start improving trafficlight
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423a073551
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BIN
streetsmod/textures/streets_trafficlight_template.png
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BIN
streetsmod/textures/streets_trafficlight_template.png
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@ -1,139 +1,28 @@
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--[[
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StreetsMod: inDev Trafficlights
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]]
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minetest.register_node(":streets:trafficlight_bottom",{
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description = S("Cheater"),
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drop = "",
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groups = {not_in_creative_inventory = 1},
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paramtype = "light",
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paramtype2 = "facedir",
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drawtype = "nodebox",
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sunlight_propagates = true,
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tiles = {"streets_pole.png"},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.15,-0.5,-0.15,0.15,0.25,0.15},
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{-0.1,0.25,-0.1,0.1,0.5,0.1}
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}
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},
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})
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minetest.register_node(":streets:trafficlight_middle",{
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description = S("Cheater!"),
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drop = "",
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groups = {cracky = 1, not_in_creative_inventory = 1},
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paramtype = "light",
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drawtype = "nodebox",
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sunlight_propagates = true,
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tiles = {"streets_pole.png"},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.1,-0.5,-0.1,0.1,0.5,0.1},
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}
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},
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pointable = false,
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})
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minetest.register_node(":streets:trafficlight_controller",{
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description = S("Trafficlight"),
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inventory_image = "streets_trafficlight_inv.png",
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tiles = {"streets_lampcontroller_top.png","streets_lampcontroller_bottom.png","streets_lampcontroller_sides.png"},
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groups = {cracky = 1},
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drawtype = "nodebox",
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paramtype = "light",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5,-0.5,-0.5,0.5,0.5,0.5},
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{-0.05,0.5,-0.05,0.05,1.6,0.05}
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5,-0.5,-0.5,0.5,0.5,0.5},
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{-0.3,1.5,-0.3,0.3,4.5,0.3}
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}
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},
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on_receive_fields = function(pos, formname, fields, sender)
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minetest.get_meta(pos):set_string("channel", fields.channel)
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end,
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after_place_node = function(pos,placer,itemstack)
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minetest.set_node({x = pos.x, y = pos.y - 2, z = pos.z},{name = "streets:trafficlight_controller"})
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minetest.set_node({x = pos.x, y = pos.y + 0, z = pos.z},{name = "streets:trafficlight_bottom"})
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minetest.set_node({x = pos.x, y = pos.y + 1, z = pos.z},{name = "streets:trafficlight_middle"})
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minetest.set_node({x = pos.x, y = pos.y + 2, z = pos.z},{name = "streets:trafficlight_top_off",param2 = minetest.dir_to_facedir(placer:get_look_dir())})
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local meta = minetest.get_meta({x = pos.x, y = pos.y - 2, z = pos.z})
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meta:set_string("channel","")
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meta:set_string("infotext","Off")
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meta:set_string("formspec","field[channel;Channel;${channel}]")
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end,
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after_dig_node = function(pos)
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minetest.remove_node({x = pos.x, y = pos.y + 2, z = pos.z})
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minetest.remove_node({x = pos.x, y = pos.y + 3, z = pos.z})
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minetest.remove_node({x = pos.x, y = pos.y + 4, z = pos.z})
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end,
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digiline = {
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receptor = {},
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effector = {
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action = function(pos,node,channel,msg)
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local setchannel = minetest.get_meta(pos):get_string("channel")
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if channel == setchannel then
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-- Set a meta entry for the trafficlight's state
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local meta = minetest.get_meta(pos)
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local state = meta:get_string("infotext")
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if msg == "green" or msg == "red" or msg == "warn" or msg == "off" then
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meta:set_string("infotext",msg)
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local facedir = minetest.get_node({x = pos.x, y = pos.y + 4, z = pos.z}).param2
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-- Modify <pos> to the top node of the trafficlight
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pos.y = pos.y + 4
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--
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if msg == "red" and state ~= "red" then
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minetest.set_node(pos,{name = "streets:trafficlight_top_yellow",param2=facedir})
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minetest.after(3,function(param)
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minetest.set_node(pos,{name = "streets:trafficlight_top_red",param2=facedir})
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end)
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end
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--
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if msg == "green" and state ~= "green" then
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minetest.set_node(pos,{name = "streets:trafficlight_top_redyellow",param2=facedir})
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minetest.after(3,function(param)
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minetest.set_node(pos,{name = "streets:trafficlight_top_green",param2=facedir})
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end)
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end
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--
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if msg == "off" and state ~= "off" then
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minetest.set_node(pos,{name = "streets:trafficlight_top_off",param2=facedir})
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end
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--
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if msg == "warn" and state ~= "warn" then
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minetest.set_node(pos,{name = "streets:trafficlight_top_warn",param2=facedir})
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end
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end
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end
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end
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}
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}
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})
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minetest.register_node(":streets:trafficlight_top_off",{
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description = S("U cheater U"),
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drop = "",
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groups = {cracky = 1, not_in_creative_inventory = 1},
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description = S("Trafficlight"),
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drawtype="nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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drawtype = "nodebox",
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tiles = {"streets_tl_bg.png","streets_tl_bg.png","streets_tl_bg.png","streets_tl_bg.png","streets_tl_bg.png","streets_tl_off.png"},
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groups = {cracky = 1},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.25,-0.5,-0.25,0.25,0.5,0.25}
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{-0.1875,-0.5,0.5,0.1875,0.5,0.75}, --nodebox1
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{-0.05,0.375,0.32,0.05,0.429368,0.51}, --nodebox2
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{-0.05,0.0625,0.32,0.05,0.125,0.51}, --nodebox3
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{-0.05,-0.25,0.32,0.05,-0.1875,0.51}, --nodebox4
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{0.05,0.32,0.32,0.1,0.38,0.5}, --nodebox5
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{-0.1,0.32,0.32,-0.05,0.38,0.5}, --nodebox6
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{0.05,0.001,0.32,0.1,0.06,0.5}, --nodebox7
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{-0.1,0.001,0.32,-0.05,0.06,0.5}, --nodebox8
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{0.05,-0.31,0.32,0.1,-0.25,0.5}, --nodebox9
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{-0.1,-0.31,0.32,-0.05,-0.25,0.5}, --nodebox10
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}
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},
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pointable = false,
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tiles = {"streets_tl_bg.png","streets_tl_bg.png","streets_tl_bg.png","streets_tl_bg.png","streets_tl_bg.png","streets_trafficlight_template.png"},
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})
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minetest.register_node(":streets:trafficlight_top_red",{
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