, Pentium44, Wuzzy, Carl 'melkior' Kidwell, Jordach, Gwinna, elky, p0ss, GagaPete, nic96.\n\n";
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txt += gettext("Translators");
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txt += "\ndarkrose, Szkodnix, soognarf, Wuzzy, Akien, redhound, Rui, loh, wario, puma_rc, Uniaika, meldrian, vahe.\n\n";
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txt += gettext("Documentation Writers");
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txt += "\ndarkrose, Menche, Pentium44, elky, cambam, meldrian, comrad.\n\n";
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txt += gettext("Testers, Packagers, and Builders");
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txt += "\ndarkrose, sdzen, Menche, tiemay, JHeaton, MavJS, mcnalu.\n\n";
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txt += gettext("Music and Sound Effects Composers");
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txt += "\ndarkrose, Jordach, AudioRichter, Tom Peter, OwlStorm, DjDust, Taira Komori.\n\n";
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txt += gettext("Other Contributers, and Special Thanks");
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txt += "\nnadnadnad, Honeypaw, tiemay, stormchaser3000, MichaelEh?, NCC74656.\n\n";
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txt += gettext("Patreon Supporters");
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txt += "\nLerura.\n\n";
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txt += gettext(
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"Based on Minetest-C55 by Perttu Ahola <celeron55@gmail.com>\n"
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"and contributors: PilzAdam, Taoki, tango_, kahrl (kaaaaaahrl?), darkrose, matttpt, erlehmann,"
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" SpeedProg, JacobF, teddydestodes, marktraceur, Jonathan Neuschafer, thexyz, VanessaE, sfan5..."
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" and tens of more random people."
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);
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gui::IGUIStaticText *t = Environment->addStaticText(narrow_to_wide(txt).c_str(),rect,false,true,this,-1);
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t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
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}
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}
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}
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void GUIMainMenu::drawMenu()
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{
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gui::IGUISkin* skin = Environment->getSkin();
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if (!skin)
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return;
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video::IVideoDriver* driver = Environment->getVideoDriver();
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{
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char buff[1024];
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core::rect<s32> rect(
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0,
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0,
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m_screensize.X,
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m_screensize.Y
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);
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driver->draw2DRectangle(rect, GUI_BG_TOP, GUI_BG_BTM, GUI_BG_TOP, GUI_BG_BTM, NULL);
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if (path_get((char*)"texture",(char*)"menulogo.png",1,buff,1024)) {
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video::ITexture *texture = driver->getTexture(buff);
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if (texture != 0) {
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const core::dimension2d<u32>& img_origsize = texture->getOriginalSize();
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core::rect<s32> logo(
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AbsoluteRect.UpperLeftCorner.X+25,
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AbsoluteRect.UpperLeftCorner.Y,
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AbsoluteRect.UpperLeftCorner.X+225,
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AbsoluteRect.UpperLeftCorner.Y+200
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);
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const video::SColor color(255,255,255,255);
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const video::SColor colors[] = {color,color,color,color};
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driver->draw2DImage(texture, logo, core::rect<s32>(core::position2d<s32>(0,0),img_origsize), NULL, colors, true);
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}
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}
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}
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gui::IGUIElement::draw();
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}
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void GUIMainMenu::acceptInput()
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{
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if (m_data->name == L"")
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m_data->name = std::wstring(L"singleplayer");
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m_data->password = L"";
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m_data->address = L"";
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m_accepted = true;
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}
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bool GUIMainMenu::OnEvent(const SEvent& event)
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{
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if(event.EventType==EET_KEY_INPUT_EVENT)
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{
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if(event.KeyInput.Key==KEY_ESCAPE && event.KeyInput.PressedDown)
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{
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m_gamecallback->exitToOS();
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quitMenu();
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return true;
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}
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if(event.KeyInput.Key==KEY_RETURN && event.KeyInput.PressedDown)
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{
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acceptInput();
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quitMenu();
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return true;
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}
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}
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if (event.EventType==EET_GUI_EVENT) {
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if (event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST && isVisible()) {
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if (!canTakeFocus(event.GUIEvent.Element)) {
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dstream<<"GUIMainMenu: Not allowing focus change."
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<<std::endl;
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// Returning true disables focus change
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return true;
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}
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}
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if (event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED) {
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switch (event.GUIEvent.Caller->getID()) {
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case GUI_ID_CHARACTER_CREATOR:
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{
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acceptInput();
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m_data->character_creator = true;
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quitMenu();
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return true;
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}
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case GUI_ID_TAB_SINGLEPLAYER:
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{
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if (m_data->selected_tab == TAB_SETTINGS)
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acceptInput();
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GUISingleplayerMenu *mmenu = new GUISingleplayerMenu(env, parent, -1,menumgr,m_gamecallback);
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mmenu->drop();
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m_data->selected_tab = TAB_SINGLEPLAYER;
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config_set("client.ui.mainmenu.tab","singleplayer");
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return true;
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}
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case GUI_ID_TAB_MULTIPLAYER:
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{
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if (m_data->selected_tab == TAB_SETTINGS)
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acceptInput();
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GUIMultiplayerMenu *mmenu = new GUIMultiplayerMenu(env, parent, -1,m_data,menumgr,m_gamecallback);
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mmenu->drop();
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m_data->selected_tab = TAB_MULTIPLAYER;
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config_set("client.ui.mainmenu.tab","multiplayer");
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return true;
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}
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case GUI_ID_TAB_SETTINGS:
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{
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GUISettingsMenu *smenu = new GUISettingsMenu(env, parent, -1,menumgr, false);
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smenu->drop();
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return true;
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}
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case GUI_ID_TAB_CREDITS:
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if (m_data->selected_tab == TAB_SETTINGS)
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acceptInput();
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m_accepted = false;
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m_data->selected_tab = TAB_CREDITS;
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config_set("client.ui.mainmenu.tab","credits");
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regenerateGui(m_screensize);
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return true;
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case GUI_ID_TAB_QUIT:
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m_gamecallback->exitToOS();
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quitMenu();
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return true;
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}
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}
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if (event.GUIEvent.EventType==gui::EGET_EDITBOX_ENTER) {
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switch (event.GUIEvent.Caller->getID()) {
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case GUI_ID_ADDRESS_INPUT:
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case GUI_ID_PORT_INPUT:
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case GUI_ID_NAME_INPUT:
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case GUI_ID_PW_INPUT:
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acceptInput();
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quitMenu();
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return true;
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}
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}
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}
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return Parent ? Parent->OnEvent(event) : false;
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}
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