2nd lambogoni
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ac859546be
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34
init.lua
34
init.lua
@ -576,6 +576,40 @@ minetest.register_entity("vehicles:lambogoni", {
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register_vehicle_spawner("vehicles:lambogoni", "Lambogoni (grey)", "vehicles_lambogoni_inv.png")
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register_vehicle_spawner("vehicles:lambogoni", "Lambogoni (grey)", "vehicles_lambogoni_inv.png")
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minetest.register_entity("vehicles:lambogoni2", {
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visual = "mesh",
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mesh = "lambogoni.b3d",
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textures = {"vehicles_lambogoni2.png"},
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velocity = 15,
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acceleration = -5,
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stepheight = step,
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hp_max = 200,
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physical = true,
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collisionbox = {-1, 0, -1, 1.3, 1, 1},
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on_rightclick = function(self, clicker)
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if self.driver and clicker == self.driver then
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object_detach(self, clicker, {x=1, y=0, z=1})
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elseif not self.driver then
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object_attach(self, clicker, {x=0, y=5, z=4}, false, {x=0, y=2, z=4})
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end
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end,
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on_punch = function(self, puncher)
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vehicle_drop(self, puncher, "vehicles:lambogoni2")
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end,
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on_activate = function(self)
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self.nitro = true
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end,
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on_step = function(self, dtime)
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if self.driver then
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object_drive_car(self, dtime, 15, 0.8, 4)
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return false
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end
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return true
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end,
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})
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register_vehicle_spawner("vehicles:lambogoni2", "Lambogoni (yellow)", "vehicles_lambogoni2_inv.png")
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minetest.register_entity("vehicles:masda", {
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minetest.register_entity("vehicles:masda", {
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visual = "mesh",
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visual = "mesh",
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mesh = "masda.b3d",
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mesh = "masda.b3d",
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BIN
textures/vehicles_lambogoni2.png
Normal file
BIN
textures/vehicles_lambogoni2.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 65 KiB |
BIN
textures/vehicles_lambogoni2_inv.png
Normal file
BIN
textures/vehicles_lambogoni2_inv.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 346 B |
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