update some wear values

master
darkrose 2017-07-21 21:16:40 +10:00
parent 3faa17bc43
commit 92bc8b40fe
1 changed files with 6 additions and 6 deletions

View File

@ -2067,7 +2067,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
if (thrown == CONTENT_IGNORE)
return;
if (config_get_bool("world.player.tool.wear")) {
bool weared_out = titem->addWear(1000);
bool weared_out = titem->addWear(1);
if (weared_out) {
InventoryList *mlist = player->inventory.getList("main");
mlist->deleteItem(item_i);
@ -2343,7 +2343,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
item->setData(mob->getContent());
obj->m_removed = true;
if (config_get_bool("world.player.tool.wear")) {
if (titem->addWear(655)) {
if (titem->addWear(1)) {
mlist->deleteItem(item_i);
}else{
mlist->addDiff(item_i,titem);
@ -2562,7 +2562,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
&& (getPlayerPrivs(player) & PRIV_SERVER) == 0
&& config_get_bool("world.player.tool.wear")
) {
bool weared_out = titem->addWear(10000);
bool weared_out = titem->addWear(1);
InventoryList *mlist = player->inventory.getList("main");
if (weared_out) {
mlist->deleteItem(item_i);
@ -2752,7 +2752,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
}
ToolItem *titem = (ToolItem*)wielditem;
if (config_get_bool("world.player.tool.wear")) {
bool weared_out = titem->addWear(1000);
bool weared_out = titem->addWear(1);
InventoryList *mlist = player->inventory.getList("main");
if (weared_out) {
mlist->deleteItem(item_i);
@ -2772,7 +2772,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
}
ToolItem *titem = (ToolItem*)wielditem;
if (config_get_bool("world.player.tool.wear")) {
bool weared_out = titem->addWear(1000);
bool weared_out = titem->addWear(1);
InventoryList *mlist = player->inventory.getList("main");
if (weared_out) {
mlist->deleteItem(item_i);
@ -3014,7 +3014,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
// wear out the crowbar
ToolItem *titem = (ToolItem*)wielditem;
if (config_get_bool("world.player.tool.wear")) {
bool weared_out = titem->addWear(200);
bool weared_out = titem->addWear(1);
InventoryList *mlist = player->inventory.getList("main");
if (weared_out) {
mlist->deleteItem(item_i);