parent
5dca155333
commit
24b0639c5f
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@ -30,7 +30,7 @@ function atc.send_command(pos, par_tid)
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local pts=minetest.pos_to_string(pos)
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if atc.controllers[pts] then
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--atprint("Called send_command at "..pts)
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local train_id = par_tid or advtrains.detector.get(pos) -- TODO: succesively replace those detector calls!
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local train_id = par_tid or advtrains.get_train_at_pos(pos)
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if train_id then
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if advtrains.trains[train_id] then
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--atprint("send_command inside if: "..sid(train_id))
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@ -131,7 +131,7 @@ advtrains.atc_function = function(def, preset, suffix, rotation)
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local pts=minetest.pos_to_string(pos)
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local _, conns=advtrains.get_rail_info_at(pos, advtrains.all_tracktypes)
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atc.controllers[pts]={command=fields.command}
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if advtrains.detector.get(pos) then
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if #advtrains.occ.get_trains_at(pos) > 0 then
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atc.send_command(pos)
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end
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end
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@ -44,19 +44,19 @@ minetest.register_entity("advtrains:discouple", {
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end,
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on_step=function(self, dtime)
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return advtrains.pcall(function()
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local t=os.clock()
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if not self.wagon then
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self.object:remove()
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atprint("Discouple: no wagon, destroying")
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return
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end
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--getyaw seems to be a reliable method to check if an object is loaded...if it returns nil, it is not.
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if not self.wagon.object:getyaw() then
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atprint("Discouple: wagon no longer loaded, destroying")
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self.object:remove()
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return
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end
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atprintbm("discouple_step", t)
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if not self.wagon:train() and self.wagon:train().velocity > 0 then
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self.object:remove()
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return
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end
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end)
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end,
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})
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@ -102,13 +102,13 @@ minetest.register_entity("advtrains:couple", {
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advtrains.train_ensure_init(self.train_id_2, train2)
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local id1, id2=self.train_id_1, self.train_id_2
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local bp1, bp2 = self.t1_is_backpos, self.t2_is_backpos
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if not bp1 then
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local bp1, bp2 = self.t1_is_front, self.t2_is_front
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if bp1 then
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if train1.couple_lock_front then
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lockmarker(self.object)
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return
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end
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if not bp2 then
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if bp2 then
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if train2.couple_lock_front then
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lockmarker(self.object)
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return
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@ -127,7 +127,7 @@ minetest.register_entity("advtrains:couple", {
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lockmarker(self.object)
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return
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end
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if not bp2 then
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if bp2 then
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if train2.couple_lock_front then
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lockmarker(self.object)
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return
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@ -174,13 +174,13 @@ minetest.register_entity("advtrains:couple", {
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if not self.position_set then
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local tp1
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if not self.train1_is_backpos then
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if self.t1_is_front then
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tp1=advtrains.path_get_interpolated(train1, train1.index)
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else
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tp1=advtrains.path_get_interpolated(train1, train1.end_index)
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end
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local tp2
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if not self.train2_is_backpos then
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if self.t2_is_front then
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tp2=advtrains.path_get_interpolated(train2, train2.index)
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else
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tp2=advtrains.path_get_interpolated(train2, train2.end_index)
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@ -56,7 +56,7 @@ Whenever a path gets invalidated or path items are deleted, their index counterp
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When a train needs to know whether a position is blocked by another train, it will (and is permitted to)
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query the train.index and train.end_index and compare them to the blocked position's index.
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Callback system for 3rd-party path checkers: TODO
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Callback system for 3rd-party path checkers:
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advtrains.te_register_on_new_path(func(id, train))
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-- Called when a train's path is re-initalized, either when it was invalidated
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-- or the saves were just loaded
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@ -72,6 +72,12 @@ advtrains.te_register_on_update(func(id, train))
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-- It is ensured that on_new_path callbacks are executed prior to these callbacks whenever
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-- an invalidation or a reload occured.
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advtrains.te_register_on_create(func(id, train))
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-- Called right after a train is created, right after the initial new_path callback
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advtrains.te_register_on_remove(func(id, train))
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-- Called right before a train is deleted
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All callbacks are allowed to save certain values inside the train table, but they must ensure that
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those are reinitialized in the on_new_path callback. The on_new_path callback must explicitly
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set ALL OF those values to nil or to a new updated value, and must not rely on their existence.
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@ -162,11 +168,13 @@ function o.check_collision(pos, train_id)
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if not t then return end
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local i = 1
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while t[i] do
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if t[i]~=train_id then
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local ti = t[i]
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if ti~=train_id then
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local idx = t[i+1]
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local train = advtrains.trains[train_id]
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advtrains.train_ensure_init(train_id, train)
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local train = advtrains.trains[ti]
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atdebug("checking train",t[i],"index",idx,"<>",train.index,train.end_index)
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if idx >= train.end_index and idx <= train.index then
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atdebug("collides.")
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return true
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end
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end
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@ -183,19 +191,39 @@ function o.get_occupations(train, index)
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local ppos, ontrack = advtrains.path_get(train, index)
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if not ontrack then
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atdebug("Train",train.id,"get_occupations requested off-track",index)
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return {}, pos
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return {}, ppos
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end
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local pos = advtrains.round_vector_floor_y(ppos)
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local t = occget(pos)
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if not t then return {} end
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local r = {}
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local i = 1
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local train_id = train.id
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while t[i] do
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if t[i]~=train_id then
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r[train_id] = t[i+1]
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r[t[i]] = t[i+1]
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end
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i = i + 2
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end
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return r, pos
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end
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-- Gets a mapping of train id's to indexes of trains that stand or drive over
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-- returns (table with train_id->index), position
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function o.get_trains_at(ppos)
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local pos = advtrains.round_vector_floor_y(ppos)
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local t = occget(pos)
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if not t then return {} end
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local r = {}
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local i = 1
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while t[i] do
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local train = advtrains.trains[t[i]]
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local idx = t[i+1]
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if train.end_index - 0.5 <= idx and idx <= train.index + 0.5 then
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r[t[i]] = idx
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end
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i = i + 2
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end
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return r
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end
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advtrains.occ = o
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@ -137,7 +137,7 @@ function advtrains.path_setrestore(train, invert)
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idx = train.end_index
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end
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local pos, connid, frac = advtrains.path_getrestore(train, idx, invert)
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local pos, connid, frac = advtrains.path_getrestore(train, idx, invert, true)
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train.last_pos = pos
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train.last_connid = connid
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@ -145,23 +145,25 @@ function advtrains.path_setrestore(train, invert)
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end
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-- Get restore position, connid and frac (in this order) for a train that will originate at the passed index
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-- If invert is set, it will return path_cp and multiply frac by -1, in order to reverse the train there.
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function advtrains.path_getrestore(train, index, invert)
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local idx = train.index
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function advtrains.path_getrestore(train, index, invert, tmp)
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local idx = index
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local cns = train.path_cn
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if invert then
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idx = train.end_index
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cns = train.path_cp
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end
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fli = atfloor(train.index)
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fli = atfloor(index)
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advtrains.path_get(train, fli)
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if fli > train.path_trk_f then
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fli = train.path_trk_f
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end
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if fli < train.path_trk_b then
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fli = train.path_trk_b
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end
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if not tmp then
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atdebug ("getrestore ",atround(train.index),"calc",atround(index),fli)
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end
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return advtrains.path_get(train, fli),
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cns[fli],
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(idx - fli) * (invert and -1 or 1)
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@ -359,7 +361,7 @@ function advtrains.path_clear_unused(train)
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train.path_cp[i] = nil
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train.path_cn[i] = nil
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train.path_dir[i+1] = nil
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train.path_ext_b = i - 1
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train.path_ext_f = i - 1
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end
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train.path_req_f = math.ceil(train.index)
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@ -389,100 +389,6 @@ function advtrains.get_track_connections(name, param2)
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return advtrains.rotate_conn_by(nodedef.at_conns, noderot*AT_CMAX/4), (nodedef.at_rail_y or 0), tracktype
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end
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--detector code
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--holds a table with nodes on which trains are on.
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advtrains.detector = {}
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advtrains.detector.on_node = {}
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--Returns true when position is occupied by a train other than train_id, false when occupied by the same train as train_id and nil in case there's no train at all
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function advtrains.detector.occupied(pos, train_id)
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local ppos=advtrains.round_vector_floor_y(pos)
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local pts=minetest.pos_to_string(ppos)
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local s=advtrains.detector.on_node[pts]
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if not s then return nil end
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if s==train_id then return false end
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--in case s is a table, it's always occupied by another train
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return true
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end
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-- If given a train id as second argument, this is considered as 'not there'.
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-- Returns the train id of (one of, nondeterministic) the trains at this position
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function advtrains.detector.get(pos, train_id)
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local ppos=advtrains.round_vector_floor_y(pos)
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local pts=minetest.pos_to_string(ppos)
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local s=advtrains.detector.on_node[pts]
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if not s then return nil end
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if type(s)=="table" then
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for _,t in ipairs(s) do
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if t~=train_id then return t end
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end
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return nil
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end
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return s
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end
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function advtrains.detector.enter_node(pos, train_id)
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advtrains.detector.stay_node(pos, train_id)
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local ppos=advtrains.round_vector_floor_y(pos)
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advtrains.detector.call_enter_callback(ppos, train_id)
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end
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function advtrains.detector.leave_node(pos, train_id)
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local ppos=advtrains.round_vector_floor_y(pos)
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local pts=minetest.pos_to_string(ppos)
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local s=advtrains.detector.on_node[pts]
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if type(s)=="table" then
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local i
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for j,t in ipairs(s) do
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if t==train_id then i=j end
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end
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if not i then return end
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s=table.remove(s,i)
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if #s==0 then
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s=nil
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elseif #s==1 then
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s=s[1]
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end
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advtrains.detector.on_node[pts]=s
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else
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advtrains.detector.on_node[pts]=nil
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end
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advtrains.detector.call_leave_callback(ppos, train_id)
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end
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function advtrains.detector.stay_node(pos, train_id)
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local ppos=advtrains.round_vector_floor_y(pos)
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local pts=minetest.pos_to_string(ppos)
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local s=advtrains.detector.on_node[pts]
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if not s then
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advtrains.detector.on_node[pts]=train_id
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elseif type(s)=="string" then
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advtrains.detector.on_node[pts]={s, train_id}
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elseif type(s)=="table" then
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advtrains.detector.on_node[pts]=table.insert(s, train_id)
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end
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end
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function advtrains.detector.call_enter_callback(pos, train_id)
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--atprint("instructed to call enter calback")
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local node = advtrains.ndb.get_node(pos) --this spares the check if node is nil, it has a name in any case
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local mregnode=minetest.registered_nodes[node.name]
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if mregnode and mregnode.advtrains and mregnode.advtrains.on_train_enter then
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mregnode.advtrains.on_train_enter(pos, train_id)
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end
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end
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function advtrains.detector.call_leave_callback(pos, train_id)
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--atprint("instructed to call leave calback")
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local node = advtrains.ndb.get_node(pos) --this spares the check if node is nil, it has a name in any case
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local mregnode=minetest.registered_nodes[node.name]
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if mregnode and mregnode.advtrains and mregnode.advtrains.on_train_leave then
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mregnode.advtrains.on_train_leave(pos, train_id)
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end
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end
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-- slope placer. Defined in register_tracks.
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--crafted with rail and gravel
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local sl={}
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@ -176,29 +176,24 @@ end
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-- Occupation Callback system
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-- see occupation.lua
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local callbacks_new_path = {}
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local callbacks_update = {}
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function advtrains.te_register_on_new_path(func)
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assertt(func, "function")
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table.insert(callbacks_new_path, func)
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end
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function advtrains.te_register_on_update(func)
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assertt(func, "function")
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table.insert(callbacks_update, func)
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end
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local function run_callbacks_new_path(id, train)
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for _,f in ipairs(callbacks_new_path) do
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f(id, train)
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end
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end
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local function run_callbacks_update(id, train)
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for _,f in ipairs(callbacks_new_path) do
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f(id, train)
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local function mkcallback(name)
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local callt = {}
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advtrains["te_register_on_"..name] = function(func)
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assertt(func, "function")
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table.insert(callt, func)
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end
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return callt, function(id, train)
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for _,f in ipairs(callt) do
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f(id, train)
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end
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end
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end
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local callbacks_new_path, run_callbacks_new_path = mkcallback("new_path")
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local callbacks_update, run_callbacks_update = mkcallback("update")
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local callbacks_create, run_callbacks_create = mkcallback("create")
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local callbacks_remove, run_callbacks_remove = mkcallback("remove")
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-- train_ensure_init: responsible for creating a state that we can work on, after one of the following events has happened:
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-- - the train's path got cleared
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@ -385,7 +380,7 @@ function advtrains.train_step_b(id, train, dtime)
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--- 4. move train ---
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train.index=train.index and train.index+((train.velocity/(train.path_dist[math.floor(train.index)] or 1))*dtime) or 0
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recalc_end_index()
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recalc_end_index(train)
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end
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@ -420,22 +415,21 @@ if train.no_step or train.wait_for_path then return end
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if train_moves then
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local collpos
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local collided = false
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local coll_grace=1
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local collindex = advtrains.path_get_index_by_offset(train, train.index, coll_grace)
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collpos = advtrains.path_get(train, atround(collindex))
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local collindex = advtrains.path_get_index_by_offset(train, train.index, -coll_grace)
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local collpos = advtrains.path_get(train, atround(collindex))
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if collpos then
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local rcollpos=advtrains.round_vector_floor_y(collpos)
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for x=-train.extent_h,train.extent_h do
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for z=-train.extent_h,train.extent_h do
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local testpos=vector.add(rcollpos, {x=x, y=0, z=z})
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--- 8a Check collision ---
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if advtrains.occ.check_collision(testpos, id) then
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if not collided and advtrains.occ.check_collision(testpos, id) then
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--collides
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--advtrains.collide_and_spawn_couple(id, testpos, advtrains.detector.get(testpos, id), train.movedir==-1)
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train.velocity = 0
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train.tarvelocity = 0
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atwarn("Train",id,"collided!")
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collided = true
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end
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--- 8b damage players ---
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if not minetest.settings:get_bool("creative_mode") then
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@ -499,7 +493,9 @@ advtrains.te_register_on_new_path(function(id, train)
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old_index = atround(train.index),
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old_end_index = atround(train.end_index),
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}
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atdebug(id,"tnc init",train.index,train.end_index)
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end)
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advtrains.te_register_on_update(function(id, train)
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local new_index = atround(train.index)
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local new_end_index = atround(train.end_index)
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@ -507,14 +503,38 @@ advtrains.te_register_on_update(function(id, train)
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local old_end_index = train.tnc.old_end_index
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while old_index < new_index do
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old_index = old_index + 1
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local pos = advtrains.round_vector_floor_y(advtrains.path_get(old_index))
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local pos = advtrains.round_vector_floor_y(advtrains.path_get(train,old_index))
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tnc_call_enter_callback(pos, id)
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||||
end
|
||||
while old_end_index > new_end_index do
|
||||
local pos = advtrains.round_vector_floor_y(advtrains.path_get(old_end_index))
|
||||
while old_end_index < new_end_index do
|
||||
local pos = advtrains.round_vector_floor_y(advtrains.path_get(train,old_end_index))
|
||||
tnc_call_leave_callback(pos, id)
|
||||
old_end_index = old_end_index - 1
|
||||
old_end_index = old_end_index + 1
|
||||
end
|
||||
train.tnc.old_index = new_index
|
||||
train.tnc.old_end_index = new_end_index
|
||||
end)
|
||||
|
||||
advtrains.te_register_on_create(function(id, train)
|
||||
local index = atround(train.index)
|
||||
local end_index = atround(train.end_index)
|
||||
while end_index <= index do
|
||||
local pos = advtrains.round_vector_floor_y(advtrains.path_get(train,end_index))
|
||||
tnc_call_enter_callback(pos, id)
|
||||
end_index = end_index + 1
|
||||
end
|
||||
atdebug(id,"tnc create",train.index,train.end_index)
|
||||
end)
|
||||
|
||||
advtrains.te_register_on_remove(function(id, train)
|
||||
local index = atround(train.index)
|
||||
local end_index = atround(train.end_index)
|
||||
while end_index <= index do
|
||||
local pos = advtrains.round_vector_floor_y(advtrains.path_get(train,end_index))
|
||||
tnc_call_leave_callback(pos, id)
|
||||
end_index = end_index + 1
|
||||
end
|
||||
atdebug(id,"tnc remove",train.index,train.end_index)
|
||||
end)
|
||||
|
||||
-- Calculates the indices where the window borders of the occupation windows are.
|
||||
|
@ -572,9 +592,10 @@ function advtrains.create_new_train_at(pos, connid, ioff, trainparts)
|
|||
advtrains.trains[new_id] = t
|
||||
atdebug("Created new train:",t)
|
||||
|
||||
|
||||
advtrains.train_ensure_init(new_id, advtrains.trains[new_id])
|
||||
|
||||
run_callbacks_create(new_id, advtrains.trains[new_id])
|
||||
|
||||
return new_id
|
||||
end
|
||||
|
||||
|
@ -583,9 +604,13 @@ function advtrains.remove_train(id)
|
|||
|
||||
advtrains.train_ensure_init(id, train)
|
||||
|
||||
run_callbacks_remove(id, train)
|
||||
|
||||
advtrains.path_invalidate(train)
|
||||
advtrains.couple_invalidate(train)
|
||||
|
||||
local tp = train.trainparts
|
||||
atdebug("Removing train",id,"leftover trainparts:",tp)
|
||||
|
||||
advtrains.trains[id] = nil
|
||||
|
||||
|
@ -661,6 +686,8 @@ function advtrains.update_trainpart_properties(train_id, invert_flipstate)
|
|||
train.locomotives_in_train = count_l
|
||||
end
|
||||
|
||||
|
||||
local ablkrng = minetest.settings:get("active_block_range")*16
|
||||
-- This function checks whether entities need to be spawned for certain wagons, and spawns them.
|
||||
function advtrains.spawn_wagons(train_id)
|
||||
local train = advtrains.trains[train_id]
|
||||
|
@ -668,12 +695,23 @@ function advtrains.spawn_wagons(train_id)
|
|||
for i, w_id in ipairs(train.trainparts) do
|
||||
local data = advtrains.wagons[w_id]
|
||||
if data then
|
||||
if data.train_id ~= train_id then
|
||||
atwarn("Train",train_id,"Wagon #",1,": Saved train ID",data.train_id,"did not match!")
|
||||
data.train_id = train_id
|
||||
end
|
||||
if not data.object or not data.object:getyaw() then
|
||||
-- eventually need to spawn new object. check if position is loaded.
|
||||
local index = advtrains.path_get_index_by_offset(train, train.index, -data.pos_in_train)
|
||||
local pos = advtrains.path_get(train, atfloor(index))
|
||||
|
||||
if minetest.get_node_or_nil(pos) then
|
||||
local spawn = false
|
||||
for _,p in pairs(minetest.get_connected_players()) do
|
||||
if vector.distance(p:get_pos(),pos)<=ablkrng then
|
||||
spawn = true
|
||||
end
|
||||
end
|
||||
|
||||
if spawn then
|
||||
local wt = advtrains.get_wagon_prototype(data)
|
||||
local wagon = minetest.add_entity(pos, wt):get_luaentity()
|
||||
wagon:set_id(w_id)
|
||||
|
@ -693,16 +731,15 @@ function advtrains.split_train_at_wagon(wagon_id)
|
|||
|
||||
advtrains.train_ensure_init(old_id, train)
|
||||
|
||||
local index=advtrains.path_get_index_by_offset(train, train.index, -(data.pos_in_train + wagon.wagon_span))
|
||||
local index=advtrains.path_get_index_by_offset(train, train.index, - data.pos_in_train + wagon.wagon_span)
|
||||
|
||||
-- find new initial path position for this train
|
||||
local pos, connid, frac = advtrains.path_getrestore(train, index)
|
||||
|
||||
|
||||
-- build trainparts table, passing it directly to the train constructor
|
||||
local tp = {}
|
||||
for k,v in ipairs(train.trainparts) do
|
||||
if k>=wagon.pos_in_trainparts then
|
||||
if k >= data.pos_in_trainparts then
|
||||
table.insert(tp, v)
|
||||
train.trainparts[k]=nil
|
||||
end
|
||||
|
@ -728,7 +765,7 @@ function advtrains.split_train_at_wagon(wagon_id)
|
|||
end
|
||||
|
||||
-- coupling
|
||||
local CPL_CHK_DST = 1
|
||||
local CPL_CHK_DST = -1
|
||||
local CPL_ZONE = 2
|
||||
|
||||
-- train.couple_* contain references to ObjectRefs of couple objects, which contain all relevant information
|
||||
|
@ -739,11 +776,24 @@ local function createcouple(pos, train1, t1_is_front, train2, t2_is_front)
|
|||
local le=obj:get_luaentity()
|
||||
le.train_id_1=train1.id
|
||||
le.train_id_2=train2.id
|
||||
le.train1_is_backpos=not t1_is_front
|
||||
le.train2_is_backpos=not t2_is_front
|
||||
le.t1_is_front=t1_is_front
|
||||
le.t2_is_front=t2_is_front
|
||||
atdebug("created couple between",train1.id,t1_is_front,train2.id,t2_is_front)
|
||||
if t1_is_front then
|
||||
train1.cpl_front = obj
|
||||
else
|
||||
train1.cpl_back = obj
|
||||
end
|
||||
if t2_is_front then
|
||||
train2.cpl_front = obj
|
||||
else
|
||||
train2.cpl_back = obj
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function advtrains.train_check_couples(train)
|
||||
atdebug("rechecking couples")
|
||||
if train.cpl_front then
|
||||
if not train.cpl_front:getyaw() then
|
||||
-- objectref is no longer valid. reset.
|
||||
|
@ -756,6 +806,7 @@ function advtrains.train_check_couples(train)
|
|||
for tid, idx in pairs(front_trains) do
|
||||
local other_train = advtrains.trains[tid]
|
||||
advtrains.train_ensure_init(tid, other_train)
|
||||
atdebug(train.id,"front: ",idx,"on",tid,atround(other_train.index),atround(other_train.end_index))
|
||||
if other_train.velocity == 0 then
|
||||
if idx>=other_train.index and idx<=other_train.index + CPL_ZONE then
|
||||
createcouple(pos, train, true, other_train, true)
|
||||
|
@ -794,7 +845,17 @@ function advtrains.train_check_couples(train)
|
|||
end
|
||||
end
|
||||
|
||||
|
||||
function advtrains.couple_invalidate(train)
|
||||
if train.cpl_back then
|
||||
train.cpl_back:remove()
|
||||
train.cpl_back = nil
|
||||
end
|
||||
if train.cpl_front then
|
||||
train.cpl_front:remove()
|
||||
train.cpl_front = nil
|
||||
end
|
||||
train.was_standing = nil
|
||||
end
|
||||
|
||||
-- relevant code for this comment is in couple.lua
|
||||
|
||||
|
@ -833,6 +894,9 @@ function advtrains.do_connect_trains(first_id, second_id)
|
|||
first.velocity=0
|
||||
first.tarvelocity=0
|
||||
first.couple_lck_back=tmp_cpl_lck
|
||||
|
||||
advtrains.update_trainpart_properties(first_id)
|
||||
advtrains.couple_invalidate(first)
|
||||
return true
|
||||
end
|
||||
|
||||
|
@ -845,8 +909,12 @@ function advtrains.invert_train(train_id)
|
|||
|
||||
-- rotate some other stuff
|
||||
train.couple_lck_back, train.couple_lck_front = train.couple_lck_front, train.couple_lck_back
|
||||
if train.door_open then
|
||||
train.door_open = - train.door_open
|
||||
end
|
||||
|
||||
advtrains.path_invalidate(train)
|
||||
advtrains.couple_invalidate(train)
|
||||
|
||||
local old_trainparts=train.trainparts
|
||||
train.trainparts={}
|
||||
|
@ -857,7 +925,7 @@ function advtrains.invert_train(train_id)
|
|||
end
|
||||
|
||||
function advtrains.get_train_at_pos(pos)
|
||||
return advtrains.detector.get(pos)
|
||||
return advtrains.occ.get_trains_at(pos)[1]
|
||||
end
|
||||
|
||||
function advtrains.invalidate_all_paths(pos)
|
||||
|
@ -883,6 +951,7 @@ function advtrains.invalidate_path(id)
|
|||
local v=advtrains.trains[id]
|
||||
if not v then return end
|
||||
advtrains.path_invalidate(v)
|
||||
advtrains.couple_invalidate(v)
|
||||
v.dirty = true
|
||||
end
|
||||
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
advtrains.wagons = {}
|
||||
advtrains.wagon_prototypes = {}
|
||||
|
||||
-- TODO: That yaw thing is still not fixed. seems like minetest itself obeys the counterclockwise system...
|
||||
|
||||
--
|
||||
function advtrains.create_wagon(wtype, owner)
|
||||
|
@ -107,14 +108,18 @@ function wagon:ensure_init()
|
|||
-- Train not being set just means that this will happen as soon as the train calls update_trainpart_properties.
|
||||
if self.initialized and self.id then
|
||||
local data = advtrains.wagons[self.id]
|
||||
if data.train_id then
|
||||
if data and data.train_id and self:train() then
|
||||
if self.noninitticks then self.noninitticks=nil end
|
||||
return true
|
||||
end
|
||||
end
|
||||
if not self.noninitticks then self.noninitticks=0 end
|
||||
if not self.noninitticks then
|
||||
atwarn("wagon",self.id,"uninitialized init=",self.initialized)
|
||||
self.noninitticks=0
|
||||
end
|
||||
self.noninitticks=self.noninitticks+1
|
||||
if self.noninitticks>20 then
|
||||
atwarn("wagon",self.id,"uninitialized, removing")
|
||||
self:destroy()
|
||||
else
|
||||
self.object:setvelocity({x=0,y=0,z=0})
|
||||
|
@ -174,6 +179,10 @@ function wagon:destroy()
|
|||
-- not when a driver is inside
|
||||
if self.id then
|
||||
local data = advtrains.wagons[self.id]
|
||||
if not data then
|
||||
atwarn("wagon:destroy(): data is not set!")
|
||||
return
|
||||
end
|
||||
|
||||
if self.custom_on_destroy then
|
||||
self.custom_on_destroy(self)
|
||||
|
@ -184,14 +193,12 @@ function wagon:destroy()
|
|||
end
|
||||
|
||||
if data.train_id and self:train() then
|
||||
table.remove(self:train().trainparts, data.pos_in_trainparts)
|
||||
advtrains.update_trainpart_properties(data.train_id)
|
||||
advtrains.remove_train(data.train_id)
|
||||
advtrains.wagons[self.id]=nil
|
||||
if self.discouple then self.discouple.object:remove() end--will have no effect on unloaded objects
|
||||
return true
|
||||
end
|
||||
end
|
||||
atprint("[wagon ", self.id, "]: destroying")
|
||||
atdebug("[wagon ", self.id, "]: destroying")
|
||||
|
||||
self.object:remove()
|
||||
end
|
||||
|
@ -247,7 +254,7 @@ function wagon:on_step(dtime)
|
|||
advtrains.on_control_change(pc, self:train(), data.wagon_flipped)
|
||||
--bordcom
|
||||
if pc.sneak and pc.jump then
|
||||
self:show_bordcom(self.seatp[seatno])
|
||||
self:show_bordcom(data.seatp[seatno])
|
||||
end
|
||||
--sound horn when required
|
||||
if self.horn_sound and pc.aux1 and not pc.sneak and not self.horn_handle then
|
||||
|
@ -458,6 +465,7 @@ function wagon:on_step(dtime)
|
|||
or not vector.equals(accelerationvec, self.old_acceleration_vector)
|
||||
or self.old_yaw~=yaw
|
||||
or self.updatepct_timer<=0 then--only send update packet if something changed
|
||||
|
||||
self.object:setpos(pos)
|
||||
self.object:setvelocity(velocityvec)
|
||||
self.object:setacceleration(accelerationvec)
|
||||
|
@ -494,6 +502,10 @@ function wagon:on_step(dtime)
|
|||
if self.custom_on_velocity_change then
|
||||
self:custom_on_velocity_change(train.velocity, self.old_velocity or 0, dtime)
|
||||
end
|
||||
-- remove discouple object, because it will be in a wrong location
|
||||
if self.discouple then
|
||||
self.discouple.object:remove()
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
@ -529,7 +541,7 @@ function wagon:on_rightclick(clicker)
|
|||
poss[#poss+1]={name=attrans("Show Inventory"), key="inv"}
|
||||
end
|
||||
if self.seat_groups[sgr].driving_ctrl_access and advtrains.check_driving_couple_protection(pname, data.owner, data.whitelist) then
|
||||
poss[#poss+1]={name=attrans("Bord Computer"), key="bordcom"}
|
||||
poss[#poss+1]={name=attrans("Board Computer"), key="bordcom"}
|
||||
end
|
||||
if data.owner==pname then
|
||||
poss[#poss+1]={name=attrans("Wagon properties"), key="prop"}
|
||||
|
@ -706,7 +718,7 @@ function wagon:show_get_on_form(pname)
|
|||
local addtext, colorcode="", ""
|
||||
if data.seatp and data.seatp[seatno] then
|
||||
colorcode="#FF0000"
|
||||
addtext=" ("..self.seatp[seatno]..")"
|
||||
addtext=" ("..data.seatp[seatno]..")"
|
||||
end
|
||||
form=form..comma..colorcode..seattbl.name..addtext
|
||||
comma=","
|
||||
|
@ -732,16 +744,12 @@ function wagon:show_wagon_properties(pname)
|
|||
end
|
||||
|
||||
--BordCom
|
||||
local function checkcouple(eid)
|
||||
if not eid then return nil end
|
||||
local ent=minetest.object_refs[eid]
|
||||
local function checkcouple(ent)
|
||||
if not ent or not ent:getyaw() then
|
||||
eid=nil
|
||||
return nil
|
||||
end
|
||||
local le = ent:get_luaentity()
|
||||
if not le or not le.is_couple then
|
||||
eid=nil
|
||||
return nil
|
||||
end
|
||||
return le
|
||||
|
@ -793,8 +801,8 @@ function wagon:show_bordcom(pname)
|
|||
form = form .. "label[0.5,"..(linhei)..";<--]"
|
||||
end
|
||||
--check cpl_eid_front and _back of train
|
||||
local couple_front = checkcouple(train.couple_eid_front)
|
||||
local couple_back = checkcouple(train.couple_eid_back)
|
||||
local couple_front = checkcouple(train.cpl_front)
|
||||
local couple_back = checkcouple(train.cpl_back)
|
||||
if couple_front then
|
||||
form = form .. "image_button[0.5,"..(linhei+1)..";1,1;advtrains_couple.png;cpl_f;]"
|
||||
end
|
||||
|
@ -872,8 +880,8 @@ function wagon:handle_bordcom_fields(pname, formname, fields)
|
|||
end
|
||||
end
|
||||
--check cpl_eid_front and _back of train
|
||||
local couple_front = checkcouple(train.couple_eid_front)
|
||||
local couple_back = checkcouple(train.couple_eid_back)
|
||||
local couple_front = checkcouple(train.cpl_front)
|
||||
local couple_back = checkcouple(train.cpl_back)
|
||||
|
||||
if fields.cpl_f and couple_front then
|
||||
couple_front:on_rightclick(pname)
|
||||
|
|
|
@ -24,7 +24,7 @@ function r.fire_event(pos, evtdata)
|
|||
|
||||
--prepare ingame API for ATC. Regenerate each time since pos needs to be known
|
||||
--If no train, then return false.
|
||||
local train_id=advtrains.detector.get(pos)
|
||||
local train_id=advtrains.get_train_at_pos(pos)
|
||||
local train, atc_arrow, tvel
|
||||
if train_id then train=advtrains.trains[train_id] end
|
||||
if train then
|
||||
|
@ -34,19 +34,16 @@ function r.fire_event(pos, evtdata)
|
|||
atlatc.interrupt.add(0,pos,evtdata)
|
||||
return
|
||||
end
|
||||
for index, ppos in pairs(train.path) do
|
||||
if vector.equals(advtrains.round_vector_floor_y(ppos), pos) then
|
||||
atc_arrow =
|
||||
vector.equals(
|
||||
advtrains.dirCoordSet(pos, arrowconn),
|
||||
advtrains.round_vector_floor_y(train.path[index+train.movedir])
|
||||
)
|
||||
end
|
||||
end
|
||||
if atc_arrow==nil then
|
||||
atwarn("LuaAutomation ATC rail at", pos, ": Rail not on train's path! Can't determine arrow direction. Assuming +!")
|
||||
atc_arrow=true
|
||||
local index = advtrains.path_lookup(train, pos)
|
||||
|
||||
local iconnid = 1
|
||||
if index then
|
||||
iconnid = train.path_cn[index]
|
||||
else
|
||||
atwarn("ATC rail at", pos, ": Rail not on train's path! Can't determine arrow direction. Assuming +!")
|
||||
end
|
||||
atc_arrow = iconnid == 1
|
||||
|
||||
tvel=train.velocity
|
||||
end
|
||||
local customfct={
|
||||
|
|
Loading…
Reference in New Issue