voxelands/src/activeobject.h

95 lines
2.0 KiB
C++

/************************************************************************
* Minetest-c55
* Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
*
* activeobject.h
* voxelands - 3d voxel world sandbox game
* Copyright (C) Lisa 'darkrose' Milne 2013-2014 <lisa@ltmnet.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*
* License updated from GPLv2 or later to GPLv3 or later by Lisa Milne
* for Voxelands.
************************************************************************/
#ifndef ACTIVEOBJECT_HEADER
#define ACTIVEOBJECT_HEADER
#include "common_irrlicht.h"
#include <string>
#define ACTIVEOBJECT_TYPE_INVALID 0
// Other types are defined in content_object.h
struct ActiveObjectMessage
{
ActiveObjectMessage(u16 id_, bool reliable_=true, std::string data_=""):
id(id_),
reliable(reliable_),
datastring(data_)
{}
u16 id;
bool reliable;
std::string datastring;
};
/*
Parent class for ServerActiveObject and ClientActiveObject
*/
class ActiveObject
{
public:
ActiveObject(u16 id):
m_id(id)
{
}
u16 getId()
{
return m_id;
}
void setId(u16 id)
{
m_id = id;
}
virtual u8 getType() const = 0;
protected:
u16 m_id; // 0 is invalid, "no id"
};
struct DistanceSortedActiveObject
{
ActiveObject *obj;
f32 d;
DistanceSortedActiveObject(ActiveObject *a_obj, f32 a_d)
{
obj = a_obj;
d = a_d;
}
bool operator < (DistanceSortedActiveObject &other)
{
return d < other.d;
}
};
#endif