Initial commit
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default
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A mod that adds decorative computers.
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local theme = {
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{"3lue", "r3d"},
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{"r3d", "3ellow"},
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{"3ellow", "freedom"},
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{"freedom", "cubic"},
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{"cubic", "basic"},
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{"basic", "off"},
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}
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for _, row in ipairs(theme) do
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local theme = row[1]
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local next_theme = row[2]
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-- Monitor
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minetest.register_node("computer_deco:monitor_"..theme, {
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description = "Monitor",
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tiles = {"computer_deco_monitor_screen_"..theme..".png", "computer_deco_plastic.png", "computer_deco_plastic_dark.png", "computer_deco_plastic.png"},
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inventory_image = "computer_deco_monitor_inv.png",
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drawtype = "mesh",
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mesh = "computer_deco_monitor.obj",
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paramtype = "light",
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paramtype2 = "facedir",
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light_source = 4,
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groups = {cracky=3, not_in_creative_inventory=1},
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drop = "computer_deco:monitor_off",
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sounds = default.node_sound_metal_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.43, 0.5, 0.2, 0.25}
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},
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collision_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.43, 0.5, 0.2, 0.25}
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},
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on_rightclick = function ( pos, node, clicker, itemstack)
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node.name = "computer_deco:monitor_"..next_theme;
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minetest.set_node(pos, node);
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nodeupdate(pos)
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end
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})
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minetest.register_node("computer_deco:monitor_off", {
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description = "Monitor",
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tiles = {"computer_deco_black.png", "computer_deco_plastic.png", "computer_deco_plastic_dark.png", "computer_deco_plastic.png"},
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inventory_image = "computer_deco_monitor_inv.png",
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drawtype = "mesh",
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mesh = "computer_deco_monitor.obj",
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {cracky=3},
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drop = "computer_deco:monitor_off",
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sounds = default.node_sound_metal_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.43, 0.5, 0.2, 0.25}
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},
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collision_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.43, 0.5, 0.2, 0.25}
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},
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on_rightclick = function ( pos, node, clicker, itemstack)
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node.name = "computer_deco:monitor_3lue";
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minetest.set_node(pos, node);
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nodeupdate(pos)
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end
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})
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minetest.register_craft({
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output = 'computer_deco:monitor_off',
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recipe = {
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{'default:steel_ingot'},
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{'default:copper_ingot'},
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{'default:glass'},
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}
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})
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minetest.register_alias("computer_deco:monitor_1", "computer_deco:monitor_3lue")
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minetest.register_alias("computer_deco:monitor_2", "computer_deco:monitor_r3d")
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minetest.register_alias("computer_deco:monitor_3", "computer_deco:monitor_3ellow")
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minetest.register_alias("computer_deco:monitor_4", "computer_deco:monitor_freedom")
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-- Widescreen Monitor
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minetest.register_node("computer_deco:widescreen_monitor_"..theme, {
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description = "Monitor",
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tiles = {"computer_deco_widescreen_monitor_screen_"..theme..".png", "computer_deco_plastic_dark.png", "computer_deco_plastic.png", "computer_deco_plastic.png"},
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inventory_image = "computer_deco_widescreen_monitor_inv.png",
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drawtype = "mesh",
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mesh = "computer_deco_widescreen_monitor.obj",
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paramtype = "light",
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paramtype2 = "facedir",
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light_source = 4,
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groups = {cracky=3, not_in_creative_inventory=1},
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drop = "computer_deco:widescreen_monitor_off",
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sounds = default.node_sound_metal_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.7, -0.5, -0.43, 0.7, 0.2, 0.25}
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},
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collision_box = {
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type = "fixed",
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fixed = {-0.7, -0.5, -0.43, 0.7, 0.2, 0.25}
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},
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on_rightclick = function ( pos, node, clicker, itemstack)
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node.name = "computer_deco:widescreen_monitor_"..next_theme;
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minetest.set_node(pos, node);
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nodeupdate(pos)
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end
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})
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minetest.register_node("computer_deco:widescreen_monitor_off", {
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description = "Monitor",
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tiles = {"computer_deco_black.png", "computer_deco_plastic_dark.png", "computer_deco_plastic.png", "computer_deco_plastic.png"},
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inventory_image = "computer_deco_widescreen_monitor_inv.png",
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drawtype = "mesh",
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mesh = "computer_deco_widescreen_monitor.obj",
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {cracky=3},
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drop = "computer_deco:widescreen_monitor_off",
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sounds = default.node_sound_metal_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.7, -0.5, -0.43, 0.7, 0.2, 0.25}
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},
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collision_box = {
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type = "fixed",
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fixed = {-0.7, -0.5, -0.43, 0.7, 0.2, 0.25}
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},
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on_rightclick = function ( pos, node, clicker, itemstack)
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node.name = "computer_deco:widescreen_monitor_3lue";
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minetest.set_node(pos, node);
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nodeupdate(pos)
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end
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})
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minetest.register_craft({
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output = 'computer_deco:widescreen_monitor_off',
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recipe = {
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{'default:steel_ingot', 'default:copper_ingot', 'default:steel_ingot'},
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{'', 'default:glass', ''},
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}
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})
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minetest.register_alias("computer_deco:widescreen_monitor_1", "computer_deco:widescreen_monitor_3lue")
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minetest.register_alias("computer_deco:widescreen_monitor_2", "computer_deco:widescreen_monitor_r3d")
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minetest.register_alias("computer_deco:widescreen_monitor_3", "computer_deco:widescreen_monitor_3ellow")
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minetest.register_alias("computer_deco:widescreen_monitor_4", "computer_deco:widescreen_monitor_freedom")
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-- Laptop
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minetest.register_node("computer_deco:laptop_"..theme, {
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description = "Laptop",
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tiles = {"computer_deco_laptop_off.png^computer_deco_laptop_screen_"..theme..".png"},
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inventory_image = "computer_deco_laptop_inv.png",
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drawtype = "mesh",
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mesh = "computer_deco_laptop.obj",
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paramtype = "light",
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paramtype2 = "facedir",
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light_source = 4,
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groups = {cracky=3, not_in_creative_inventory=1},
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drop = "computer_deco:laptop_off",
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sounds = default.node_sound_metal_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.35, -0.5, -0.35, 0.35, 0.05, 0.35},
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},
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collision_box = {
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type = "fixed",
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fixed = {-0.35, -0.5, -0.35, 0.35, 0.05, 0.35},
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},
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on_rightclick = function ( pos, node, clicker, itemstack)
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node.name = "computer_deco:laptop_"..next_theme;
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minetest.set_node(pos, node);
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nodeupdate(pos)
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end
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})
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minetest.register_node("computer_deco:laptop_off", {
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description = "Laptop",
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tiles = {"computer_deco_laptop_off.png"},
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inventory_image = "computer_deco_laptop_inv.png",
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drawtype = "mesh",
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mesh = "computer_deco_laptop_closed.obj",
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {cracky=3},
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drop = "computer_deco:laptop_off",
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sounds = default.node_sound_metal_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.35, -0.5, -0.35, 0.35, -0.4, 0.25},
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},
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collision_box = {
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type = "fixed",
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fixed = {-0.35, -0.5, -0.35, 0.35, -0.4, 0.25},
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},
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on_rightclick = function ( pos, node, clicker, itemstack)
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node.name = "computer_deco:laptop_open";
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minetest.set_node(pos, node);
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nodeupdate(pos)
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end
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})
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minetest.register_node("computer_deco:laptop_open", {
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description = "Laptop",
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tiles = {"computer_deco_laptop_off.png"},
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inventory_image = "computer_deco_laptop_inv.png",
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drawtype = "mesh",
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mesh = "computer_deco_laptop.obj",
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {cracky=3, not_in_creative_inventory=1},
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drop = "computer_deco:laptop_off",
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sounds = default.node_sound_metal_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.35, -0.5, -0.35, 0.35, 0.05, 0.35},
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},
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collision_box = {
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type = "fixed",
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fixed = {-0.35, -0.5, -0.35, 0.35, 0.05, 0.35},
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},
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on_rightclick = function ( pos, node, clicker, itemstack)
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node.name = "computer_deco:laptop_3lue";
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minetest.set_node(pos, node);
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nodeupdate(pos)
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end
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})
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minetest.register_craft({
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output = 'computer_deco:laptop_off',
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recipe = {
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{'default:steel_ingot', 'default:tin_ingot', 'default:steel_ingot'},
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{'', 'default:glass', ''},
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}
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})
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minetest.register_alias("computer_deco:laptop_1", "computer_deco:laptop_3lue")
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minetest.register_alias("computer_deco:laptop_2", "computer_deco:laptop_r3d")
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minetest.register_alias("computer_deco:laptop_3", "computer_deco:laptop_3ellow")
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minetest.register_alias("computer_deco:laptop_4", "computer_deco:laptop_freedom")
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end
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-- Plain Keyboard
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minetest.register_node("computer_deco:keyboard", {
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description = ("Keyboard"),
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inventory_image = "computer_deco_keyboard_inv.png",
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drawtype = "mesh",
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mesh = "computer_deco_keyboard.obj",
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tiles = {"computer_deco_plastic_dark.png", "computer_deco_plastic.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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sounds = default.node_sound_metal_defaults(),
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groups = {cracky=2, oddly_breakably_by_hand=2,},
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selection_box = {
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type = "fixed",
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fixed = {-0.4375, -0.5, -0.4375, 0.4375, -0.4375, -0.1875},
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},
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collision_box = {
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type = "fixed",
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fixed = {-0.4375, -0.5, -0.4375, 0.4375, -0.4375, -0.1875},
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}
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})
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minetest.register_craft({
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output = 'computer_deco:keyboard',
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recipe = {
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{'default:steel_ingot', 'default:tin_ingot', 'default:steel_ingot'},
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}
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})
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-- Tower
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minetest.register_node("computer_deco:tower", {
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description = ("Tower Computer"),
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inventory_image = "computer_deco_tower_inv.png",
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drawtype = "mesh",
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mesh = "computer_deco_tower.obj",
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tiles = {"computer_deco_tower.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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sounds = default.node_sound_metal_defaults(),
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groups = {cracky=2, oddly_breakably_by_hand=2,},
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selection_box = {
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type = "fixed",
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fixed = {-0.1875, -0.5, -0.36, 0.1875, 0.34, 0.46}
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},
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collision_box = {
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type = "fixed",
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fixed = {-0.1875, -0.5, -0.36, 0.1875, 0.34, 0.46}
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}
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})
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minetest.register_craft({
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output = 'computer_deco:tower',
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recipe = {
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{'default:steel_ingot', 'default:copper_ingot', 'default:steel_ingot'},
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}
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})
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-- Router
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minetest.register_node("computer_deco:router", {
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description = ("Router"),
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inventory_image = "computer_deco_router_inv.png",
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tiles = {"computer_deco_router_top.png","computer_deco_router_top.png^[transformFY","computer_deco_router_side.png","computer_deco_router_side.png^[transformFX","computer_deco_router_back.png",
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{name="computer_deco_router_front_animated.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=1.0}},},
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paramtype = "light",
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paramtype2 = "facedir",
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sounds = default.node_sound_metal_defaults(),
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groups = {cracky=2, oddly_breakably_by_hand=2,},
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.25, -0.5, -0.0625, 0.25, -0.375, 0.3125},
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{-0.1875, -0.4375, 0.3125, -0.125, -0.1875, 0.375},
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{0.125, -0.4375, 0.3125, 0.1875, -0.1875, 0.375},
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{-0.0625, -0.4375, 0.3125, 0.0625, -0.25, 0.375}
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||||
}
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}
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||||
})
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||||
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minetest.register_craft({
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output = 'computer_deco:router',
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recipe = {
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{'default:tin_ingot', 'default:glass', 'default:steel_ingot'},
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||||
}
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||||
})
|
|
@ -0,0 +1,63 @@
|
|||
LICENSE FOR CODE:
|
||||
=================
|
||||
|
||||
|
||||
MIT License
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
|
||||
|
||||
|
||||
LICENSE FOR MEDIA:
|
||||
==================
|
||||
|
||||
|
||||
Licenses of media (textures, models and sounds)
|
||||
-----------------------------------------------
|
||||
|
||||
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||
|
||||
You are free to:
|
||||
Share — copy and redistribute the material in any medium or format.
|
||||
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
|
||||
The licensor cannot revoke these freedoms as long as you follow the license terms.
|
||||
|
||||
Under the following terms:
|
||||
|
||||
Attribution — You must give appropriate credit, provide a link to the license, and
|
||||
indicate if changes were made. You may do so in any reasonable manner, but not in any way
|
||||
that suggests the licensor endorses you or your use.
|
||||
|
||||
ShareAlike — If you remix, transform, or build upon the material, you must distribute
|
||||
your contributions under the same license as the original.
|
||||
|
||||
No additional restrictions — You may not apply legal terms or technological measures that
|
||||
legally restrict others from doing anything the license permits.
|
||||
|
||||
Notices:
|
||||
|
||||
You do not have to comply with the license for elements of the material in the public
|
||||
domain or where your use is permitted by an applicable exception or limitation.
|
||||
No warranties are given. The license may not give you all of the permissions necessary
|
||||
for your intended use. For example, other rights such as publicity, privacy, or moral
|
||||
rights may limit how you use the material.
|
||||
|
||||
For more details:
|
||||
http://creativecommons.org/licenses/by-sa/3.0/
|
|
@ -0,0 +1,124 @@
|
|||
# Blender v2.69 (sub 0) OBJ File: ''
|
||||
# www.blender.org
|
||||
mtllib computer_laptop.mtl
|
||||
o Cube.001
|
||||
v -0.340277 0.022636 0.335290
|
||||
v -0.340277 0.013075 0.362499
|
||||
v 0.332320 0.022636 0.335292
|
||||
v 0.332320 -0.432772 0.182772
|
||||
v 0.332320 0.013075 0.362501
|
||||
v -0.340276 -0.499994 -0.312651
|
||||
v -0.340276 -0.432772 -0.312651
|
||||
v 0.332321 -0.499994 -0.312650
|
||||
v -0.340277 -0.499994 0.182771
|
||||
v 0.332320 -0.499994 0.182772
|
||||
v -0.340277 -0.432772 0.182771
|
||||
v -0.340278 -0.432772 0.209979
|
||||
v 0.332320 -0.432772 0.209981
|
||||
v 0.332320 -0.499994 0.209981
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
usemtl Material.001
|
||||
s off
|
||||
f 1/1 2/2 3/3
|
||||
f 4/4 3/3 5/5
|
||||
f 6/6 7/7 8/8
|
||||
f 9/9 6/10 10/11
|
||||
f 1/1 11/12 2/2
|
||||
f 12/13 13/14 2/15
|
||||
f 13/14 12/13 14/16
|
||||
f 9/9 10/11 15/17
|
||||
f 16/18 17/19 18/20
|
||||
f 7/21 19/22 20/23
|
||||
f 21/24 17/25 3/26
|
||||
f 16/27 1/28 17/25
|
||||
f 18/29 21/24 3/26
|
||||
f 16/27 18/29 11/30
|
||||
f 19/31 11/32 22/33
|
||||
f 22/34 8/35 20/36
|
||||
f 6/37 19/38 7/39
|
||||
f 10/40 4/4 14/41
|
||||
f 11/12 9/42 12/43
|
||||
f 2/2 5/5 3/3
|
||||
f 13/44 4/4 5/5
|
||||
f 7/7 20/45 8/8
|
||||
f 6/10 8/46 10/11
|
||||
f 11/12 12/43 2/2
|
||||
f 13/14 5/47 2/15
|
||||
f 12/13 15/17 14/16
|
||||
f 10/11 14/16 15/17
|
||||
f 17/19 21/48 18/20
|
||||
f 19/22 22/49 20/23
|
||||
f 17/25 1/28 3/26
|
||||
f 11/30 1/28 16/27
|
||||
f 4/50 18/29 3/26
|
||||
f 18/29 4/50 11/30
|
||||
f 11/32 4/51 22/33
|
||||
f 4/52 10/53 8/35
|
||||
f 22/34 4/52 8/35
|
||||
f 9/54 11/55 6/37
|
||||
f 11/55 19/38 6/37
|
||||
f 4/4 13/44 14/41
|
||||
f 9/42 15/56 12/43
|
|
@ -0,0 +1,138 @@
|
|||
# Blender v2.69 (sub 0) OBJ File: ''
|
||||
# www.blender.org
|
||||
mtllib computer_laptop_closed.mtl
|
||||
o Cube.001
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
vt 0.888354 0.925385
|
||||
vt 0.811076 0.850308
|
||||
usemtl Material.001
|
||||
s off
|
||||
f 2/1 3/2 4/3
|
||||
f 5/4 2/5 6/6
|
||||
f 9/7 8/8 10/9
|
||||
f 5/4 6/6 11/10
|
||||
f 3/11 12/12 13/13
|
||||
f 12/14 7/15 14/16
|
||||
f 14/17 4/18 13/19
|
||||
f 2/20 12/21 3/22
|
||||
f 6/23 1/24 10/25
|
||||
f 7/26 5/27 8/28
|
||||
f 3/2 13/29 4/3
|
||||
f 2/5 4/30 6/6
|
||||
f 8/8 11/10 10/9
|
||||
f 6/6 10/9 11/10
|
||||
f 12/12 14/31 13/13
|
||||
f 8/32 9/33 1/34 7/35
|
||||
f 7/15 1/36 14/16
|
||||
f 1/37 6/38 4/18
|
||||
f 14/17 1/37 4/18
|
||||
f 5/39 7/40 2/20
|
||||
f 7/40 12/21 2/20
|
||||
f 1/24 9/41 10/25
|
||||
f 5/27 11/42 8/28
|
||||
f 15/43 16/44 17/45
|
||||
f 18/24 17/45 19/46
|
||||
f 15/43 20/26 16/44
|
||||
f 21/8 22/7 16/47
|
||||
f 23/48 24/49 25/50
|
||||
f 26/51 24/52 17/53
|
||||
f 23/54 15/55 24/52
|
||||
f 25/56 26/51 17/53
|
||||
f 23/54 25/56 20/57
|
||||
f 16/44 19/46 17/45
|
||||
f 22/41 18/24 19/46
|
||||
f 20/26 21/28 16/44
|
||||
f 22/7 19/58 16/47
|
||||
f 24/49 26/59 25/50
|
||||
f 24/52 15/55 17/53
|
||||
f 20/57 15/55 23/54
|
||||
f 18/60 25/56 17/53
|
||||
f 25/56 18/60 20/57
|
||||
f 21/61 20/62 18/63 22/64
|
|
@ -0,0 +1,33 @@
|
|||
# Blender v2.72 (sub 0) OBJ File: ''
|
||||
# www.blender.org
|
||||
mtllib computer_tower.mtl
|
||||
o Cube.001
|
||||
v -0.182508 -0.499998 0.450000
|
||||
v -0.182508 -0.499998 -0.349946
|
||||
v 0.182508 -0.499998 -0.349946
|
||||
v 0.182508 -0.499998 0.450000
|
||||
v -0.182508 0.335734 0.450000
|
||||
v 0.182508 0.335734 0.450000
|
||||
v 0.182508 0.335734 -0.349946
|
||||
v -0.182508 0.335734 -0.349947
|
||||
vt 0.999994 0.750017
|
||||
vt 0.500006 0.749983
|
||||
vt 0.500002 0.499996
|
||||
vt 0.999997 0.500009
|
||||
vt 0.499989 0.999941
|
||||
vt 0.999986 0.999931
|
||||
vt 0.500005 0.000003
|
||||
vt 0.000007 0.500002
|
||||
vt -0.000003 0.000003
|
||||
vt 0.250005 0.999991
|
||||
vt 0.250005 0.499995
|
||||
vt 0.999993 0.000002
|
||||
vt 0.000017 0.999997
|
||||
usemtl Material.001
|
||||
s off
|
||||
f 1/1 2/2 3/3 4/4
|
||||
f 5/5 6/2 7/1 8/6
|
||||
f 1/7 5/3 8/8 2/9
|
||||
f 2/3 8/5 7/10 3/11
|
||||
f 3/12 7/4 6/3 4/7
|
||||
f 5/13 1/8 4/11 6/10
|
After Width: | Height: | Size: 386 KiB |
After Width: | Height: | Size: 949 KiB |
After Width: | Height: | Size: 1.1 MiB |
After Width: | Height: | Size: 74 KiB |
After Width: | Height: | Size: 247 KiB |
After Width: | Height: | Size: 534 KiB |
After Width: | Height: | Size: 351 KiB |
After Width: | Height: | Size: 82 B |
After Width: | Height: | Size: 22 KiB |
After Width: | Height: | Size: 10 KiB |
After Width: | Height: | Size: 5.3 KiB |
After Width: | Height: | Size: 445 KiB |
After Width: | Height: | Size: 527 KiB |
After Width: | Height: | Size: 67 KiB |
After Width: | Height: | Size: 129 KiB |
After Width: | Height: | Size: 305 KiB |
After Width: | Height: | Size: 189 KiB |
After Width: | Height: | Size: 19 KiB |
After Width: | Height: | Size: 463 KiB |
After Width: | Height: | Size: 568 KiB |
After Width: | Height: | Size: 52 KiB |
After Width: | Height: | Size: 115 KiB |
After Width: | Height: | Size: 316 KiB |
After Width: | Height: | Size: 192 KiB |
After Width: | Height: | Size: 313 B |
After Width: | Height: | Size: 286 B |
After Width: | Height: | Size: 405 B |
After Width: | Height: | Size: 11 KiB |
After Width: | Height: | Size: 1.6 KiB |
After Width: | Height: | Size: 375 B |
After Width: | Height: | Size: 449 B |
After Width: | Height: | Size: 4.0 KiB |
After Width: | Height: | Size: 16 KiB |
After Width: | Height: | Size: 47 KiB |
After Width: | Height: | Size: 690 KiB |
After Width: | Height: | Size: 849 KiB |
After Width: | Height: | Size: 70 KiB |
After Width: | Height: | Size: 239 KiB |
After Width: | Height: | Size: 438 KiB |
After Width: | Height: | Size: 256 KiB |