Commit Graph

28 Commits (master)

Author SHA1 Message Date
darkrose bf3f2434de wastelands pt1 2017-09-24 14:51:23 +10:00
darkrose 6ba836f726 new mapgen pt1 2017-09-24 14:50:17 +10:00
darkrose 02462fe854 new config and command system pt1 2017-09-24 14:50:17 +10:00
darkrose 1b88f95b25 sane filesystem code 2017-09-24 14:50:17 +10:00
darkrose 7a7423825d new ban manager 2017-09-24 14:50:17 +10:00
darkrose d3e4f91bdc mobs made awesome 2016-08-19 00:54:28 +10:00
Menche 3c94ab6199 Revert "Fixed TODO and a bug, and moved raycast to Map"
This reverts commit 0135630a4a.
2016-08-15 19:40:27 -07:00
Dániel Juhász 0135630a4a Fixed TODO and a bug, and moved raycast to Map
Now you can not hit an active object if there is a node in front of it.
You can only select nodes if they are not farther than d. The raycasting
algorithm was sliced into raycast() and createHilightbox(). raycast()
was moved into Map so it can be used in hostile creatures' AIs.
2016-05-26 14:04:57 +02:00
darkrose 1cae23c7e6 add an updateNodeWithEvent to save on pointless lighting updates 2016-02-05 01:11:47 +10:00
darkrose e150faf7dc remove nodemod/tempmod 2015-12-28 01:09:34 +10:00
darkrose 3638d15558 let's see if this improves the segfault situation 2015-10-24 22:40:57 +10:00
darkrose 93d3686807 moving sun and moon, plus seasons, and moon phases 2015-10-24 22:40:56 +10:00
darkrose 1801be4aea non-smooth lighting now works, blocks aren't lost, yey 2015-05-31 02:34:15 +10:00
darkrose eb1ef8a8dc remove some old sectors junk 2015-04-23 03:49:53 +10:00
darkrose 71de73b3fe random optimisations 2015-01-25 21:33:36 +10:00
Joel Heaton bb21f6de45 Updated GPL headers to new style 2014-11-18 20:05:19 +00:00
darkrose a5ecddd983 some map speedups 2014-11-16 00:32:05 +10:00
darkrose 2d94936df5 add space to mapgen, add multiple mapgen types PROTOCOL BUMP 2014-10-23 03:54:02 +10:00
darkrose 36db988e80 add ManualMapVoxelManipulator::blitBackAllWithMeta and make pistons use voxelmanipulators 2014-09-27 18:37:51 +10:00
darkrose 26267e9056 u64 is annoying, get rid of it 2014-09-27 18:37:50 +10:00
darkrose 26e9717497 mavjs, try this 2014-09-27 18:37:50 +10:00
darkrose f7f60fac02 Revert "remove JMutex, and delete jthread from source tree"
This reverts commit 5c594840bb.

Conflicts:
	src/CMakeLists.txt
2014-07-12 21:27:32 +10:00
darkrose 5c594840bb remove JMutex, and delete jthread from source tree 2014-06-02 01:40:19 +10:00
darkrose c49c9d45ee fix rendering glitches when far from origin 2014-04-06 02:03:03 +10:00
darkrose da4dc1187d some prep to metadata to allow for node swapping or something similar 2014-02-15 13:35:24 +10:00
darkrose 19d9a7a32e jthread 1.3.1 2013-10-13 23:18:51 +10:00
darkrose dd706aface cleanups 1 2013-04-15 23:09:42 +10:00
darkrose 2a6ebb0903 initial commit 0.3.x + leaf decay + saplings 2013-04-15 22:42:24 +10:00