Merge branch 'clothing'

master
None 2014-04-11 13:15:59 +04:00
commit 099cd9f1c0
1 changed files with 44 additions and 7 deletions

View File

@ -1,14 +1,51 @@
clothing = {}
--{{{ Wear clothing (on_place)
local function clothingPutOn(item, player)
local name = player:get_player_name()
local wear_image = item:get_definition().wear_image
local weared = clothing[name]
table.insert(weared, wear_image)
local skin = ""
for _,clothing in ipairs(weared) do
if skin ~= "" then
skin = skin .. "^" .. clothing
else
skin = clothing
end
end
default.player_set_textures(player, {skin})
minetest.log("action", name .. " puts on a " .. item:get_name())
item:take_item()
return item
end
--}}}
minetest.register_on_newplayer(function(player)
--TODO: default.player_get_animations().textures (returns nil, becouse
-- using default textures). Needs skin system.
local skin = default.registered_player_models["character.x"].textures
clothing[player:get_player_name()] = skin
end)
--{{{ Save data
minetest.register_on_shutdown(function()
end)
minetest.register_globalstep(function(dtime)
end)
--}}}
minetest.register_craftitem("clothing:test", {
decription = "Test cloth",
inventory_image = "clothing_test.png",
wield_image = "clothing_test.png",
wear_image = "clothing_test.png",
stack_max = 1,
on_place = function(itemstack, placer, pointed_thing)
local skin = default.registered_player_models["character.x"].textures
skin[1] = skin[1] .. "^" .. "clothing_test.png"
default.player_set_textures(placer, skin)
itemstack:take_item()
return itemstack
end
on_place = clothingPutOn
})