darkrose
bf3f2434de
wastelands pt1
2017-09-24 14:51:23 +10:00
darkrose
6ba836f726
new mapgen pt1
2017-09-24 14:50:17 +10:00
darkrose
02462fe854
new config and command system pt1
2017-09-24 14:50:17 +10:00
darkrose
1b88f95b25
sane filesystem code
2017-09-24 14:50:17 +10:00
darkrose
7a7423825d
new ban manager
2017-09-24 14:50:17 +10:00
darkrose
d3e4f91bdc
mobs made awesome
2016-08-19 00:54:28 +10:00
Menche
3c94ab6199
Revert "Fixed TODO and a bug, and moved raycast to Map"
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This reverts commit 0135630a4a
.
2016-08-15 19:40:27 -07:00
Dániel Juhász
0135630a4a
Fixed TODO and a bug, and moved raycast to Map
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Now you can not hit an active object if there is a node in front of it.
You can only select nodes if they are not farther than d. The raycasting
algorithm was sliced into raycast() and createHilightbox(). raycast()
was moved into Map so it can be used in hostile creatures' AIs.
2016-05-26 14:04:57 +02:00
darkrose
1cae23c7e6
add an updateNodeWithEvent to save on pointless lighting updates
2016-02-05 01:11:47 +10:00
darkrose
e150faf7dc
remove nodemod/tempmod
2015-12-28 01:09:34 +10:00
darkrose
3638d15558
let's see if this improves the segfault situation
2015-10-24 22:40:57 +10:00
darkrose
93d3686807
moving sun and moon, plus seasons, and moon phases
2015-10-24 22:40:56 +10:00
darkrose
1801be4aea
non-smooth lighting now works, blocks aren't lost, yey
2015-05-31 02:34:15 +10:00
darkrose
eb1ef8a8dc
remove some old sectors junk
2015-04-23 03:49:53 +10:00
darkrose
71de73b3fe
random optimisations
2015-01-25 21:33:36 +10:00
Joel Heaton
bb21f6de45
Updated GPL headers to new style
2014-11-18 20:05:19 +00:00
darkrose
a5ecddd983
some map speedups
2014-11-16 00:32:05 +10:00
darkrose
2d94936df5
add space to mapgen, add multiple mapgen types PROTOCOL BUMP
2014-10-23 03:54:02 +10:00
darkrose
36db988e80
add ManualMapVoxelManipulator::blitBackAllWithMeta and make pistons use voxelmanipulators
2014-09-27 18:37:51 +10:00
darkrose
26267e9056
u64 is annoying, get rid of it
2014-09-27 18:37:50 +10:00
darkrose
26e9717497
mavjs, try this
2014-09-27 18:37:50 +10:00
darkrose
f7f60fac02
Revert "remove JMutex, and delete jthread from source tree"
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This reverts commit 5c594840bb
.
Conflicts:
src/CMakeLists.txt
2014-07-12 21:27:32 +10:00
darkrose
5c594840bb
remove JMutex, and delete jthread from source tree
2014-06-02 01:40:19 +10:00
darkrose
c49c9d45ee
fix rendering glitches when far from origin
2014-04-06 02:03:03 +10:00
darkrose
da4dc1187d
some prep to metadata to allow for node swapping or something similar
2014-02-15 13:35:24 +10:00
darkrose
19d9a7a32e
jthread 1.3.1
2013-10-13 23:18:51 +10:00
darkrose
dd706aface
cleanups 1
2013-04-15 23:09:42 +10:00
darkrose
2a6ebb0903
initial commit 0.3.x + leaf decay + saplings
2013-04-15 22:42:24 +10:00