copy_chest/init.lua

71 lines
2.4 KiB
Lua

local infinite_chest_formspec =
"size[8,6]" ..
default.gui_bg ..
default.gui_bg_img ..
default.gui_slots ..
'label[2.5,-0.2;Input]' ..
"list[context;put_in;2.5,0.3;1,1;]" ..
"list[current_player;main;0,1.85;8,1;]" ..
"list[current_player;main;0,3.08;8,3;8]" ..
"listring[current_player;main]" ..
"listring[context;put_in]" ..
"listring[current_player;main]" ..
'label[4.5,-0.2;Output]' ..
"list[context;take_from;4.5,0.3;1,1;]" ..
"listring[context;take_from]" ..
"listring[current_player;main]" ..
default.get_hotbar_bg(0,1.85)
local function get_infinite_chest_formspec(inv)
local formspec = infinite_chest_formspec
return formspec
end
minetest.register_node("copy_chest:chest", {
description = "Copy Chest",
tiles = {"default_chest_top.png"},
is_ground_content = false,
groups = {choppy = 2, oddly_breakable_by_hand = 2},
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", get_infinite_chest_formspec(nil))
meta:set_string( 'infotext', ('Copy Chest'))
local inv = meta:get_inventory()
inv:set_size('put_in', 1 * 1)
inv:set_size('take_from', 1 * 1)
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name() ..
" moves stuff to copy chest at " .. minetest.pos_to_string(pos))
local meta = minetest.get_meta(pos)
meta:set_string("formspec", get_infinite_chest_formspec(meta:get_inventory()))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name() ..
" takes stuff from copy chest at " .. minetest.pos_to_string(pos))
local meta = minetest.get_meta(pos)
meta:set_string("formspec", get_infinite_chest_formspec(meta:get_inventory()))
end,
})
minetest.register_abm({
nodenames = {'copy_chest:chest'},
interval = 1,
chance = 1,
action = function(pos, node)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local stack = inv:get_stack('put_in', 1)
local item = stack:get_name('put_in')
if inv:is_empty('take_from') and not inv:is_empty('put_in') then
inv:add_item('take_from', stack)
end
end
})
if minetest.get_modpath("hopper") and hopper ~= nil and hopper.add_container ~= nil then
hopper:add_container({
{"top", "copy_chest:chest", "take_from"},
})
end