minetest-mods/clothing/init.lua

55 lines
1.4 KiB
Lua

--{{{ Wear clothing (on_place)
local function put_on(item, player)
item = player:get_inventory():add_item("wear", item)
print("DEBUG:", item)
local weared = player:get_inventory():get_list("wear")
local skin = default.player_get_animation(player).textures[1]
for _,itemstack in ipairs(weared) do
skin = skin .. "^" .. itemstack:get_definition().wear_image
end
default.player_set_textures(player, {skin})
minetest.log("action",
player:get_player_name() ..
" puts on a " ..
item:get_name()
)
item:take_item()
return item
end
--}}}
--{{{ Save data
minetest.register_on_joinplayer(function(player)
print(dump(player:get_inventory():get_lists()))
-- Work. Yeah.
-- player:get_inventory():set_list("wear",{})
end)
minetest.register_on_player_receive_fields(function(player, formname, fields)
print("DEBUG:", player, dump(formname), dump(fields))
end)
minetest.register_on_newplayer(function(player)
-- Add inventory list for clothing
player:get_inventory():set_list("wear", {})
end)
--}}}
--{{{ Cloth
-- Required values is:
-- "wear_image" (this image is adding on player skin)
-- "on_place" (this is obvious)
minetest.register_craftitem("clothing:test", {
decription = "Test cloth",
inventory_image = "clothing_test.png",
wield_image = "clothing_test.png",
wear_image = "clothing_test.png",
stack_max = 1,
on_place = put_on
})
--}}}