Improved quadratic function solver; added wrapper for math.sqrt()

h137
ywang 2019-12-07 16:48:19 +01:00
parent a86677b42f
commit ad0713547c
3 changed files with 14 additions and 5 deletions

View File

@ -398,13 +398,22 @@ function advtrains.decode_pos(pts)
return vector.new(dec(strx), dec(stry), dec(strz))
end
-- Solve quadratic equations (i.e. a*x^2 + b*x + c = 0)
function advtrains.solve_quadratic_equation(a, b, c)
if not (a and b and c) then return nil end
if a == 0 then return {-c/b, -c/b} end -- avoid division by zero
local delta = (b*b - 4*a*c)
if delta < 0 then return nil end
if delta < 0 then return {-b/2/a,-b/2/a} end -- ignore imaginary part
return {((-b+math.sqrt(delta))/2/a),((-b-math.sqrt(delta))/2/a)}
end
-- safe square root
-- Negative return values indicate imaginary numbers.
function advtrains.safesqrt(a)
if a >= 0 then return math.sqrt(a) end
return 0 - math.sqrt(-a)
end
--[[ Benchmarking code
local tdt = {}
local tlt = {}

View File

@ -94,7 +94,7 @@ LZB point itself, and not related to the emergency brake.
]]
function advtrains.lzb_map_entry(train, lzb)
local ret = {[0]={},[1]={},[2]={},[3]={}}
if (not train) or (not lzb) then return ret end
if not (train and lzb) then return ret end
local ti = train.index
local v0 = train.velocity
local v1 = lzb.spd
@ -168,7 +168,7 @@ function advtrains.lzb_get_limit_by_entry(train, lzb)
local s = train.index - lzbmap[ret.lever].i
local a = advtrains.get_acceleration(train, ret.lever)
local v0 = lzbmap[ret.lever].v
ret.velocity = math.sqrt(2*a*s - v0*v0)
ret.velocity = math.abs(advtrains.safesqrt(2*a*s - v0*v0))
end
if ret.velocity < train.velocity -1 then ret.lever = ret.lever - 1 end
return ret

View File

@ -434,7 +434,7 @@ function advtrains.train_step_b(id, train, dtime)
else s = (v1*v1 - v0*v0)/2/a
end
train.ctrl.lzb = nil
if lzblimit.velocity and lzblimit.velocity < train.velocity then
if lzblimit.velocity and lzblimit.lever < train.lever then
tmp_lever = lzblimit.lever
while (lzbmap[tmp_lever].t > dtime) do
tmp_lever = tmp_lever - 1
@ -457,7 +457,7 @@ function advtrains.train_step_b(id, train, dtime)
a = (v1 - train.velocity)/dtime
--- 4b. Move train and update train properties ---
local pdist = train.path_dist[math.floor(train.index)] or 1
local distance = s / pdist
local distance = pdist == 0 and s or s / pdist
train.lever = tmp_lever
train.velocity = v1
train.acceleration = a