minetest-mods/cobble_wall/init.lua

158 lines
4.0 KiB
Lua

local function rshift(x, by)
return math.floor(x / 2 ^ by)
end
local directions = {
{x = 1, y = 0, z = 0},
{x = 0, y = 0, z = 1},
{x = -1, y = 0, z = 0},
{x = 0, y = 0, z = -1},
{x = 0, y = -1, z = 0},
}
local function update_wall(pos)
if minetest.env:get_node(pos).name:find("cobble_wall:wall") == nil then
return
end
local sum = 0
for i = 1, 4 do
local node = minetest.env:get_node({x = pos.x + directions[i].x, y = pos.y + directions[i].y, z = pos.z + directions[i].z})
if minetest.registered_nodes[node.name].walkable then
sum = sum + 2 ^ (i - 1)
end
end
local node = minetest.env:get_node({x = pos.x, y = pos.y+1, z = pos.z})
if sum == 5 or sum == 10 then
if minetest.registered_nodes[node.name].walkable then
sum = sum + 11
end
end
--if sum == 0 then
--sum = 15
--end
minetest.env:add_node(pos, {name = "cobble_wall:wall_"..sum})
end
local function update_nearby(pos)
for i = 1,5 do
update_wall({x = pos.x + directions[i].x, y = pos.y + directions[i].y, z = pos.z + directions[i].z})
end
end
local half_blocks = {
{4/16, -0.5, -3/16, 0.5, 5/16, 3/16},
{-3/16, -0.5, 4/16, 3/16, 5/16, 0.5},
{-0.5, -0.5, -3/16, -4/16, 5/16, 3/16},
{-3/16, -0.5, -0.5, 3/16, 5/16, -4/16}
}
local pillar = {-4/16, -0.5, -4/16, 4/16, 0.5, 4/16}
local full_blocks = {
{-0.5, -0.5, -3/16, 0.5, 5/16, 3/16},
{-3/16, -0.5, -0.5, 3/16, 5/16, 0.5}
}
for i = 0, 15 do
local need = {}
local need_pillar = false
for j = 1, 4 do
if rshift(i, j - 1) % 2 == 1 then
need[j] = true
end
end
local take = {}
if need[1] == true and need[3] == true then
need[1] = nil
need[3] = nil
table.insert(take, full_blocks[1])
end
if need[2] == true and need[4] == true then
need[2] = nil
need[4] = nil
table.insert(take, full_blocks[2])
end
for k in pairs(need) do
table.insert(take, half_blocks[k])
need_pillar = true
end
if i == 15 or i == 0 then need_pillar = true end
if need_pillar then table.insert(take, pillar) end
minetest.register_node("cobble_wall:wall_"..i, {
drawtype = "nodebox",
tile_images = {"default_cobble.png"},
paramtype = "light",
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
drop = "cobble_wall:wall",
node_box = {
type = "fixed",
fixed = take
},
})
end
minetest.register_node("cobble_wall:wall_0", {
drawtype = "nodebox",
tile_images = {"default_cobble.png"},
paramtype = "light",
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
drop = "cobble_wall:wall",
node_box = {
type = "fixed",
fixed = pillar
},
})
minetest.register_node("cobble_wall:wall_16", {
drawtype = "nodebox",
tile_images = {"default_cobble.png"},
paramtype = "light",
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
drop = "cobble_wall:wall",
node_box = {
type = "fixed",
fixed = {pillar, full_blocks[1]}
},
})
minetest.register_node("cobble_wall:wall_21", {
drawtype = "nodebox",
tile_images = {"default_cobble.png"},
paramtype = "light",
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
drop = "cobble_wall:wall",
node_box = {
type = "fixed",
fixed = {pillar, full_blocks[2]}
},
})
minetest.register_node("cobble_wall:wall", {
description = "Cobblestone Wall",
tile_images = {"default_cobble.png"},
stack_max = 64,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = pillar
},
on_construct = update_wall
})
minetest.register_on_placenode(update_nearby)
minetest.register_on_dignode(update_nearby)
minetest.register_craft({
output = 'cobble_wall:wall 16',
recipe = {
{'default:cobble', 'default:cobble', 'default:cobble'},
{'default:cobble', 'default:cobble', 'default:cobble'}
}
})