Commit Graph

1810 Commits (master)

Author SHA1 Message Date
darkrose f4f1e36f3c dun want 2017-09-24 14:50:17 +10:00
darkrose 58164a9dcb split up content_nodemeta.cpp 2017-09-24 14:50:17 +10:00
darkrose 8ba807f266 windows paths? maybe? 2017-09-24 14:50:17 +10:00
darkrose fddb5527c7 get rid of old CraftItem drop strings 2017-09-24 14:50:17 +10:00
darkrose 12e24992bf mobs should be able to walk through open gates 2017-09-24 14:50:17 +10:00
darkrose 3099caf133 sound pt2 2017-09-24 14:50:17 +10:00
darkrose 81cf0e0719 sound pt1 2017-09-24 14:50:17 +10:00
darkrose 5d519799e6 commands now work 2017-09-24 14:50:17 +10:00
darkrose 02462fe854 new config and command system pt1 2017-09-24 14:50:17 +10:00
darkrose 62d033da29 get new ban and auth code innitialising right 2017-09-24 14:50:17 +10:00
darkrose 1b88f95b25 sane filesystem code 2017-09-24 14:50:17 +10:00
darkrose 258a6ed465 new ban manager 2017-09-24 14:50:17 +10:00
darkrose 7a7423825d new ban manager 2017-09-24 14:50:17 +10:00
darkrose f0e36c0404 this is what happens when darkrose rages at code 2017-09-24 14:50:17 +10:00
darkrose 9135bc808a compilable again 2017-09-24 14:50:17 +10:00
darkrose 3fff3795c1 start of redoing crafting 2017-09-24 14:49:45 +10:00
darkrose 59f8469cc5 rewrite content_list to C 2017-09-24 14:49:45 +10:00
darkrose 221f079fe0 sane code pt1 2017-09-24 14:49:45 +10:00
neoh4x0r e3c50924a6 Update build-w32.sh -
* add early exits as needed to prevent script from continuing in an error condiition
* clean up exit codes for mxe git to match rest of file
* clean up voxelands git checkout (this simplifies the commands)
* use gcc from mxe rather than from system path (affects windres) -- it will call the syste version of gcc and will fail to build because it might not produce 32bit code
* use cmake from mxe rather than from system path
* silence a warning that symlinks already exist
* silence a warning that CMakeCache.txt cannot be deleted because it does not exist
* delete other symlinks in mxe/usr/bin to cleanup
2017-09-24 14:49:45 +10:00
darkrose 9d65ff9782 ugly ugly c++ 2017-09-24 14:49:45 +10:00
darkrose ff6ab1c1de wtf build script, stay put 2017-09-24 14:49:45 +10:00
darkrose 6d86f50c0e silly renames 2017-09-24 14:49:45 +10:00
darkrose 9678323f84 make tool wear and usage a bit easier to understand pt2 2017-09-24 14:49:45 +10:00
darkrose 0f57b18e0e make tool wear and usage a bit easier to understand pt1 2017-09-24 14:49:45 +10:00
neoh4x0r 0e6b4ff80b util/build-w32.sh - update git url 2017-09-24 14:49:45 +10:00
darkrose 5af3126696 Revert "Merge branch 'patch-3' into 'next'"
This reverts merge request !86
2017-09-24 14:49:45 +10:00
neoh4x0r 4207d60d29 update git url to point to gitlab instead of gitorious 2017-09-24 14:49:45 +10:00
neoh4x0r 794c5e4b48 Update build-w32.sh - fix an issue where the build script would always exit even if no error occurred when downloading/compiling mxe 2017-09-24 14:49:45 +10:00
neoh4x0r 02ff1cc7eb Update build-w32.sh to automatically determine what CC, CXX, AR, etc should be based on the available binaries in mxe/usr/bin 2017-09-24 14:49:45 +10:00
neoh4x0r f6355f0b9c Update build-w32.sh 2017-09-24 14:49:45 +10:00
BlockMen bc6446fc4a Don't copy material, return ref const instead
Also update AnimData directly (maybe this causes SegFaulting? idk)
2017-09-24 14:49:45 +10:00
BlockMen 478551894d Fix another gettext issue for MSVC builds
This fixes at least partly #23
2017-09-24 14:49:45 +10:00
BlockMen 634e299e81 Fix MSVC not compiling 2017-09-24 14:49:45 +10:00
BlockMen b924a6a5c3 Hotfix for gettext, caused by MSVC; Also fix custom book titles being "translated" 2017-09-24 14:49:45 +10:00
darkrose a4057d9d1a this is next 2017-09-24 14:49:45 +10:00
darkrose 2e653e1477 1704.00 2017-04-08 18:46:22 +10:00
darkrose 3c894eeb3f translation updates 2017-04-08 18:46:09 +10:00
darkrose 14b8f93761 update credits 2017-04-08 18:30:17 +10:00
darkrose 816b1d1941 new dirt dig sound 2017-04-08 18:30:17 +10:00
darkrose 0e7dafec77 little fiddles 2017-04-08 18:30:17 +10:00
darkrose 2d483ea6b3 switch to unifont + update translation file 2017-04-08 18:30:17 +10:00
darkrose e57cda07ca make server announcing work again 2017-04-08 18:29:16 +10:00
darkrose 9b852670bd bushes 2017-04-08 18:29:16 +10:00
darkrose c2f68e90f1 campfire pt5 2017-04-08 18:29:16 +10:00
darkrose cb3fd9acd1 campfire pt4 2017-04-08 18:29:16 +10:00
darkrose 3edcdf3b10 campfire pt3 2017-04-08 18:29:16 +10:00
darkrose b3416add93 campfire pt2 2017-04-08 18:29:16 +10:00
darkrose bdb7493ccc campfire pt1 2017-04-08 18:29:16 +10:00
blockmaster2000 4a91f12ff0 Fix selectionmesh being always animated 2017-04-08 18:29:16 +10:00
blockmaster2000 9d8f8d09b2 Animate selected node aswell 2017-04-08 18:29:16 +10:00