2367 lines
62 KiB
C++
2367 lines
62 KiB
C++
/************************************************************************
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* Minetest-c55
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* Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
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*
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* game.cpp
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* voxelands - 3d voxel world sandbox game
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* Copyright (C) Lisa 'darkrose' Milne 2013-2014 <lisa@ltmnet.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*
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* License updated from GPLv2 or later to GPLv3 or later by Lisa Milne
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* for Voxelands.
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************************************************************************/
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#include "common.h"
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#include "game.h"
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#include "common_irrlicht.h"
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#include <IGUICheckBox.h>
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#include <IGUIEditBox.h>
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#include <IGUIButton.h>
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#include <IGUIStaticText.h>
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#include <IGUIFont.h>
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#include "client.h"
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#include "server.h"
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#include "guiPauseMenu.h"
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#include "guiPasswordChange.h"
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#include "guiFormSpecMenu.h"
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#include "guiTextInputMenu.h"
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#include "guiDeathScreen.h"
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#include "config.h"
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#include "clouds.h"
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#include "camera.h"
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#include "mapblock.h"
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#include "profiler.h"
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#include "mainmenumanager.h"
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#include "intl.h"
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#include "log.h"
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#include "path.h"
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#include "sound.h"
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#ifndef SERVER
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#include "main.h"
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#endif
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#include "hud.h"
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#include "sky.h"
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#include "selection_mesh.h"
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/*
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TODO: Move content-aware stuff to separate file by adding properties
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and virtual interfaces
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*/
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#include "content_mapnode.h"
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#include "content_nodemeta.h"
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/* because windows sucks */
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#if _WIN32
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#define swprintf _snwprintf
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#endif
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/*
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Setting this to 1 enables a special camera mode that forces
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the renderers to think that the camera statically points from
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the starting place to a static direction.
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This allows one to move around with the player and see what
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is actually drawn behind solid things and behind the player.
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*/
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#define FIELD_OF_VIEW_TEST 0
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// Chat data
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struct ChatLine
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{
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ChatLine():
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age(0.0)
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{
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}
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ChatLine(const std::wstring &a_text):
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age(0.0),
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text(a_text)
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{
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}
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ChatLine(const std::wstring &a_text, float a_age):
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age(a_age),
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text(a_text)
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{
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}
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float age;
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std::wstring text;
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};
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/*
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Inventory stuff
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*/
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// Inventory actions from the menu are buffered here before sending
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Queue<InventoryAction*> inventory_action_queue;
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// This is a copy of the inventory that the client's environment has
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Inventory local_inventory;
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u16 g_selected_item = 0;
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/*
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Text input system
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*/
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class ChatFormIO : public FormIO
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{
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public:
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ChatFormIO(Client *client)
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{
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m_client = client;
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}
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void gotText(std::map<std::string, std::wstring> fields)
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{
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// Discard empty line
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if (fields["text"] == L"")
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return;
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if (fields["text"][0] == L'/') {
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std::string m = wide_to_narrow(fields["text"]);
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command_exec(NULL,(char*)m.c_str());
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}else{
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// Send to others
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m_client->sendChatMessage(fields["text"]);
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// Show locally
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m_client->addChatMessage(fields["text"]);
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}
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}
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std::string getForm()
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{
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return "";
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}
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Client *m_client;
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};
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/* Respawn menu callback */
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class MainRespawnInitiator: public IRespawnInitiator
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{
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public:
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MainRespawnInitiator(bool *active, Client *client):
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m_active(active), m_client(client)
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{
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*m_active = true;
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}
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void respawn()
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{
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*m_active = false;
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m_client->sendRespawn();
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}
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private:
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bool *m_active;
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Client *m_client;
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};
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/* Form update callback */
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class NodeMetadataFormIO: public FormIO
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{
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public:
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NodeMetadataFormIO(v3s16 p, Client *client):
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m_client(client),
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m_p(p)
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{
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}
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std::string getForm()
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{
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NodeMetadata *meta = m_client->getEnv().getMap().getNodeMetadata(m_p);
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if (!meta)
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return "";
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return meta->getDrawSpecString(m_client->getLocalPlayer());
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}
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NodeMetadata *getMeta()
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{
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return m_client->getEnv().getMap().getNodeMetadata(m_p);
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}
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void gotText(std::map<std::string, std::wstring> fields)
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{
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m_client->sendNodemetaFields(m_p, "", fields);
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}
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Client *m_client;
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v3s16 m_p;
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};
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class PlayerInventoryFormIO: public FormIO
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{
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public:
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PlayerInventoryFormIO(Client *client):
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m_show_appearance(false),
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m_client(client)
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{
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}
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std::string getForm()
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{
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if (m_show_appearance) {
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return
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std::string("size[8,9]"
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"list[current_player;main;0,4.9;8,1;0,8;]"
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"list[current_player;main;0,6;8,3;8,-1;]"
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"button[0.5,3;3,1;show_craft;")+gettext("Show Crafting")+"]"
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"label[1,2;"+gettext("Clothes")+"]"
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"label[4.9,-0.1;"+gettext("Hat/Helmet")+"]"
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"list[current_player;hat;5,0;1,1;]"
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"label[6.6,1.2;"+gettext("Jacket")+"]"
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"list[current_player;jacket;6.3,1.3;1,1;]"
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"label[3.7,0.9;"+gettext("Decorative")+"]"
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"list[current_player;decorative;3.7,1;1,1;]"
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"label[5.4,1.2;"+gettext("Shirt")+"]"
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"list[current_player;shirt;5,1.3;1,1;]"
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"label[4.1,2.2;"+gettext("Belt")+"]"
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"list[current_player;belt;3.7,2.3;1,1;]"
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"label[5.3,2.5;"+gettext("Pants")+"]"
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"list[current_player;pants;5,2.6;1,1;]"
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"label[5.3,3.8;"+gettext("Boots")+"]"
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"list[current_player;boots;5,3.9;1,1;]";
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}
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return
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std::string("size[8,9]"
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"list[current_player;main;0,4.8;8,1;0,8;]"
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"list[current_player;main;0,6;8,3;8,-1;]"
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"label[1,1.7;")+gettext("Drop to Ground")+"]"
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"list[current_player;discard;1.2,2;1,1;]"
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"button[0.5,3.5;3,1;show_appearance;"+gettext("Change Clothing")+"]"
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"list[current_player;craft;3.5,1;3,3;]"
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"list[current_player;craftresult;7,2;1,1;]";
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}
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void gotText(std::map<std::string, std::wstring> fields)
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{
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if (fields["show_appearance"] != L"") {
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m_show_appearance = true;
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}else{
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m_show_appearance = false;
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}
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}
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bool m_show_appearance;
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Client *m_client;
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};
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/*
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Find what the player is pointing at
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*/
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void getPointedNode(Client *client, v3f player_position,
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v3f camera_direction, v3f camera_position,
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bool &nodefound, core::line3d<f32> shootline,
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v3s16 &nodepos, v3s16 &neighbourpos, v3s16 camera_offset,
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core::aabbox3d<f32> &nodehilightbox,
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f32 d)
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{
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f32 mindistance = BS * 1001;
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v3s16 pos_i = floatToInt(player_position, BS);
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/*infostream<<"pos_i=("<<pos_i.X<<","<<pos_i.Y<<","<<pos_i.Z<<")"
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<<std::endl;*/
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//printf("%f,%f,%f - %f,%f,%f\n",shootline.start.X,shootline.start.Y,shootline.start.Z,shootline.end.X,shootline.end.Y,shootline.end.Z);
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s16 a = d;
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s16 ystart = pos_i.Y + 0 - (camera_direction.Y<0 ? a : 1);
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s16 zstart = pos_i.Z - (camera_direction.Z<0 ? a : 1);
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s16 xstart = pos_i.X - (camera_direction.X<0 ? a : 1);
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s16 yend = pos_i.Y + 1 + (camera_direction.Y>0 ? a : 1);
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s16 zend = pos_i.Z + (camera_direction.Z>0 ? a : 1);
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s16 xend = pos_i.X + (camera_direction.X>0 ? a : 1);
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InventoryItem *wield = (InventoryItem*)client->getLocalPlayer()->getWieldItem();
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bool wield_is_hand = (wield == NULL);
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bool wield_is_tool = (wield && wield->getContent()&CONTENT_TOOLITEM_MASK);
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bool wield_is_craft = (wield && wield->getContent()&CONTENT_CRAFTITEM_MASK);
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bool wield_is_material = (!wield_is_hand && !wield_is_tool && !wield_is_craft);
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content_t content = CONTENT_IGNORE;
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for(s16 y = ystart; y <= yend; y++)
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for(s16 z = zstart; z <= zend; z++)
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for(s16 x = xstart; x <= xend; x++)
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{
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//printf("%d,%d,%d\n",x,y,z);
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MapNode n;
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try
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{
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n = client->getNode(v3s16(x,y,z));
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if (content_features(n.getContent()).pointable == false) {
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if (content_features(n.getContent()).liquid_type != LIQUID_SOURCE)
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continue;
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if (
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!wield
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|| content_toolitem_features(wield->getContent()).liquids_pointable == false
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|| (
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content_toolitem_features(wield->getContent()).liquids_pointable
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&& content_toolitem_features(wield->getContent()).param_type == CPT_CONTENT
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&& wield->getData() != 0
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)
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)
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continue;
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}else if (content_features(n.getContent()).material_pointable == false && wield_is_material) {
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continue;
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}
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}
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catch(InvalidPositionException &e)
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{
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continue;
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}
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v3s16 np(x,y,z);
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v3f npf = intToFloat(np, BS);
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f32 d = 0.01;
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v3s16 dirs[6] = {
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v3s16(0,0,1), // back
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v3s16(0,1,0), // top
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v3s16(1,0,0), // right
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v3s16(0,0,-1), // front
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v3s16(0,-1,0), // bottom
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v3s16(-1,0,0), // left
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};
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/*
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Meta-objects
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*/
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if(n.getContent() == CONTENT_TORCH) {
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v3s16 dir = unpackDir(n.param2);
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v3f dir_f = v3f(dir.X, dir.Y, dir.Z);
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dir_f *= BS/2 - BS/6 - BS/20;
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v3f cpf = npf + dir_f;
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f32 distance = (cpf - camera_position).getLength();
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core::aabbox3d<f32> box;
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// bottom
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if(dir == v3s16(0,-1,0))
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{
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box = core::aabbox3d<f32>(
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npf - v3f(BS/6, BS/2, BS/6),
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npf + v3f(BS/6, -BS/2+BS/3*2, BS/6)
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);
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}
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// top
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else if(dir == v3s16(0,1,0))
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{
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box = core::aabbox3d<f32>(
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npf - v3f(BS/6, -BS/2+BS/3*2, BS/6),
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npf + v3f(BS/6, BS/2, BS/6)
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);
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}
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// side
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else
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{
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box = core::aabbox3d<f32>(
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cpf - v3f(BS/6, BS/3, BS/6),
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cpf + v3f(BS/6, BS/3, BS/6)
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);
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}
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if(distance < mindistance)
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{
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if(box.intersectsWithLine(shootline))
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{
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nodefound = true;
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nodepos = np;
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content = n.getContent();
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neighbourpos = np;
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mindistance = distance;
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box.MinEdge -= intToFloat(camera_offset,BS);
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box.MaxEdge -= intToFloat(camera_offset,BS);
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nodehilightbox = box;
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}
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}
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}else if(n.getContent() == CONTENT_RAIL) {
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f32 distance = (npf - camera_position).getLength();
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float d = (float)BS/8;
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v3f vertices[4] =
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{
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v3f(BS/2, -BS/2+d, -BS/2),
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v3f(-BS/2, -BS/2, BS/2),
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};
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for(s32 i=0; i<2; i++)
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{
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vertices[i] += npf;
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}
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core::aabbox3d<f32> box;
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box = core::aabbox3d<f32>(vertices[0]);
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box.addInternalPoint(vertices[1]);
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if(distance < mindistance)
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{
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if(box.intersectsWithLine(shootline))
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{
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nodefound = true;
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nodepos = np;
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content = n.getContent();
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neighbourpos = np;
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mindistance = distance;
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box.MinEdge -= intToFloat(camera_offset,BS);
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box.MaxEdge -= intToFloat(camera_offset,BS);
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nodehilightbox = box;
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}
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}
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/*
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Roofs and Node boxes
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*/
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}else if (
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content_features(n).draw_type == CDT_NODEBOX
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|| content_features(n).draw_type == CDT_NODEBOX_META
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|| content_features(n).draw_type == CDT_WIRELIKE
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|| content_features(n).draw_type == CDT_3DWIRELIKE
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|| content_features(n).draw_type == CDT_FENCELIKE
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|| content_features(n).draw_type == CDT_WALLLIKE
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|| content_features(n).draw_type == CDT_STAIRLIKE
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|| content_features(n).draw_type == CDT_SLABLIKE
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|| content_features(n).draw_type == CDT_FLAGLIKE
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) {
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f32 distance = (npf - camera_position).getLength();
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if (distance < mindistance) {
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aabb3f box;
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aabb3f nhbox(0.5*BS,0.5*BS,0.5*BS,-0.5*BS,-0.5*BS,-0.5*BS);
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bool hit = false;
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std::vector<NodeBox> boxes = content_features(n).getNodeBoxes(n);
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for (std::vector<NodeBox>::iterator b = boxes.begin(); b != boxes.end(); b++) {
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box = b->m_box;
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if (nhbox.MinEdge.X > box.MinEdge.X)
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nhbox.MinEdge.X = box.MinEdge.X;
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if (nhbox.MinEdge.Y > box.MinEdge.Y)
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nhbox.MinEdge.Y = box.MinEdge.Y;
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if (nhbox.MinEdge.Z > box.MinEdge.Z)
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nhbox.MinEdge.Z = box.MinEdge.Z;
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if (nhbox.MaxEdge.X < box.MaxEdge.X)
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nhbox.MaxEdge.X = box.MaxEdge.X;
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if (nhbox.MaxEdge.Y < box.MaxEdge.Y)
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nhbox.MaxEdge.Y = box.MaxEdge.Y;
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if (nhbox.MaxEdge.Z < box.MaxEdge.Z)
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nhbox.MaxEdge.Z = box.MaxEdge.Z;
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box.MinEdge += npf;
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box.MaxEdge += npf;
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if (box.intersectsWithLine(shootline)) {
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for(u16 i=0; i<6; i++) {
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v3f dir_f = v3f(dirs[i].X,
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dirs[i].Y, dirs[i].Z);
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v3f centerpoint = npf + dir_f * BS/2;
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f32 distance =
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(centerpoint - camera_position).getLength();
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if(distance < mindistance)
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{
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core::CMatrix4<f32> m;
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m.buildRotateFromTo(v3f(0,0,1), dir_f);
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// This is the back face
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v3f corners[2] = {
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v3f(BS/2, BS/2, BS/2),
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v3f(-BS/2, -BS/2, BS/2+d)
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};
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for(u16 j=0; j<2; j++)
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{
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m.rotateVect(corners[j]);
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corners[j] += npf;
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}
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core::aabbox3d<f32> facebox(corners[0]);
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facebox.addInternalPoint(corners[1]);
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if(facebox.intersectsWithLine(shootline))
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{
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nodefound = true;
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nodepos = np;
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content = n.getContent();
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neighbourpos = np + dirs[i];
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mindistance = distance;
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|
|
hit = true;
|
|
}
|
|
} // if distance < mindistance
|
|
} // for dirs
|
|
}
|
|
}
|
|
if (hit) {
|
|
nhbox.MinEdge -= 0.002;
|
|
nhbox.MaxEdge += 0.002;
|
|
v3f nodepos_f = intToFloat(nodepos-camera_offset, BS);
|
|
nhbox.MinEdge += nodepos_f;
|
|
nhbox.MaxEdge += nodepos_f;
|
|
nodehilightbox = nhbox;
|
|
}
|
|
boxes.clear();
|
|
}
|
|
/*
|
|
Regular blocks
|
|
*/
|
|
}else{
|
|
for(u16 i=0; i<6; i++)
|
|
{
|
|
v3f dir_f = v3f(dirs[i].X,
|
|
dirs[i].Y, dirs[i].Z);
|
|
v3f centerpoint = npf + dir_f * BS/2;
|
|
f32 distance =
|
|
(centerpoint - camera_position).getLength();
|
|
//printf("%f %f - %d,%d,%d\n",distance, mindistance,x,y,z);
|
|
|
|
if(distance < mindistance)
|
|
{
|
|
core::CMatrix4<f32> m;
|
|
m.buildRotateFromTo(v3f(0,0,1), dir_f);
|
|
|
|
// This is the back face
|
|
v3f corners[2] = {
|
|
v3f(BS/2, BS/2, BS/2),
|
|
v3f(-BS/2, -BS/2, BS/2+d)
|
|
};
|
|
|
|
for(u16 j=0; j<2; j++)
|
|
{
|
|
m.rotateVect(corners[j]);
|
|
corners[j] += npf;
|
|
}
|
|
|
|
core::aabbox3d<f32> facebox(corners[0]);
|
|
facebox.addInternalPoint(corners[1]);
|
|
|
|
if(facebox.intersectsWithLine(shootline))
|
|
{
|
|
nodefound = true;
|
|
nodepos = np;
|
|
content = n.getContent();
|
|
neighbourpos = np + dirs[i];
|
|
mindistance = distance;
|
|
|
|
//nodehilightbox = facebox;
|
|
|
|
const float d = 0.502;
|
|
core::aabbox3d<f32> nodebox
|
|
(-BS*d, -BS*d, -BS*d, BS*d, BS*d, BS*d);
|
|
v3f nodepos_f = intToFloat(nodepos-camera_offset, BS);
|
|
nodebox.MinEdge += nodepos_f;
|
|
nodebox.MaxEdge += nodepos_f;
|
|
nodehilightbox = nodebox;
|
|
}
|
|
} // if distance < mindistance
|
|
} // for dirs
|
|
} // regular block
|
|
} // for coords
|
|
if (nodefound) {
|
|
client->setPointedNode(nodepos);
|
|
client->setPointedContent(content);
|
|
}else{
|
|
client->setPointedContent(CONTENT_IGNORE);
|
|
}
|
|
}
|
|
|
|
/*
|
|
Draws a screen with logo and text on it.
|
|
Text will be removed when the screen is drawn the next time.
|
|
*/
|
|
void drawLoadingScreen(irr::IrrlichtDevice* device, const std::wstring msg)
|
|
{
|
|
char buff[1024];
|
|
if (device == NULL)
|
|
return;
|
|
device->run();
|
|
video::IVideoDriver* driver = device->getVideoDriver();
|
|
if (driver == NULL)
|
|
return;
|
|
core::dimension2d<u32> screensize = driver->getScreenSize();
|
|
s32 x = (screensize.Width/2);
|
|
s32 y = (screensize.Height/2);
|
|
|
|
driver->beginScene(true, true, video::SColor(255,0,0,0));
|
|
|
|
|
|
if (path_get((char*)"texture",(char*)"loadingbg.png",1,buff,1024)) {
|
|
video::ITexture *logotexture = driver->getTexture(buff);
|
|
if (logotexture) {
|
|
core::rect<s32> rect(x-512,y-200,x+512,y+200);
|
|
driver->draw2DImage(logotexture, rect,
|
|
core::rect<s32>(core::position2d<s32>(0,0),
|
|
core::dimension2di(logotexture->getSize())),
|
|
NULL, NULL, true);
|
|
}
|
|
}
|
|
if (guienv) {
|
|
gui::IGUIStaticText *info = NULL;
|
|
gui::IGUIStaticText *version = NULL;
|
|
std::wstring m;
|
|
if (msg != L"") {
|
|
m = msg;
|
|
}else{
|
|
m = narrow_to_wide(gettext("Loading"));
|
|
}
|
|
{
|
|
core::dimension2d<u32> textsize = guienv->getSkin()->getFont()->getDimension(m.c_str());
|
|
core::rect<s32> rect(x-(textsize.Width/2), y+220, x+textsize.Width, y+220+textsize.Height);
|
|
info = guienv->addStaticText(m.c_str(),rect);
|
|
}
|
|
{
|
|
m = narrow_to_wide(VERSION_STRING);
|
|
core::dimension2d<u32> textsize = guienv->getSkin()->getFont()->getDimension(m.c_str());
|
|
core::rect<s32> rect((x-412)-(textsize.Width/2), y+10, (x-412)+(textsize.Width/2), y+10+textsize.Height);
|
|
version = guienv->addStaticText(m.c_str(),rect);
|
|
}
|
|
|
|
guienv->drawAll();
|
|
info->remove();
|
|
version->remove();
|
|
}
|
|
|
|
driver->endScene();
|
|
}
|
|
|
|
/* Profiler display */
|
|
|
|
void update_profiler_gui(gui::IGUIStaticText *guitext_profiler,
|
|
gui::IGUIFont *font, u32 text_height,
|
|
u32 show_profiler, u32 show_profiler_max)
|
|
{
|
|
if (show_profiler == 0) {
|
|
guitext_profiler->setVisible(false);
|
|
}else{
|
|
|
|
std::ostringstream os(std::ios_base::binary);
|
|
g_profiler->printPage(os, show_profiler, show_profiler_max);
|
|
std::wstring text = narrow_to_wide(os.str());
|
|
guitext_profiler->setText(text.c_str());
|
|
guitext_profiler->setVisible(true);
|
|
|
|
s32 w = font->getDimension(text.c_str()).Width;
|
|
if(w < 400)
|
|
w = 400;
|
|
core::rect<s32> rect(6, 4+(text_height+5)*2, 12+w,
|
|
8+(text_height+5)*2 +
|
|
font->getDimension(text.c_str()).Height);
|
|
guitext_profiler->setRelativePosition(rect);
|
|
guitext_profiler->setVisible(true);
|
|
}
|
|
}
|
|
|
|
void chatline_add(ref_t **chat_lines, std::wstring txt, float time)
|
|
{
|
|
ref_t *ref = (ref_t*)malloc(sizeof(ref_t));
|
|
if (!ref)
|
|
return;
|
|
|
|
ref->ref = new ChatLine(txt,time);
|
|
*chat_lines = (ref_t*)list_push(chat_lines,ref);
|
|
}
|
|
|
|
void the_game(
|
|
bool &kill,
|
|
InputHandler *input,
|
|
IrrlichtDevice *device,
|
|
gui::IGUIFont* font,
|
|
std::string password,
|
|
std::wstring &error_message
|
|
)
|
|
{
|
|
u32 text_height;
|
|
v2u32 screensize(0,0);
|
|
uint16_t port;
|
|
bool could_connect = false;
|
|
f32 camera_yaw = 0; // "right/left"
|
|
f32 camera_pitch = 0; // "up/down"
|
|
Clouds *clouds = NULL;
|
|
Sky *sky = NULL;
|
|
gui::IGUIStaticText *guitext;
|
|
gui::IGUIStaticText *guitext2;
|
|
gui::IGUIStaticText *guitext_info;
|
|
gui::IGUIStaticText *guitext_chat;
|
|
gui::IGUIStaticText *guitext_profiler;
|
|
ref_t *chat_lines = NULL;
|
|
u32 drawtime = 0;
|
|
core::list<float> frametime_log;
|
|
float action_delay_counter = 0.0;
|
|
float dig_time = 0.0;
|
|
v3s16 nodepos_old(-32768,-32768,-32768);
|
|
float damage_flash_timer = 0;
|
|
bool invert_mouse = false;
|
|
bool respawn_menu_active = false;
|
|
bool show_hud = true;
|
|
bool show_chat = true;
|
|
bool force_fog_off = false;
|
|
bool disable_camera_update = false;
|
|
bool show_debug = false;
|
|
bool show_debug_frametime = false;
|
|
u32 show_profiler = 0;
|
|
u32 show_profiler_max = 3; // Number of pages
|
|
float fps_max = 60;
|
|
float profiler_print_interval = 0;
|
|
bool free_move = false;
|
|
f32 mouse_sensitivity = 1.0;
|
|
bool highlight_selected_node = true;
|
|
bool enable_particles = true;
|
|
bool enable_fog = true;
|
|
bool old_hotbar = false;
|
|
bool show_index = false;
|
|
bool has_selected_node = false;
|
|
v3s16 selected_node_pos = v3s16(0,0,0);
|
|
u32 selected_node_crack = 0;
|
|
bool first_loop_after_window_activation = true;
|
|
u32 lasttime = 0;
|
|
v3s16 lastpointed(0,0,0);
|
|
float recent_turn_speed = 0.0;
|
|
float time_of_day = 0;
|
|
float time_of_day_smooth = 0;
|
|
float busytime;
|
|
u32 busytime_u32;
|
|
f32 dtime;
|
|
|
|
video::IVideoDriver* driver = device->getVideoDriver();
|
|
scene::ISceneManager* smgr = device->getSceneManager();
|
|
|
|
// Calculate text height using the font
|
|
text_height = font->getDimension(L"Random test string").Height;
|
|
|
|
screensize = driver->getScreenSize();
|
|
|
|
/*
|
|
Draw "Loading" screen
|
|
*/
|
|
drawLoadingScreen(device,narrow_to_wide(gettext("Loading...")));
|
|
|
|
/*
|
|
Create server.
|
|
SharedPtr will delete it when it goes out of scope.
|
|
*/
|
|
SharedPtr<Server> server;
|
|
{
|
|
char* v = config_get("world.server.address");
|
|
if (!v || !v[0]) {
|
|
//draw_load_screen(L"Creating server...", driver, font);
|
|
drawLoadingScreen(device,narrow_to_wide(gettext("Creating server...")));
|
|
infostream<<"Creating server"<<std::endl;
|
|
server = new Server();
|
|
server->start();
|
|
}
|
|
}
|
|
|
|
/*
|
|
Create client
|
|
*/
|
|
|
|
drawLoadingScreen(device,narrow_to_wide(gettext("Creating client...")));
|
|
infostream<<"Creating client"<<std::endl;
|
|
MapDrawControl draw_control;
|
|
Client client(device, password, draw_control);
|
|
|
|
bridge_register_client(&client);
|
|
|
|
drawLoadingScreen(device,narrow_to_wide(gettext("Resolving address...")));
|
|
port = config_get_int("world.server.port");
|
|
if (!port)
|
|
port = 30000;
|
|
Address connect_address(0,0,0,0, port);
|
|
try{
|
|
char* v = config_get("world.server.address");
|
|
if (!v || !v[0]) {
|
|
connect_address.setAddress(127,0,0,1);
|
|
}else{
|
|
connect_address.Resolve(v);
|
|
}
|
|
}
|
|
catch(ResolveError &e)
|
|
{
|
|
errorstream<<"Couldn't resolve address"<<std::endl;
|
|
error_message = narrow_to_wide(gettext("Couldn't resolve address"));
|
|
bridge_register_client(NULL);
|
|
return;
|
|
}
|
|
|
|
/*
|
|
Attempt to connect to the server
|
|
*/
|
|
client.connect(connect_address);;
|
|
|
|
try{
|
|
float time_counter = 0.0;
|
|
for (;;) {
|
|
if (client.connectedAndInitialized()) {
|
|
could_connect = true;
|
|
break;
|
|
}
|
|
if (client.accessDenied()) {
|
|
break;
|
|
}
|
|
// Wait for 10 seconds
|
|
if (time_counter >= 10.0) {
|
|
break;
|
|
}
|
|
|
|
char buff[512];
|
|
int tot = (10.0 - time_counter + 1.0);
|
|
snprintf(
|
|
buff,
|
|
512,
|
|
ngettext(
|
|
"Connecting to server... (timeout in %d second)",
|
|
"Connecting to server... (timeout in %d seconds)",
|
|
tot
|
|
),
|
|
tot
|
|
);
|
|
//draw_load_screen(ss.str(), driver, font);
|
|
drawLoadingScreen(device, narrow_to_wide(buff).c_str());
|
|
// Update client and server
|
|
client.step(0.1);
|
|
|
|
if (server != NULL) {
|
|
if (!server->step(0.1)) {
|
|
could_connect = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Delay a bit
|
|
sleep_ms(100);
|
|
time_counter += 0.1;
|
|
}
|
|
}
|
|
catch(con::PeerNotFoundException &e)
|
|
{}
|
|
|
|
if (could_connect == false) {
|
|
if (client.accessDenied()) {
|
|
char buff[512];
|
|
snprintf(buff,512,gettext("Access denied. Reason: %s"),wide_to_narrow(client.accessDeniedReason()).c_str());
|
|
error_message = narrow_to_wide(buff);
|
|
errorstream<<buff<<std::endl;
|
|
}else if (server != NULL) {
|
|
error_message = narrow_to_wide(gettext("Unable to Connect (port already in use?)."));
|
|
errorstream<<"Timed out."<<std::endl;
|
|
}else{
|
|
error_message = narrow_to_wide(gettext("Connection timed out."));
|
|
errorstream<<"Timed out."<<std::endl;
|
|
}
|
|
bridge_register_client(NULL);
|
|
return;
|
|
}
|
|
|
|
/*
|
|
Create the camera node
|
|
*/
|
|
Camera camera(smgr, draw_control, &client);
|
|
if (!camera.successfullyCreated(error_message)) {
|
|
bridge_register_client(NULL);
|
|
return;
|
|
}
|
|
|
|
/* Clouds */
|
|
if (config_get_bool("client.graphics.clouds"))
|
|
clouds = new Clouds(smgr->getRootSceneNode(), smgr, -1, time(0));
|
|
|
|
/* Skybox */
|
|
sky = new Sky(smgr->getRootSceneNode(), smgr, -1);
|
|
|
|
/*
|
|
Move into game
|
|
*/
|
|
|
|
/*
|
|
Add some gui stuff
|
|
*/
|
|
|
|
// First line of debug text
|
|
guitext = guienv->addStaticText(
|
|
L"Voxelands",
|
|
core::rect<s32>(5, 5, 795, 5+text_height),
|
|
false, false);
|
|
// Second line of debug text
|
|
guitext2 = guienv->addStaticText(
|
|
L"",
|
|
core::rect<s32>(5, 3+(text_height)*1, 795, (5+text_height)*2),
|
|
false, false);
|
|
// At the middle of the screen
|
|
// Object infos are shown in this
|
|
guitext_info = guienv->addStaticText(
|
|
L"",
|
|
core::rect<s32>(0,0,500,text_height+5) + v2s32(100,200),
|
|
false, false);
|
|
|
|
// Chat text
|
|
guitext_chat = guienv->addStaticText(
|
|
L"",
|
|
core::rect<s32>(0,0,0,0),
|
|
//false, false); // Disable word wrap as of now
|
|
false, true);
|
|
|
|
// Profiler text (size is updated when text is updated)
|
|
guitext_profiler = guienv->addStaticText(
|
|
L"<Profiler>",
|
|
core::rect<s32>(0,0,0,0),
|
|
false, false);
|
|
guitext_profiler->setBackgroundColor(video::SColor(80,0,0,0));
|
|
guitext_profiler->setVisible(false);
|
|
|
|
/*
|
|
Some statistics are collected in these
|
|
*/
|
|
invert_mouse = config_get_bool("client.ui.mouse.invert");
|
|
show_debug = config_get_bool("debug.show");
|
|
fps_max = config_get_float("client.graphics.fps.max");
|
|
profiler_print_interval = config_get_float("debug.profiler.interval");
|
|
mouse_sensitivity = config_get_float("client.ui.mouse.sensitivity");
|
|
{
|
|
char* v = config_get("client.graphics.selection");
|
|
if (v && !strcmp(v,"outline"))
|
|
highlight_selected_node = false;
|
|
}
|
|
enable_particles = config_get_bool("client.graphics.particles");
|
|
enable_fog = config_get_bool("client.graphics.light.fog");
|
|
old_hotbar = config_get_bool("client.ui.hud.old");
|
|
show_index = config_get_bool("client.ui.hud.wieldindex");
|
|
|
|
/*
|
|
Main loop
|
|
*/
|
|
|
|
// TODO: Convert the static interval timers to these
|
|
// Interval limiter for profiler
|
|
IntervalLimiter m_profiler_interval;
|
|
|
|
// Time is in milliseconds
|
|
// NOTE: getRealTime() causes strange problems in wine (imprecision?)
|
|
// NOTE: So we have to use getTime() and call run()s between them
|
|
lasttime = device->getTimer()->getTime();
|
|
|
|
while (device->run() && kill == false) {
|
|
//std::cerr<<"frame"<<std::endl;
|
|
|
|
if (client.accessDenied()) {
|
|
error_message = narrow_to_wide(gettext("Access denied. Reason: "))
|
|
+client.accessDeniedReason();
|
|
errorstream<<wide_to_narrow(error_message)<<std::endl;
|
|
break;
|
|
}
|
|
|
|
if (g_gamecallback->disconnect_requested) {
|
|
g_gamecallback->disconnect_requested = false;
|
|
break;
|
|
}
|
|
|
|
if (g_gamecallback->changepassword_requested) {
|
|
(new GUIPasswordChange(guienv, guiroot, -1,
|
|
&g_menumgr, &client))->drop();
|
|
g_gamecallback->changepassword_requested = false;
|
|
client.setFormState(true);
|
|
}
|
|
|
|
/*
|
|
Process TextureSource's queue
|
|
*/
|
|
((TextureSource*)g_texturesource)->processQueue();
|
|
|
|
/*
|
|
Random calculations
|
|
*/
|
|
screensize = driver->getScreenSize();
|
|
v2s32 displaycenter(screensize.X/2,screensize.Y/2);
|
|
|
|
// Hilight boxes collected during the loop and displayed
|
|
core::list< core::aabbox3d<f32> > hilightboxes;
|
|
|
|
// Info text
|
|
std::wstring infotext;
|
|
|
|
// Time of frame without fps limit
|
|
{
|
|
// not using getRealTime is necessary for wine
|
|
u32 time = device->getTimer()->getTime();
|
|
if (time > lasttime) {
|
|
busytime_u32 = time - lasttime;
|
|
}else{
|
|
busytime_u32 = 0;
|
|
}
|
|
busytime = busytime_u32 / 1000.0;
|
|
}
|
|
|
|
// Necessary for device->getTimer()->getTime()
|
|
device->run();
|
|
|
|
/*
|
|
FPS limiter
|
|
*/
|
|
|
|
{
|
|
u32 frametime_min = 1000./fps_max;
|
|
|
|
if (busytime_u32 < frametime_min) {
|
|
u32 sleeptime = frametime_min - busytime_u32;
|
|
device->sleep(sleeptime);
|
|
}
|
|
}
|
|
|
|
// Necessary for device->getTimer()->getTime()
|
|
device->run();
|
|
|
|
/*
|
|
Time difference calculation
|
|
*/
|
|
u32 time = device->getTimer()->getTime();
|
|
if (time > lasttime) {
|
|
dtime = (time - lasttime) / 1000.0;
|
|
}else{
|
|
dtime = 0;
|
|
}
|
|
lasttime = time;
|
|
|
|
/* Run timers */
|
|
|
|
g_profiler->add("Elapsed time", dtime);
|
|
g_profiler->avg("FPS", 1./dtime);
|
|
|
|
/*
|
|
Log frametime for visualization
|
|
*/
|
|
frametime_log.push_back(dtime);
|
|
if (frametime_log.size() > 100) {
|
|
core::list<float>::Iterator i = frametime_log.begin();
|
|
frametime_log.erase(i);
|
|
}
|
|
|
|
/*
|
|
Time average and jitter calculation
|
|
*/
|
|
|
|
static f32 dtime_avg1 = 0.0;
|
|
dtime_avg1 = dtime_avg1 * 0.96 + dtime * 0.04;
|
|
f32 dtime_jitter1 = dtime - dtime_avg1;
|
|
|
|
static f32 dtime_jitter1_max_sample = 0.0;
|
|
static f32 dtime_jitter1_max_fraction = 0.0;
|
|
{
|
|
static f32 jitter1_max = 0.0;
|
|
static f32 counter = 0.0;
|
|
if (dtime_jitter1 > jitter1_max)
|
|
jitter1_max = dtime_jitter1;
|
|
counter += dtime;
|
|
if (counter > 0.0) {
|
|
counter -= 3.0;
|
|
dtime_jitter1_max_sample = jitter1_max;
|
|
dtime_jitter1_max_fraction = dtime_jitter1_max_sample / (dtime_avg1+0.001);
|
|
jitter1_max = 0.0;
|
|
}
|
|
}
|
|
|
|
/*
|
|
Busytime average and jitter calculation
|
|
*/
|
|
|
|
static f32 busytime_avg1 = 0.0;
|
|
busytime_avg1 = busytime_avg1 * 0.98 + busytime * 0.02;
|
|
f32 busytime_jitter1 = busytime - busytime_avg1;
|
|
|
|
{
|
|
static f32 jitter1_max = 0.0;
|
|
static f32 jitter1_min = 0.0;
|
|
static f32 counter = 0.0;
|
|
if (busytime_jitter1 > jitter1_max)
|
|
jitter1_max = busytime_jitter1;
|
|
if (busytime_jitter1 < jitter1_min)
|
|
jitter1_min = busytime_jitter1;
|
|
counter += dtime;
|
|
if (counter > 0.0) {
|
|
counter -= 3.0;
|
|
jitter1_max = 0.0;
|
|
jitter1_min = 0.0;
|
|
}
|
|
}
|
|
|
|
/*
|
|
Debug info for client
|
|
*/
|
|
{
|
|
static float counter = 0.0;
|
|
counter -= dtime;
|
|
if (counter < 0) {
|
|
counter = 30.0;
|
|
client.printDebugInfo(infostream);
|
|
}
|
|
}
|
|
|
|
/*
|
|
Profiler
|
|
*/
|
|
bool print_to_log = true;
|
|
if (profiler_print_interval == 0) {
|
|
print_to_log = false;
|
|
profiler_print_interval = 5;
|
|
}
|
|
if (m_profiler_interval.step(dtime, profiler_print_interval)) {
|
|
if (print_to_log) {
|
|
infostream<<"Profiler:"<<std::endl;
|
|
g_profiler->print(infostream);
|
|
}
|
|
|
|
update_profiler_gui(guitext_profiler, font, text_height,
|
|
show_profiler, show_profiler_max);
|
|
|
|
g_profiler->clear();
|
|
}
|
|
|
|
/*
|
|
Direct handling of user input
|
|
*/
|
|
|
|
// Reset input if window not active or some menu is active
|
|
if (device->isWindowActive() == false || noMenuActive() == false)
|
|
input->clear();
|
|
|
|
// Input handler step() (used by the random input generator)
|
|
input->step(dtime);
|
|
|
|
/*
|
|
Launch menus according to keys
|
|
*/
|
|
if (input->wasKeyDown(getKeySetting(VLKC_INVENTORY))) {
|
|
infostream<<"the_game: Launching inventory"<<std::endl;
|
|
|
|
GUIFormSpecMenu *menu = new GUIFormSpecMenu(guienv, guiroot, -1, &g_menumgr, &client);
|
|
|
|
InventoryLocation inventoryloc;
|
|
inventoryloc.setCurrentPlayer();
|
|
|
|
PlayerInventoryFormIO *fio = new PlayerInventoryFormIO(&client);
|
|
assert(fio);
|
|
menu->setFormSpec(fio->getForm(), inventoryloc);
|
|
menu->setFormIO(fio);
|
|
menu->drop();
|
|
client.setFormState(true);
|
|
}else if (input->wasKeyDown(EscapeKey)) {
|
|
infostream<<"the_game: Launching pause menu"<<std::endl;
|
|
// It will delete itself by itself
|
|
(new GUIPauseMenu(guienv, guiroot, -1, g_gamecallback, &g_menumgr))->drop();
|
|
|
|
// Move mouse cursor on top of the disconnect button
|
|
input->setMousePos(displaycenter.X, displaycenter.Y+25);
|
|
client.setFormState(true);
|
|
}else if (input->wasKeyDown(getKeySetting(VLKC_CHAT))) {
|
|
FormIO *fio = new ChatFormIO(&client);
|
|
|
|
(new GUITextInputMenu(guienv, guiroot, -1, &g_menumgr, fio, L""))->drop();
|
|
}else if (input->wasKeyDown(getKeySetting(VLKC_COMMAND))) {
|
|
FormIO *fio = new ChatFormIO(&client);
|
|
|
|
(new GUITextInputMenu(guienv, guiroot, -1, &g_menumgr, fio, L"/"))->drop();
|
|
}else if(input->wasKeyDown(getKeySetting(VLKC_FREEMOVE))) {
|
|
if (free_move) {
|
|
free_move = false;
|
|
chatline_add(&chat_lines,narrow_to_wide(gettext("free_move disabled")),-103.00);
|
|
}else{
|
|
free_move = true;
|
|
chatline_add(&chat_lines,narrow_to_wide(gettext("free_move enabled")),-103.00);
|
|
}
|
|
}else if(input->wasKeyDown(getKeySetting(VLKC_SCREENSHOT))) {
|
|
irr::video::IImage* const image = driver->createScreenShot();
|
|
if (image) {
|
|
char fn[256];
|
|
char path[1024];
|
|
if (snprintf(fn,256,"screenshot_%u.png", device->getTimer()->getRealTime()) >= 256) {
|
|
infostream << "Failed to save screenshot"<<std::endl;
|
|
}else{
|
|
if (path_get((char*)"screenshot",fn,0,path,1024)) {
|
|
if (driver->writeImageToFile(image, io::path(path))) {
|
|
char buff[512];
|
|
snprintf(buff, 512, gettext("Saved screenshot to '%s'"), path);
|
|
infostream << "Saved screenshot to '" << fn << "'" << std::endl;
|
|
chatline_add(&chat_lines,narrow_to_wide(buff),-103.00);
|
|
}else{
|
|
infostream << "Failed to save screenshot '" << fn << "'"<<std::endl;
|
|
}
|
|
image->drop();
|
|
}
|
|
}
|
|
}
|
|
}else if (input->wasKeyDown(getKeySetting(VLKC_TOGGLE_HUD))) {
|
|
show_hud = !show_hud;
|
|
if (show_hud) {
|
|
chatline_add(&chat_lines,narrow_to_wide(gettext("HUD shown")),-103.00);
|
|
}else{
|
|
chatline_add(&chat_lines,narrow_to_wide(gettext("HUD hidden")),-103.00);
|
|
}
|
|
}else if (input->wasKeyDown(getKeySetting(VLKC_TOGGLE_CHAT))) {
|
|
show_chat = !show_chat;
|
|
if (show_chat) {
|
|
chatline_add(&chat_lines,narrow_to_wide(gettext("Chat shown")),-103.00);
|
|
}else{
|
|
chatline_add(&chat_lines,narrow_to_wide(gettext("Chat hidden")),-103.00);
|
|
}
|
|
}else if (input->wasKeyDown(getKeySetting(VLKC_TOGGLE_FOG))) {
|
|
force_fog_off = !force_fog_off;
|
|
if (force_fog_off) {
|
|
chatline_add(&chat_lines,narrow_to_wide(gettext("Fog disabled")),-103.00);
|
|
}else{
|
|
chatline_add(&chat_lines,narrow_to_wide(gettext("Fog enabled")),-103.00);
|
|
}
|
|
}else if (input->wasKeyDown(getKeySetting(VLKC_TOGGLE_CAMERA))) {
|
|
disable_camera_update = !disable_camera_update;
|
|
if (disable_camera_update) {
|
|
chatline_add(&chat_lines,narrow_to_wide(gettext("Camera update disabled")),-103.00);
|
|
}else{
|
|
chatline_add(&chat_lines,narrow_to_wide(gettext("Camera update enabled")),-103.00);
|
|
}
|
|
}else if (input->wasKeyDown(getKeySetting(VLKC_TOGGLE_DEBUG))) {
|
|
// Initial / 3x toggle: Chat only
|
|
// 1x toggle: Debug text with chat
|
|
// 2x toggle: Debug text with frametime
|
|
if (!show_debug) {
|
|
show_debug = true;
|
|
show_debug_frametime = false;
|
|
chatline_add(&chat_lines,narrow_to_wide(gettext("Debug info shown")),-103.00);
|
|
}else if (show_debug_frametime) {
|
|
show_debug = false;
|
|
show_debug_frametime = false;
|
|
chatline_add(&chat_lines,narrow_to_wide(gettext("Debug info and frametime graph hidden")),-103.00);
|
|
}else{
|
|
show_debug_frametime = true;
|
|
chatline_add(&chat_lines,narrow_to_wide(gettext("Frametime graph shown")),-103.00);
|
|
}
|
|
}else if (input->wasKeyDown(getKeySetting(VLKC_TOGGLE_PROFILER))) {
|
|
show_profiler = (show_profiler + 1) % (show_profiler_max + 1);
|
|
|
|
// FIXME: This updates the profiler with incomplete values
|
|
update_profiler_gui(guitext_profiler, font, text_height,
|
|
show_profiler, show_profiler_max);
|
|
|
|
if (show_profiler != 0) {
|
|
char buff[512];
|
|
snprintf(buff,512,gettext("Profiler shown (page %d of %d)"),show_profiler,show_profiler_max);
|
|
chatline_add(&chat_lines,narrow_to_wide(buff),-103.00);
|
|
}else{
|
|
chatline_add(&chat_lines,narrow_to_wide(gettext("Profiler hidden")),-103.00);
|
|
}
|
|
}else if (input->wasKeyDown(getKeySetting(VLKC_RANGE_PLUS))) {
|
|
char buff[512];
|
|
int range = config_get_int("client.graphics.range.min");
|
|
range += 10;
|
|
config_set_int("client.graphics.range.min",range);
|
|
snprintf(buff,512,gettext("Minimum viewing range changed to %d"),range);
|
|
chatline_add(&chat_lines,narrow_to_wide(buff),-103.00);
|
|
}else if (input->wasKeyDown(getKeySetting(VLKC_RANGE_MINUS))) {
|
|
char buff[512];
|
|
int range = config_get_int("client.graphics.range.min");
|
|
range -= 10;
|
|
if (range < 10)
|
|
range = 10;
|
|
config_set_int("client.graphics.range.min",range);
|
|
snprintf(buff,512,gettext("Minimum viewing range changed to %d"),range);
|
|
chatline_add(&chat_lines,narrow_to_wide(buff),-103.00);
|
|
}
|
|
|
|
// Item selection with mouse wheel
|
|
{
|
|
s32 wheel = input->getMouseWheel();
|
|
u16 max_item = MYMIN(PLAYER_INVENTORY_SIZE-1,7);
|
|
|
|
std::string wield_sound = "wield";
|
|
|
|
if (wheel < 0) {
|
|
if (g_selected_item < max_item) {
|
|
g_selected_item++;
|
|
}else{
|
|
g_selected_item = 0;
|
|
}
|
|
client.playSound(wield_sound,false);
|
|
}else if (wheel > 0) {
|
|
if (g_selected_item > 0) {
|
|
g_selected_item--;
|
|
}else{
|
|
g_selected_item = max_item;
|
|
}
|
|
client.playSound(wield_sound,false);
|
|
}
|
|
}
|
|
|
|
// Item selection
|
|
for (u16 i=0; i<10; i++) {
|
|
const KeyPress *kp = NumberKey + (i + 1) % 10;
|
|
if (input->wasKeyDown(*kp)) {
|
|
if (i < PLAYER_INVENTORY_SIZE && i < 8) {
|
|
g_selected_item = i;
|
|
|
|
infostream<<"Selected item: "<<g_selected_item<<std::endl;
|
|
std::string wield_sound = "wield";
|
|
client.playSound(wield_sound,false);
|
|
}
|
|
}
|
|
}
|
|
if (input->wasKeyDown(getKeySetting(VLKC_SELECT_PREV))) {
|
|
u16 max_item = MYMIN(PLAYER_INVENTORY_SIZE-1, 7);
|
|
if (g_selected_item > 0) {
|
|
g_selected_item--;
|
|
}else{
|
|
g_selected_item = max_item;
|
|
}
|
|
std::string wield_sound = "wield";
|
|
client.playSound(wield_sound,false);
|
|
}
|
|
if (input->wasKeyDown(getKeySetting(VLKC_SELECT_NEXT))) {
|
|
u16 max_item = MYMIN(PLAYER_INVENTORY_SIZE-1, 7);
|
|
if (g_selected_item < max_item) {
|
|
g_selected_item++;
|
|
}else{
|
|
g_selected_item = 0;
|
|
}
|
|
std::string wield_sound = "wield";
|
|
client.playSound(wield_sound,false);
|
|
}
|
|
|
|
// Viewing range selection
|
|
if (input->wasKeyDown(getKeySetting(VLKC_RANGE))) {
|
|
draw_control.range_all = !draw_control.range_all;
|
|
if (draw_control.range_all) {
|
|
infostream<<"Enabled full viewing range"<<std::endl;
|
|
chatline_add(&chat_lines,narrow_to_wide(gettext("Enabled full viewing range")),-103.00);
|
|
}else{
|
|
infostream<<"Disabled full viewing range"<<std::endl;
|
|
chatline_add(&chat_lines,narrow_to_wide(gettext("Disabled full viewing range")),-103.00);
|
|
}
|
|
}
|
|
|
|
// Print debug stacks
|
|
if (input->wasKeyDown(getKeySetting(VLKC_PRINT_DEBUG))) {
|
|
dstream<<"-----------------------------------------"
|
|
<<std::endl;
|
|
dstream<<DTIME<<"Printing debug stacks:"<<std::endl;
|
|
dstream<<"-----------------------------------------"
|
|
<<std::endl;
|
|
debug_stacks_print();
|
|
}
|
|
|
|
/*
|
|
Mouse and camera control
|
|
NOTE: Do this before client.setPlayerControl() to not cause a camera lag of one frame
|
|
*/
|
|
|
|
float turn_amount = 0.0;
|
|
if ((device->isWindowActive() && noMenuActive())) {
|
|
if (device->getCursorControl()->isVisible())
|
|
device->getCursorControl()->setVisible(false);
|
|
|
|
if (first_loop_after_window_activation) {
|
|
//infostream<<"window active, first loop"<<std::endl;
|
|
first_loop_after_window_activation = false;
|
|
}else{
|
|
s32 dx = input->getMousePos().X - displaycenter.X;
|
|
s32 dy = input->getMousePos().Y - displaycenter.Y;
|
|
if (invert_mouse)
|
|
dy = -dy;
|
|
|
|
f32 d = rangelim(mouse_sensitivity, 0.01, 100.0);
|
|
|
|
camera_yaw -= dx*d;
|
|
camera_pitch += dy*d;
|
|
if (camera_pitch < -89.5)
|
|
camera_pitch = -89.5;
|
|
if (camera_pitch > 89.5)
|
|
camera_pitch = 89.5;
|
|
|
|
turn_amount = v2f(dx, dy).getLength() * d;
|
|
}
|
|
input->setMousePos(displaycenter.X, displaycenter.Y);
|
|
}else{
|
|
// Mac OSX gets upset if this is set every frame
|
|
if (device->getCursorControl()->isVisible() == false)
|
|
device->getCursorControl()->setVisible(true);
|
|
|
|
//infostream<<"window inactive"<<std::endl;
|
|
first_loop_after_window_activation = true;
|
|
}
|
|
|
|
recent_turn_speed = recent_turn_speed * 0.9 + turn_amount * 0.1;
|
|
|
|
/*
|
|
Player speed control
|
|
*/
|
|
|
|
if (!noMenuActive() || !device->isWindowActive()) {
|
|
PlayerControl control(
|
|
false,
|
|
false,
|
|
false,
|
|
false,
|
|
false,
|
|
false,
|
|
false,
|
|
false,
|
|
false,
|
|
free_move,
|
|
false,
|
|
camera_pitch,
|
|
camera_yaw
|
|
);
|
|
client.setPlayerControl(control);
|
|
}else{
|
|
/*
|
|
bool a_fwd,
|
|
bool a_back,
|
|
bool a_left,
|
|
bool a_right,
|
|
bool a_jump,
|
|
bool a_sneak,
|
|
bool a_up,
|
|
bool a_down,
|
|
bool a_fast,
|
|
bool a_free,
|
|
float a_pitch,
|
|
float a_yaw
|
|
*/
|
|
PlayerControl control(
|
|
input->isKeyDown(getKeySetting(VLKC_FORWARD)),
|
|
input->isKeyDown(getKeySetting(VLKC_BACKWARD)),
|
|
input->isKeyDown(getKeySetting(VLKC_LEFT)),
|
|
input->isKeyDown(getKeySetting(VLKC_RIGHT)),
|
|
input->isKeyDown(getKeySetting(VLKC_JUMP)),
|
|
input->isKeyDown(getKeySetting(VLKC_SNEAK)),
|
|
input->isKeyDown(getKeySetting(VLKC_UP)),
|
|
input->isKeyDown(getKeySetting(VLKC_DOWN)),
|
|
input->isKeyDown(getKeySetting(VLKC_RUN)),
|
|
free_move,
|
|
input->getLeftState(),
|
|
camera_pitch,
|
|
camera_yaw
|
|
);
|
|
client.setPlayerControl(control);
|
|
}
|
|
|
|
/*
|
|
Run server
|
|
*/
|
|
|
|
if (server != NULL)
|
|
server->step(dtime);
|
|
|
|
/*
|
|
Process environment
|
|
*/
|
|
|
|
{
|
|
client.step(dtime);
|
|
}
|
|
|
|
{
|
|
// Read client events
|
|
while (1) {
|
|
ClientEvent event = client.getClientEvent();
|
|
if (event.type == CE_NONE) {
|
|
break;
|
|
}else if (event.type == CE_PLAYER_DAMAGE) {
|
|
damage_flash_timer = 0.05;
|
|
if (event.player_damage.amount >= 2) {
|
|
damage_flash_timer += 0.05 * event.player_damage.amount;
|
|
}
|
|
#if USE_AUDIO == 1
|
|
{
|
|
char* v;
|
|
std::string ch = std::string(PLAYER_DEFAULT_CHARDEF);
|
|
v = config_get("client.character");
|
|
if (v)
|
|
ch = v;
|
|
Strfnd f(ch);
|
|
std::string gender = f.next(":");
|
|
std::string snd("player-hurt-");
|
|
snd += gender;
|
|
sound_play_effect((char*)snd.c_str(),1.0,0,NULL);
|
|
}
|
|
#endif
|
|
}else if (event.type == CE_PLAYER_FORCE_MOVE) {
|
|
camera_yaw = event.player_force_move.yaw;
|
|
camera_pitch = event.player_force_move.pitch;
|
|
}else if (event.type == CE_DEATHSCREEN) {
|
|
if (respawn_menu_active)
|
|
continue;
|
|
|
|
MainRespawnInitiator *respawner =
|
|
new MainRespawnInitiator(
|
|
&respawn_menu_active, &client);
|
|
GUIDeathScreen *menu =
|
|
new GUIDeathScreen(guienv, guiroot, -1,
|
|
&g_menumgr, respawner);
|
|
menu->drop();
|
|
|
|
/* Handle visualization */
|
|
damage_flash_timer = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
//v3s16 old_camera_offset = camera.getOffset();
|
|
|
|
LocalPlayer* player = client.getLocalPlayer();
|
|
camera.update(player, busytime, screensize);
|
|
camera.step(dtime);
|
|
|
|
v3f player_position = player->getPosition();
|
|
v3f camera_position = camera.getPosition();
|
|
v3f camera_direction = camera.getDirection();
|
|
v3f camera_up = camera.getCameraNode()->getUpVector();
|
|
f32 camera_fov = camera.getFovMax();
|
|
v3s16 camera_offset = camera.getOffset();
|
|
|
|
#if USE_AUDIO == 1
|
|
{
|
|
v3_t pos = {camera_position.X,camera_position.Y,camera_position.Z};
|
|
v3_t at = {camera_direction.X,camera_direction.Y,camera_direction.Z};
|
|
v3_t up = {camera_up.X,camera_up.Y,camera_up.Z};
|
|
sound_step(dtime,&pos,&at,&up);
|
|
}
|
|
#endif
|
|
|
|
if (!disable_camera_update) {
|
|
client.updateCamera(camera_position, camera_direction, camera_fov, camera_offset);
|
|
client.updateCameraOffset(camera_offset);
|
|
client.getEnv().updateObjectsCameraOffset(camera_offset);
|
|
update_particles_camera_offset(camera_offset);
|
|
if (clouds)
|
|
clouds->updateCameraOffset(camera_offset);
|
|
}
|
|
|
|
bool left_punch = false;
|
|
bool left_punch_muted = false;
|
|
|
|
InventoryItem *wield = (InventoryItem*)client.getLocalPlayer()->getWieldItem();
|
|
InventoryList *ilist;
|
|
|
|
if (action_delay_counter > 0.0) {
|
|
action_delay_counter -= dtime;
|
|
}else if (
|
|
wield
|
|
&& (
|
|
content_craftitem_features(wield->getContent())->thrown_item != CONTENT_IGNORE
|
|
|| (
|
|
content_toolitem_features(wield->getContent()).thrown_item != CONTENT_IGNORE
|
|
&& (ilist = client.getLocalPlayer()->inventory.getList("main")) != NULL
|
|
&& ilist->findItem(content_toolitem_features(wield->getContent()).thrown_item) != NULL
|
|
)
|
|
) && input->getLeftClicked()
|
|
) {
|
|
client.throwItem(camera_direction,g_selected_item);
|
|
}else{
|
|
/*
|
|
Calculate what block is the crosshair pointing to
|
|
*/
|
|
|
|
f32 d = 4; // max. distance
|
|
core::line3d<f32> shootline(camera_position, camera_position + camera_direction * BS * (d+1));
|
|
|
|
ClientActiveObject *selected_active_object = client.getSelectedActiveObject(d*BS, camera_position, shootline);
|
|
|
|
if (selected_active_object != NULL) {
|
|
has_selected_node = false;
|
|
client.setPointedContent(selected_active_object->getContent());
|
|
/* Clear possible cracking animation */
|
|
if (nodepos_old != v3s16(-32768,-32768,-32768)) {
|
|
dig_time = 0.0;
|
|
nodepos_old = v3s16(-32768,-32768,-32768);
|
|
}
|
|
|
|
core::aabbox3d<f32> *selection_box
|
|
= selected_active_object->getSelectionBox();
|
|
// Box should exist because object was returned in the
|
|
// first place
|
|
assert(selection_box);
|
|
|
|
v3f pos = selected_active_object->getPosition()-intToFloat(camera_offset,BS);
|
|
|
|
core::aabbox3d<f32> box_on_map(
|
|
selection_box->MinEdge + pos,
|
|
selection_box->MaxEdge + pos
|
|
);
|
|
|
|
if (selected_active_object->doShowSelectionBox())
|
|
hilightboxes.push_back(box_on_map);
|
|
|
|
infotext = narrow_to_wide(selected_active_object->infoText());
|
|
|
|
if (input->getLeftState()) {
|
|
tooluse_t usage;
|
|
content_t toolid = CONTENT_IGNORE;
|
|
u16 tooldata = 0;
|
|
InventoryList *mlist = local_inventory.getList("main");
|
|
if (mlist != NULL) {
|
|
InventoryItem *item = mlist->getItem(g_selected_item);
|
|
if (item && (item->getContent()&CONTENT_TOOLITEM_MASK) == CONTENT_TOOLITEM_MASK) {
|
|
ToolItem *titem = (ToolItem*)item;
|
|
toolid = titem->getContent();
|
|
tooldata = titem->getData();
|
|
}
|
|
}
|
|
|
|
if (!get_tool_use(&usage,selected_active_object->getContent(),0,toolid,tooldata)) {
|
|
left_punch = true;
|
|
client.clickActiveObject(0, selected_active_object->getId(), g_selected_item);
|
|
action_delay_counter = usage.delay;
|
|
}
|
|
}else if (input->getRightClicked()) {
|
|
infostream<<"Right-clicked object"<<std::endl;
|
|
client.clickActiveObject(1, selected_active_object->getId(), g_selected_item);
|
|
action_delay_counter = 0.25;
|
|
}
|
|
}else{ // selected_object == NULL
|
|
/*
|
|
Find out which node we are pointing at
|
|
*/
|
|
|
|
bool nodefound = false;
|
|
v3s16 nodepos;
|
|
v3s16 neighbourpos;
|
|
core::aabbox3d<f32> nodehilightbox;
|
|
|
|
getPointedNode(&client, player_position,
|
|
camera_direction, camera_position,
|
|
nodefound, shootline,
|
|
nodepos, neighbourpos, camera_offset,
|
|
nodehilightbox, d);
|
|
|
|
if (!nodefound) {
|
|
if (nodepos_old != v3s16(-32768,-32768,-32768)) {
|
|
dig_time = 0.0;
|
|
nodepos_old = v3s16(-32768,-32768,-32768);
|
|
}
|
|
has_selected_node = false;
|
|
}else{
|
|
has_selected_node = true;
|
|
if (nodepos != selected_node_pos)
|
|
selected_node_crack = 0;
|
|
selected_node_pos = nodepos;
|
|
|
|
/*
|
|
Check information text of node
|
|
*/
|
|
|
|
NodeMetadata *meta = client.getNodeMetadata(nodepos);
|
|
if (meta)
|
|
infotext = meta->infoText();
|
|
|
|
/*
|
|
Handle digging
|
|
*/
|
|
|
|
if (input->getLeftReleased())
|
|
dig_time = 0.0;
|
|
/*
|
|
Visualize selection
|
|
*/
|
|
|
|
if (!highlight_selected_node)
|
|
hilightboxes.push_back(nodehilightbox);
|
|
|
|
if (nodepos != nodepos_old) {
|
|
infostream<<"Pointing at ("<<nodepos.X<<","
|
|
<<nodepos.Y<<","<<nodepos.Z<<")"<<std::endl;
|
|
|
|
if (nodepos_old != v3s16(-32768,-32768,-32768)) {
|
|
dig_time = 0.0;
|
|
nodepos_old = v3s16(-32768,-32768,-32768);
|
|
}
|
|
}
|
|
|
|
if (input->getLeftClicked() || (input->getLeftState() && nodepos != nodepos_old)) {
|
|
infostream<<"Started digging"<<std::endl;
|
|
client.groundAction(0, nodepos, neighbourpos, g_selected_item);
|
|
}
|
|
if (input->getLeftClicked())
|
|
selected_node_crack = 0;
|
|
if (input->getLeftState()) {
|
|
MapNode n = client.getNode(nodepos);
|
|
|
|
// Get tool name. Default is "" = bare hands
|
|
content_t toolid = CONTENT_IGNORE;
|
|
u16 tooldata = 0;
|
|
InventoryList *mlist = local_inventory.getList("main");
|
|
if (mlist != NULL) {
|
|
InventoryItem *item = mlist->getItem(g_selected_item);
|
|
if (item && (item->getContent()&CONTENT_TOOLITEM_MASK) == CONTENT_TOOLITEM_MASK) {
|
|
ToolItem *titem = (ToolItem*)item;
|
|
toolid = titem->getContent();
|
|
tooldata = titem->getData();
|
|
}
|
|
}
|
|
|
|
// Get digging properties for material and tool
|
|
content_t material = n.getContent();
|
|
uint16_t mineral = n.getMineral();
|
|
tooluse_t usage;
|
|
|
|
if (get_tool_use(&usage,material,mineral,toolid,tooldata))
|
|
usage.diggable = false;
|
|
|
|
float dig_time_complete = 0.0;
|
|
|
|
if (!usage.diggable) {
|
|
dig_time_complete = 10000000.0;
|
|
}else{
|
|
dig_time_complete = usage.data;
|
|
if (enable_particles)
|
|
addPunchingParticles(smgr, player, nodepos, content_features(n).tiles);
|
|
|
|
if (dig_time_complete >= 0.001) {
|
|
selected_node_crack = (u16)((float)CRACK_ANIMATION_LENGTH
|
|
* dig_time/dig_time_complete);
|
|
}else{
|
|
selected_node_crack = CRACK_ANIMATION_LENGTH;
|
|
}
|
|
|
|
if (selected_node_crack >= CRACK_ANIMATION_LENGTH) {
|
|
infostream<<"Digging completed"<<std::endl;
|
|
client.groundAction(3, nodepos, neighbourpos, g_selected_item);
|
|
selected_node_crack = 0;
|
|
client.removeNode(nodepos);
|
|
|
|
if (enable_particles)
|
|
addDiggingParticles(smgr, player, nodepos, content_features(n).tiles);
|
|
|
|
dig_time = 0.0;
|
|
|
|
action_delay_counter = usage.delay;
|
|
}
|
|
}
|
|
|
|
dig_time += dtime;
|
|
|
|
camera.setDigging(0); // left click animation
|
|
}
|
|
|
|
|
|
if (input->wasKeyDown(getKeySetting(VLKC_EXAMINE))) {
|
|
// If metadata provides an inventory view, activate it
|
|
if (meta && meta->getDrawSpecString(client.getLocalPlayer()) != "") {
|
|
infostream<<"Launching custom inventory view"<<std::endl;
|
|
|
|
InventoryLocation inventoryloc;
|
|
inventoryloc.setNodeMeta(nodepos);
|
|
|
|
/* Create menu */
|
|
|
|
GUIFormSpecMenu *menu = new GUIFormSpecMenu(guienv, guiroot, -1, &g_menumgr, &client);
|
|
menu->setFormSpec(meta->getDrawSpecString(client.getLocalPlayer()), inventoryloc);
|
|
menu->setFormIO(new NodeMetadataFormIO(nodepos, &client));
|
|
menu->drop();
|
|
{
|
|
std::string sound = content_features(client.getEnv().getMap().getNodeNoEx(nodepos).getContent()).sound_access;
|
|
if (sound == "")
|
|
sound = "open-menu";
|
|
client.playSound(sound,0);
|
|
}
|
|
client.setFormState(true);
|
|
}else{
|
|
MapNode nn = client.getNode(nodepos);
|
|
v3s16 aa = content_features(nn).onact_also_affects;
|
|
if (aa != v3s16(0,0,0)) {
|
|
v3s16 npos = nodepos+nn.getEffectedRotation();
|
|
NodeMetadata *ameta = client.getNodeMetadata(npos);
|
|
if (ameta && ameta->getDrawSpecString(client.getLocalPlayer()) != "") {
|
|
infostream<<"Launching custom inventory view"<<std::endl;
|
|
|
|
InventoryLocation inventoryloc;
|
|
inventoryloc.setNodeMeta(nodepos);
|
|
|
|
/* Create menu */
|
|
|
|
GUIFormSpecMenu *menu = new GUIFormSpecMenu(guienv, guiroot, -1, &g_menumgr, &client);
|
|
menu->setFormSpec(ameta->getDrawSpecString(client.getLocalPlayer()), inventoryloc);
|
|
menu->setFormIO(new NodeMetadataFormIO(npos, &client));
|
|
menu->drop();
|
|
{
|
|
std::string sound = content_features(nn.getContent()).sound_access;
|
|
if (sound == "")
|
|
sound = "open-menu";
|
|
client.playSound(sound,0);
|
|
}
|
|
client.setFormState(true);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (input->getRightClicked()) {
|
|
client.groundAction(1, nodepos, neighbourpos, g_selected_item);
|
|
camera.setDigging(1); // right click animation
|
|
}
|
|
|
|
nodepos_old = nodepos;
|
|
}
|
|
|
|
} // selected_object == NULL
|
|
}
|
|
|
|
// this lets us hold down use to eat, and limits to 2 items per second
|
|
if (input->wasKeyDown(getKeySetting(VLKC_USE))) {
|
|
if (action_delay_counter <= 0.0) {
|
|
client.useItem();
|
|
/* TODO: this should come from content*_features */
|
|
action_delay_counter = 0.25;
|
|
}
|
|
}
|
|
|
|
if (left_punch || (input->getLeftClicked() && !left_punch_muted))
|
|
camera.setDigging(0); // left click animation
|
|
|
|
input->resetLeftClicked();
|
|
input->resetRightClicked();
|
|
|
|
if (input->getLeftReleased()) {
|
|
infostream<<"Left button released (stopped digging)"
|
|
<<std::endl;
|
|
client.groundAction(2, v3s16(0,0,0), v3s16(0,0,0), 0);
|
|
}
|
|
if (input->getRightReleased()) {
|
|
// Nothing here
|
|
}
|
|
|
|
input->resetLeftReleased();
|
|
input->resetRightReleased();
|
|
|
|
float fog_range = 0.0;
|
|
if (draw_control.range_all) {
|
|
fog_range = 100000*BS;
|
|
}else{
|
|
fog_range = (draw_control.wanted_range+MAP_BLOCKSIZE)*(BS*1.5);
|
|
fog_range *= 0.9;
|
|
}
|
|
|
|
u32 daynight_ratio = client.getEnv().getDayNightRatio();
|
|
float time_brightness = (float)decode_light((daynight_ratio * LIGHT_SUN) / 1000) / 255.0;
|
|
float direct_brightness = 0;
|
|
bool sunlight_seen = false;
|
|
uint8_t biome = BIOME_UNKNOWN;
|
|
{
|
|
v3f pp = client.getLocalPlayer()->getPosition();
|
|
v3s16 ppos = floatToInt(pp,BS);
|
|
MapBlock *block = client.getEnv().getMap().getBlockNoCreateNoEx(getNodeBlockPos(ppos));
|
|
if (block != NULL)
|
|
biome = block->getBiome();
|
|
}
|
|
if (biome == BIOME_SPACE || free_move) {
|
|
direct_brightness = time_brightness;
|
|
sunlight_seen = true;
|
|
}else{
|
|
ScopeProfiler sp(g_profiler, "Detecting background light", SPT_AVG);
|
|
float old_brightness = sky->getBrightness();
|
|
direct_brightness = (float)client.getEnv().getClientMap().getBackgroundBrightness(
|
|
MYMIN(fog_range*1.2, 60*BS),
|
|
daynight_ratio,
|
|
(int)(old_brightness*255.5),
|
|
&sunlight_seen
|
|
);
|
|
direct_brightness /= 255.0;
|
|
}
|
|
|
|
time_of_day = client.getEnv().getTimeOfDayF();
|
|
float maxsm = 0.05;
|
|
if (
|
|
fabs(time_of_day - time_of_day_smooth) > maxsm
|
|
&& fabs(time_of_day - time_of_day_smooth + 1.0) > maxsm
|
|
&& fabs(time_of_day - time_of_day_smooth - 1.0) > maxsm
|
|
)
|
|
time_of_day_smooth = time_of_day;
|
|
float todsm = 0.05;
|
|
if (time_of_day_smooth > 0.8 && time_of_day < 0.2) {
|
|
time_of_day_smooth = time_of_day_smooth * (1.0-todsm) + (time_of_day+1.0) * todsm;
|
|
}else{
|
|
time_of_day_smooth = time_of_day_smooth * (1.0-todsm) + time_of_day * todsm;
|
|
}
|
|
|
|
float moon_phase = client.getEnv().getMoonPhase();
|
|
|
|
sky->update(time_of_day_smooth, moon_phase, time_brightness, direct_brightness, sunlight_seen, biome);
|
|
|
|
video::SColor bgcolor = sky->getBgColor();
|
|
video::SColor skycolor = sky->getSkyColor();
|
|
|
|
/*
|
|
Update clouds
|
|
*/
|
|
if (clouds) {
|
|
if (sky->getCloudsVisible()) {
|
|
clouds->setVisible(true);
|
|
clouds->step(dtime);
|
|
clouds->update(v2f(player_position.X, player_position.Z), sky->getCloudColor());
|
|
}else{
|
|
clouds->setVisible(false);
|
|
}
|
|
}
|
|
|
|
/*
|
|
Update particles
|
|
*/
|
|
allparticles_step(dtime, client.getEnv());
|
|
allparticlespawners_step(dtime, client.getEnv());
|
|
|
|
/*
|
|
Fog
|
|
*/
|
|
|
|
if (enable_fog && !force_fog_off) {
|
|
driver->setFog(
|
|
bgcolor,
|
|
video::EFT_FOG_LINEAR,
|
|
fog_range*0.4,
|
|
fog_range*1.0,
|
|
0.01,
|
|
false, // pixel fog
|
|
false // range fog
|
|
);
|
|
}else{
|
|
driver->setFog(
|
|
bgcolor,
|
|
video::EFT_FOG_LINEAR,
|
|
100000*BS,
|
|
110000*BS,
|
|
0.01,
|
|
false, // pixel fog
|
|
false // range fog
|
|
);
|
|
}
|
|
|
|
float client_rtt = client.getRTT();
|
|
if (client_rtt < -1000) {
|
|
error_message = narrow_to_wide(gettext("Disconnected (Network Timeout)"));
|
|
break;
|
|
}
|
|
|
|
/*
|
|
Update gui stuff (0ms)
|
|
*/
|
|
const char program_name_and_version[] = "Voxelands " VERSION_STRING;
|
|
if (show_debug) {
|
|
static float drawtime_avg = 0;
|
|
drawtime_avg = drawtime_avg * 0.95 + (float)drawtime*0.05;
|
|
|
|
{
|
|
char temptext[300];
|
|
snprintf(
|
|
temptext,
|
|
300,
|
|
"%s (R: range_all=%i)"
|
|
" drawtime=%.0f, dtime_jitter = % .1f %%"
|
|
", v_range = %.1f, RTT = %.3f",
|
|
program_name_and_version,
|
|
draw_control.range_all,
|
|
drawtime_avg,
|
|
dtime_jitter1_max_fraction * 100.0,
|
|
draw_control.wanted_range,
|
|
client_rtt
|
|
);
|
|
|
|
guitext->setText(narrow_to_wide(temptext).c_str());
|
|
guitext->setVisible(true);
|
|
}
|
|
{
|
|
char temptext[300];
|
|
snprintf(temptext, 300,
|
|
"(% .1f, % .1f, % .1f)"
|
|
" (yaw = %.1f)",
|
|
player_position.X/BS,
|
|
player_position.Y/BS,
|
|
player_position.Z/BS,
|
|
wrapDegrees_0_360(camera_yaw));
|
|
|
|
guitext2->setText(narrow_to_wide(temptext).c_str());
|
|
guitext2->setVisible(true);
|
|
}
|
|
}else if (show_hud || show_chat) {
|
|
char temptext[300];
|
|
snprintf(temptext, 300,
|
|
"(% .1f, % .1f, % .1f)"
|
|
" (yaw = %.1f)",
|
|
player_position.X/BS,
|
|
player_position.Y/BS,
|
|
player_position.Z/BS,
|
|
wrapDegrees_0_360(camera_yaw));
|
|
|
|
guitext2->setText(narrow_to_wide(temptext).c_str());
|
|
guitext2->setVisible(true);
|
|
guitext->setText(narrow_to_wide(program_name_and_version).c_str());
|
|
guitext->setVisible(true);
|
|
}else{
|
|
guitext->setVisible(false);
|
|
guitext2->setVisible(false);
|
|
}
|
|
|
|
if (!show_debug && g_menumgr.menuCount() == 0) {
|
|
guitext_info->setText(infotext.c_str());
|
|
guitext_info->setVisible(show_hud);
|
|
}else{
|
|
guitext_info->setVisible(false);
|
|
}
|
|
|
|
/*
|
|
Get chat messages from client
|
|
*/
|
|
{
|
|
std::wstring message;
|
|
/* get new messages */
|
|
while (client.getChatMessage(message)) {
|
|
chatline_add(&chat_lines,message,0.0);
|
|
}
|
|
}
|
|
if (chat_lines) {
|
|
ref_t *ref;
|
|
ref_t *refn;
|
|
ChatLine *line;
|
|
std::wstring whole;
|
|
s16 line_number = 0;
|
|
|
|
/* first, remove old status messages */
|
|
ref = chat_lines;
|
|
while (ref) {
|
|
line = (ChatLine*)ref->ref;
|
|
if (line->age < -50) {
|
|
line->age += dtime;
|
|
if (line->age > -100.0) {
|
|
refn = ref;
|
|
ref = ref->next;
|
|
chat_lines = (ref_t*)list_remove(&chat_lines,refn);
|
|
delete line;
|
|
free(refn);
|
|
continue;
|
|
}
|
|
}else{
|
|
line_number++;
|
|
}
|
|
ref = ref->next;
|
|
}
|
|
|
|
/* second, remove old and excess chat messages */
|
|
ref = chat_lines;
|
|
while (ref) {
|
|
line = (ChatLine*)ref->ref;
|
|
if (line->age > -50) {
|
|
line_number--;
|
|
line->age += dtime;
|
|
float allowed_age = (6-line_number) * 60.0;
|
|
|
|
if (line->age > allowed_age) {
|
|
refn = ref;
|
|
ref = ref->next;
|
|
chat_lines = (ref_t*)list_remove(&chat_lines,refn);
|
|
delete line;
|
|
free(refn);
|
|
continue;
|
|
}
|
|
}
|
|
whole += line->text + L'\n';
|
|
ref = ref->next;
|
|
}
|
|
guitext_chat->setText(whole.c_str());
|
|
|
|
// Update gui element size and position
|
|
|
|
s32 chat_y = 5+(2*text_height);
|
|
core::rect<s32> rect(
|
|
10,
|
|
chat_y,
|
|
screensize.X - 10,
|
|
chat_y + guitext_chat->getTextHeight()
|
|
);
|
|
|
|
guitext_chat->setRelativePosition(rect);
|
|
|
|
// Don't show chat if empty or profiler or debug is enabled
|
|
guitext_chat->setVisible(chat_lines != NULL && show_chat && show_profiler == 0);
|
|
}else{
|
|
guitext_chat->setVisible(false);
|
|
}
|
|
|
|
/*
|
|
Inventory
|
|
*/
|
|
|
|
static u16 old_selected_item = 65535;
|
|
if (client.getLocalInventoryUpdated() || g_selected_item != old_selected_item) {
|
|
client.selectPlayerItem(g_selected_item);
|
|
old_selected_item = g_selected_item;
|
|
client.getLocalInventory(local_inventory);
|
|
|
|
// Update wielded tool
|
|
InventoryList *mlist = local_inventory.getList("main");
|
|
InventoryItem *item = NULL;
|
|
if (mlist != NULL)
|
|
item = mlist->getItem(g_selected_item);
|
|
camera.wield(item);
|
|
}
|
|
|
|
/*
|
|
Send actions returned by the inventory menu
|
|
*/
|
|
while (inventory_action_queue.size() != 0) {
|
|
InventoryAction *a = inventory_action_queue.pop_front();
|
|
|
|
client.sendInventoryAction(a);
|
|
// Eat it
|
|
delete a;
|
|
}
|
|
|
|
/*
|
|
Drawing begins
|
|
*/
|
|
|
|
TimeTaker drawtimer("Drawing");
|
|
|
|
|
|
{
|
|
TimeTaker timer("beginScene");
|
|
driver->beginScene(true, true, skycolor);
|
|
timer.stop(true);
|
|
}
|
|
|
|
{
|
|
TimeTaker timer("smgr");
|
|
smgr->drawAll();
|
|
timer.stop(true);
|
|
}
|
|
|
|
{
|
|
|
|
driver->setTransform(video::ETS_WORLD, core::IdentityMatrix);
|
|
|
|
if (show_hud) {
|
|
/* TODO: this should get nodes from the client, for other players' cracks */
|
|
std::vector<SelectedNode> selected_nodes;
|
|
if (has_selected_node) {
|
|
MapNode snode = client.getEnv().getMap().getNodeNoEx(selected_node_pos,NULL);
|
|
selected_nodes.push_back(
|
|
SelectedNode(selected_node_pos,selected_node_crack,highlight_selected_node,snode.getContent())
|
|
);
|
|
MapNode nn = client.getNode(selected_node_pos);
|
|
v3s16 aa = content_features(nn).onact_also_affects;
|
|
if (aa != v3s16(0,0,0)) {
|
|
v3s16 spos = selected_node_pos+nn.getEffectedRotation();
|
|
snode = client.getEnv().getMap().getNodeNoEx(spos,NULL);
|
|
selected_nodes.push_back(
|
|
SelectedNode(spos,selected_node_crack,highlight_selected_node,snode.getContent())
|
|
);
|
|
}
|
|
}
|
|
|
|
if (selected_nodes.size() > 0)
|
|
selection_draw(driver,client,camera.getOffset(),selected_nodes);
|
|
|
|
/* draw old-style selection boxes */
|
|
if (hilightboxes.size()) {
|
|
video::SMaterial m;
|
|
m.Thickness = 3;
|
|
m.Lighting = false;
|
|
driver->setMaterial(m);
|
|
for (core::list<aabb3f>::Iterator i=hilightboxes.begin(); i != hilightboxes.end(); i++) {
|
|
driver->draw3DBox(*i, video::SColor(255,0,0,0));
|
|
}
|
|
}
|
|
|
|
/*
|
|
Wielded tool
|
|
*/
|
|
// Warning: This clears the Z buffer.
|
|
camera.drawWieldedTool();
|
|
}
|
|
|
|
/*
|
|
Post effects
|
|
*/
|
|
{
|
|
client.renderPostFx();
|
|
}
|
|
|
|
/*
|
|
Frametime log
|
|
*/
|
|
if (show_debug_frametime) {
|
|
s32 x = 10;
|
|
s32 y = screensize.Y - 10;
|
|
for (core::list<float>::Iterator i = frametime_log.begin(); i != frametime_log.end(); i++) {
|
|
driver->draw2DLine(
|
|
v2s32(x,y),
|
|
v2s32(x,y+(*i)*1000),
|
|
video::SColor(255,255,255,255)
|
|
);
|
|
x++;
|
|
}
|
|
}
|
|
|
|
} // timer
|
|
|
|
/*
|
|
Draw gui
|
|
*/
|
|
// 0-1ms
|
|
guienv->drawAll();
|
|
|
|
/*
|
|
Draw hotbar
|
|
*/
|
|
if (show_hud) {
|
|
s32 hunger = 0;
|
|
if (client.getServerHunger())
|
|
hunger = client.getHunger();
|
|
if (old_hotbar) {
|
|
if (g_menumgr.menuCount() < 1) {
|
|
client.setFormState(false);
|
|
/*
|
|
Draw crosshair
|
|
*/
|
|
driver->draw2DLine(
|
|
displaycenter - core::vector2d<s32>(10,0),
|
|
displaycenter + core::vector2d<s32>(10,0),
|
|
video::SColor(255,255,255,255)
|
|
);
|
|
driver->draw2DLine(
|
|
displaycenter - core::vector2d<s32>(0,10),
|
|
displaycenter + core::vector2d<s32>(0,10),
|
|
video::SColor(255,255,255,255)
|
|
);
|
|
}
|
|
hud_draw_old(
|
|
driver,
|
|
font,
|
|
v2s32(screensize.X/2,screensize.Y),
|
|
&local_inventory,
|
|
client.getHP()/5,
|
|
client.getAir()/5,
|
|
hunger/5
|
|
);
|
|
}else{
|
|
int crosshair = 1;
|
|
if (g_menumgr.menuCount() > 0) {
|
|
crosshair = 0;
|
|
}else{
|
|
client.setFormState(false);
|
|
if (client.getPointedContent() != CONTENT_IGNORE) {
|
|
crosshair = 2;
|
|
if (!has_selected_node)
|
|
crosshair = 3;
|
|
}
|
|
}
|
|
MapNode snode;
|
|
uint8_t biome = BIOME_UNKNOWN;
|
|
v3s16 spos = v3s16(0,0,0);
|
|
if (show_debug) {
|
|
if (has_selected_node) {
|
|
spos = selected_node_pos;
|
|
}else{
|
|
v3f pp = client.getLocalPlayer()->getPosition();
|
|
spos = floatToInt(pp,BS);
|
|
}
|
|
MapBlock *block = client.getEnv().getMap().getBlockNoCreateNoEx(getNodeBlockPos(spos));
|
|
snode = client.getEnv().getMap().getNodeNoEx(spos,NULL);
|
|
if (block != NULL)
|
|
biome = block->getBiome();
|
|
}
|
|
|
|
LocalPlayer *p = client.getLocalPlayer();
|
|
|
|
hud_draw(
|
|
driver,
|
|
font,
|
|
v2s32(screensize.X,screensize.Y),
|
|
show_index,
|
|
&local_inventory,
|
|
client.getServerDamage(),
|
|
client.getHP(),
|
|
(p->last_damage&0xFF00)>>8,
|
|
(p->last_damage&0x00FF),
|
|
p->cold_effectf,
|
|
client.getServerSuffocation(),
|
|
client.getAir(),
|
|
client.getServerHunger(),
|
|
hunger,
|
|
client.getEnergy(),
|
|
p->energy_effectf,
|
|
crosshair,
|
|
show_debug,
|
|
has_selected_node,
|
|
spos,
|
|
snode,
|
|
biome,
|
|
client.getEnv().getTime()
|
|
);
|
|
}
|
|
}
|
|
|
|
/*
|
|
Damage flash
|
|
*/
|
|
if (damage_flash_timer > 0.0) {
|
|
damage_flash_timer -= dtime;
|
|
|
|
video::SColor color(128,255,0,0);
|
|
driver->draw2DRectangle(color,
|
|
core::rect<s32>(0,0,screensize.X,screensize.Y),
|
|
NULL);
|
|
}
|
|
|
|
// Clear Z buffer
|
|
driver->clearZBuffer();
|
|
|
|
/*
|
|
End scene
|
|
*/
|
|
{
|
|
TimeTaker timer("endScene");
|
|
endSceneX(driver);
|
|
timer.stop(true);
|
|
}
|
|
|
|
drawtime = drawtimer.stop(true);
|
|
|
|
/*
|
|
End of drawing
|
|
*/
|
|
|
|
static s16 lastFPS = 0;
|
|
u16 fps = (1.0/dtime_avg1);
|
|
|
|
if (lastFPS != fps) {
|
|
core::stringw str = L"Voxelands [";
|
|
str += driver->getName();
|
|
str += "] FPS=";
|
|
str += fps;
|
|
|
|
device->setWindowCaption(str.c_str());
|
|
lastFPS = fps;
|
|
}
|
|
}
|
|
|
|
/*
|
|
Drop stuff
|
|
*/
|
|
if (clouds)
|
|
clouds->drop();
|
|
|
|
clear_particles();
|
|
|
|
bridge_register_client(NULL);
|
|
|
|
/*
|
|
Draw a "shutting down" screen, which will be shown while the map
|
|
generator and other stuff quits
|
|
*/
|
|
{
|
|
drawLoadingScreen(device,narrow_to_wide(gettext("Shutting down...")).c_str());
|
|
}
|
|
}
|