Add dry-green grass node and ABM for erosion of dirt with grass.

master
vlapsley 2016-12-07 13:51:45 +11:00
parent f1c98b550f
commit a620019ffb
4 changed files with 64 additions and 1 deletions

View File

@ -50,3 +50,53 @@ end
function displaytime(time)
return math.floor(time * 1000000 + 0.5) / 1000 .. " ms"
end
--
-- Convert dirt with dry grass to dirt with dry graan grass when next to dirt with grass
--
minetest.register_abm({
nodenames = {"default:dirt_with_grass"},
neighbors = {
"default:dirt_with_dry_grass",
},
interval = 6,
chance = 67,
catch_up = false,
action = function(pos, node)
-- Most likely case, half the time it's too dark for this.
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
if (minetest.get_node_light(above) or 0) < 13 then
return
end
-- Look for likely neighbors.
local p2 = minetest.find_node_near(pos, 1, {"default:dirt_with_dry_grass"})
if p2 then
-- But the node needs to be under air in this case.
local n2 = minetest.get_node(above)
if n2 and n2.name == "air" then
minetest.set_node(pos, {name = "australia:dirt_with_dry_green_grass"})
return
end
end
-- Anything on top?
local n2 = minetest.get_node(above)
if not n2 then
return
end
local name = n2.name
-- Snow check is cheapest, so comes first.
if name == "default:snow" then
minetest.set_node(pos, {name = "default:dirt_with_snow"})
-- Most likely case first.
elseif minetest.get_item_group(name, "grass") ~= 0 then
minetest.set_node(pos, {name = "default:dirt_with_grass"})
elseif minetest.get_item_group(name, "dry_grass") ~= 0 then
minetest.set_node(pos, {name = "default:dirt_with_dry_grass"})
end
end
})

View File

@ -1,5 +1,17 @@
-- mods/australia/nodes_other.lua
minetest.register_node("australia:dirt_with_dry_green_grass", {
description = "Dirt with Dry-Green Grass",
tiles = {"aus_dry_green_grass.png",
"default_dirt.png",
{name = "default_dirt.png^aus_dry_green_grass_side.png",
tileable_vertical = false}},
groups = {crumbly = 3, soil = 1},
drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults({
footstep = {name = "default_grass_footstep", gain = 0.33},
}),
})
minetest.register_node("australia:red_stone", {
description = "Red Stone",
@ -83,7 +95,8 @@ minetest.register_node("australia:red_gravel", {
minetest.register_node("australia:mangrove_mud", {
description = "Mangrove Mud",
tiles = {"aus_mangrove_mud.png"},
groups = {crumbly=2, soil=1},
liquid_viscosity = 5,
groups = {crumbly=2, soil=1, disable_jump=1},
sounds = default.node_sound_dirt_defaults({
footstep = {name="aus_mangrove_mud", gain=0.4},
dug = {name="aus_mangrove_mud", gain=0.4},

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