advtrains/advtrains/lzb.lua

205 lines
5.9 KiB
Lua

-- lzb.lua
-- Enforced and/or automatic train override control, providing the on_train_approach callback
--[[
Documentation of train.lzb table
train.lzb = {
trav = Current index that the traverser has advanced so far
oncoming = table containing oncoming signals, in order of appearance on the path
{
pos = position of the point
idx = where this is on the path
spd = speed allowed to pass
fun = function(pos, id, train, index, speed, lzbdata)
-- Function that determines what to do on the train in the moment it drives over that point.
}
}
each step, for every item in "oncoming", we need to determine the location to start braking (+ some safety margin)
and, if we passed this point for at least one of the items, initiate brake.
When speed has dropped below, say 3, decrease the margin to zero, so that trains actually stop at the signal IP.
The spd variable and travsht need to be updated on every aspect change. it's probably best to reset everything when any aspect changes
]]
local params = {
BRAKE_SPACE = 10,
AWARE_ZONE = 50,
ADD_STAND = 2.5,
ADD_SLOW = 1.5,
ADD_FAST = 7,
ZONE_ROLL = 2,
ZONE_HOLD = 5, -- added on top of ZONE_ROLL
ZONE_VSLOW = 3, -- When speed is <2, still allow accelerating
DST_FACTOR = 1.5,
SHUNT_SPEED_MAX = advtrains.SHUNT_SPEED_MAX,
}
function advtrains.set_lzb_param(par, val)
if params[par] and tonumber(val) then
params[par] = tonumber(val)
else
error("Inexistant param or not a number")
end
end
local function look_ahead(id, train)
local acc = advtrains.get_acceleration(train, 1)
local vel = train.velocity
local brakedst = ( -(vel*vel) / (2*acc) ) * params.DST_FACTOR
local brake_i = advtrains.path_get_index_by_offset(train, train.index, brakedst + params.BRAKE_SPACE)
--local aware_i = advtrains.path_get_index_by_offset(train, brake_i, AWARE_ZONE)
local lzb = train.lzb
local trav = lzb.trav
--train.debug = lspd
while trav <= brake_i do
trav = trav + 1
local pos = advtrains.path_get(train, trav)
-- check offtrack
if trav > train.path_trk_f then
table.insert(lzb.oncoming, {
pos = pos,
idx = trav-1,
spd = 0,
})
else
-- run callbacks
-- Note: those callbacks are defined in trainlogic.lua for consistency with the other node callbacks
advtrains.tnc_call_approach_callback(pos, id, train, trav, lzb.data)
end
end
lzb.trav = trav
end
--[[ Distance needed to accelerate for t (time) starting from v0 with acc. a:
at²
s = v0 * t + ---
2
]]
function advtrains.lzb_get_limit_zone(train, lzb, lever, vel)
local lvr = lever or train.lever
local v0 = vel or train.velocity
local v1 = lzb.spd
local s = (v1*v1-v0*v0)/2/advtrains.get_acceleration(train, 1)
if v0 > 3 then s = s + params.ADD_FAST
elseif v0 <= 0 then s = s + params.ADD_STAND
else s = s + params.ADD_SLOW
end
if v0 >= params.ZONE_VSLOW then
if lvr >= 2 then s = s + params.ZONE_HOLD end
if lvr >= 3 then s = s + params.ZONE_ROLL end
end
return advtrains.path_get_index_by_offset(train, lzb.idx, -s)
end
function advtrains.lzb_get_limit_by_entry(train, lzb, dtime)
if type(lzb)~="table" then return nil end
local getacc = advtrains.get_acceleration
local v0 = train.velocity
local v1 = lzb.spd
local t = dtime or 0.2
local i = advtrains.lzb_get_limit_zone(train, lzb, 4, v0 + getacc(train,4)*t)
if train.index + v0*t + getacc(train,4)*t*t/2 <= i then return 4 end
i = advtrains.lzb_get_limit_zone(train, lzb, 3, v0)
if train.index + v0*t <= i then return 3 end
i = advtrains.path_get_index_by_offset(train, i, -params.ZONE_HOLD)
if train.index + v0*t + getacc(train,2)*t*t/2 <= i then return 2 end
i = advtrains.path_get_index_by_offset(train, i, -params.ZONE_ROLL)
if train.index + v0*t + getacc(train,1)*t*t/2 <= i then return 1 end
return 0
end
-- Get next LZB restriction with the lowest speed restriction
-- The return values include the LZB entry and the speed limit
function advtrains.lzb_get_next(train,dtime)
-- if lever == 4 then return nil end
local lzb = train.lzb
local i = 1
local ret, retlimit
--local a = advtrains.get_acceleration(train, 3) -- Acceleration
local v0 = train.velocity
while i <= #lzb.oncoming do
if lzb.oncoming[i].idx < train.index then
-- The entry is no longer valid and should be removed
local ent = lzb.oncoming[i]
if ent.fun then
ent.fun(ent.pos, id, train, ent.idx, ent.spd, lzb.data)
end
-- This should (hopefully) be faster than table.remove(lzb.oncoming, i)
if i == #lzb.oncoming then
lzb.oncoming[i] = nil
else
lzb.oncoming[i] = lzb.oncoming[#lzb.oncoming]
lzb.oncoming[#lzb.oncoming] = nil
end
else
-- Check for the speed requirement from this LZB entry instead of putting it into another loop
local it = lzb.oncoming[i]
local v1 = it.spd
if v1 and v1 <= 0 then
if not ret then ret = it
else
local curlimit = advtrains.lzb_get_limit_by_entry(train, it, dtime)
if retlimit and retlimit > curlimit then ret = it
elseif retlimit == curlimit and it.idx < ret.idx then ret = it
end
end
retlimit = advtrains.lzb_get_limit_by_entry(train, ret, dtime)
end
i = i + 1
end
end
return ret, retlimit
end
local function invalidate(train)
train.lzb = {
trav = atfloor(train.index),
data = {},
oncoming = {},
}
end
function advtrains.lzb_invalidate(train)
invalidate(train)
end
-- Add LZB control point
-- udata: User-defined additional data
function advtrains.lzb_add_checkpoint(train, index, speed, callback, udata)
local lzb = train.lzb
local pos = advtrains.path_get(train, index)
table.insert(lzb.oncoming, {
pos = pos,
idx = index,
spd = speed,
fun = callback,
udata = udata,
})
end
advtrains.te_register_on_new_path(function(id, train)
invalidate(train)
look_ahead(id, train)
end)
advtrains.te_register_on_update(function(id, train)
if not train.path or not train.lzb then
atprint("LZB run: no path on train, skip step")
return
end
look_ahead(id, train)
end, true)