move poles to new submod
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babc61df54
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@ -1,6 +1,5 @@
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--[[
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StreetsMod: Poles and signs
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]]
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dofile(minetest.get_modpath(minetest.get_current_modname()) .. "/pole.lua")
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dofile(minetest.get_modpath(minetest.get_current_modname()) .. "/signs.lua")
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dofile(minetest.get_modpath(minetest.get_current_modname()) .. "/workshop.lua")
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1
streetspoles/depends.txt
Normal file
1
streetspoles/depends.txt
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@ -0,0 +1 @@
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streetsmod
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@ -1,6 +1,8 @@
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--[[
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StreetsMod: Poles and signs
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StreetsMod: Poles
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]]
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-- Simple pole
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minetest.register_node(":streets:pole_bottom",{
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description = streets.S("Pole"),
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tiles = {"streets_pole.png"},
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@ -68,3 +70,58 @@ minetest.register_craft({
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{"","default:steel_ingot",""}
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}
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})
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-- Big pole
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local rules_pole = {
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{x= 0, y= 0, z=-1},
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{x= 1, y= 0, z= 0},
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{x=-1, y= 0, z= 0},
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{x= 0, y= 0, z= 1},
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{x= 1, y= 1, z= 0},
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{x= 1, y=-1, z= 0},
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{x=-1, y= 1, z= 0},
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{x=-1, y=-1, z= 0},
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{x= 0, y= 1, z= 1},
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{x= 0, y=-1, z= 1},
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{x= 0, y= 1, z=-1},
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{x= 0, y=-1, z=-1},
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{x= 0, y=-1, z= 0},
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{x= 0, y= 1, z= 0}
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}
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minetest.register_node(":streets:bigpole", {
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description = "Pole",
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paramtype = "light",
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paramtype2 = "facedir",
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drawtype = "nodebox",
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tiles = {"streets_pole.png"},
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groups = {cracky = 1, level = 2, bigpole = 1},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.15, -0.5, -0.15, 0.15, 0.5, 0.15}
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}
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},
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on_place = minetest.rotate_node,
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digiline = {
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wire = {
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rules = rules_pole
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}
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}
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})
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minetest.register_node(":streets:bigpole_edge", {
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drop = "streets:bigpole",
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paramtype = "light",
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paramtype2 = "facedir",
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drawtype = "nodebox",
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tiles = {"streets_pole.png"},
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groups = {cracky = 1, level = 2, not_in_creative_inventory = 1, bigpole = 1},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.15,-0.5,-0.15,0.15,0.15,0.15},
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{-0.15,-0.15,-0.125,0.15,0.15,-0.5}
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}
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},
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})
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@ -2,8 +2,6 @@
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StreetsMod: inDev Trafficlights
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]]
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dofile(streets.modpath .. "/../trafficlight/pole.lua")
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streets.tlBox = {
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--[[ Thank you, rubenwardy, for your awesome NodeboxEditor! Not perfect, but still great! ]]
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{-0.1875,-0.5,0.5,0.1875,0.5,0.75}, --nodebox1
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@ -1,55 +0,0 @@
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--[[
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StreetsMod: inDev Trafficlights
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]]
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local rules_pole = {
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{x= 0, y= 0, z=-1},
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{x= 1, y= 0, z= 0},
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{x=-1, y= 0, z= 0},
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{x= 0, y= 0, z= 1},
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{x= 1, y= 1, z= 0},
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{x= 1, y=-1, z= 0},
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{x=-1, y= 1, z= 0},
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{x=-1, y=-1, z= 0},
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{x= 0, y= 1, z= 1},
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{x= 0, y=-1, z= 1},
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{x= 0, y= 1, z=-1},
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{x= 0, y=-1, z=-1},
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{x= 0, y=-1, z= 0},
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{x= 0, y= 1, z= 0}
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}
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minetest.register_node(":streets:bigpole", {
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description = "Pole",
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paramtype = "light",
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paramtype2 = "facedir",
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drawtype = "nodebox",
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tiles = {"streets_pole.png"},
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groups = {cracky = 1, level = 2, bigpole = 1},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.15, -0.5, -0.15, 0.15, 0.5, 0.15}
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}
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},
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on_place = minetest.rotate_node,
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digiline = {
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wire = {
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rules = rules_pole
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}
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}
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})
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minetest.register_node(":streets:bigpole_edge", {
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drop = "streets:bigpole",
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paramtype = "light",
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paramtype2 = "facedir",
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drawtype = "nodebox",
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tiles = {"streets_pole.png"},
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groups = {cracky = 1, level = 2, not_in_creative_inventory = 1, bigpole = 1},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.15,-0.5,-0.15,0.15,0.15,0.15},
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{-0.15,-0.15,-0.125,0.15,0.15,-0.5}
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}
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},
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})
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