roads/trafficlight/init.lua
2013-08-12 10:01:46 +02:00

67 lines
1.7 KiB
Lua

--[[
StreetsMod: inDev Trafficlights
]]
minetest.register_node(":streets:trafficlight_bottom",{
description = "Trafficlight",
groups = {cracky = 1},
paramtype = "light",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.25,-0.5,-0.25,0.25,0.25,0.25},
{-0.2,0.25,-0.2,0.2,0.5,0.2}
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.25,-0.5,-0.25,0.25,2.5,0.25}
}
},
after_place_node = function(pos,placer,itemstack)
if minetest.get_node({x = pos.x, y = pos.y + 1, z = pos.z}).name == "air" and minetest.get_node({x = pos.x, y = pos.y + 2, z = pos.z}).name == "air" then
pos.y = pos.y + 1
minetest.set_node(pos,{name="streets:trafficlight_middle"})
pos.y = pos.y + 1
minetest.set_node(pos,{name="streets:trafficlight_top"})
else
minetest.chat_send_player(placer:get_player_name(),"Not enough vertical space! The traffic light has a height of 3 blocks.")
minetest.remove_node(pos)
end
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
pos.y = pos.y + 1
minetest.remove_node(pos)
pos.y = pos.y + 1
minetest.remove_node(pos)
end
})
minetest.register_node(":streets:trafficlight_middle",{
description = "U cheater U",
groups = {cracky = 1, not_in_creative_inventory = 1},
paramtype = "light",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.2,-0.5,-0.2,0.2,0.5,0.2}
}
},
pointable = false,
})
minetest.register_node(":streets:trafficlight_top",{
description = "U cheater U",
groups = {cracky = 1, not_in_creative_inventory = 1},
paramtype = "light",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.25,-0.5,-0.25,0.25,0.5,0.25}
}
},
pointable = false,
})