242 lines
7.3 KiB
Lua

-- TODO: Change to rp_mobs_mobs when ready
local S = minetest.get_translator("mobs")
local mod_nav = minetest.get_modpath("rp_nav")
local top_grass = {
["rp_default:grass"] = "air",
["rp_default:tall_grass"] = "rp_default:grass",
["rp_default:swamp_grass"] = "air",
["rp_default:dry_grass"] = "air",
}
local dirt_cover = {
["rp_default:dirt_with_swamp_grass"] = "rp_default:swamp_dirt",
["rp_default:dirt_with_dry_grass"] = "rp_default:dirt",
["rp_default:dirt_with_grass"] = "rp_default:dirt",
}
local RANDOM_SOUND_TIMER_MIN = 10000
local RANDOM_SOUND_TIMER_MAX = 60000
local VIEW_RANGE = 5
local FOOD = { "rp_farming:wheat" }
local task_queue_roam_settings = {
walk_speed = 1,
liquid_rise_speed = 2,
jump_strength = 5,
fall_height = 4,
max_fall_damage_add_percent_drop_on = 10,
walk_duration_min = 2000,
walk_duration_max = 6000,
find_land_duration_min = 7000,
find_land_duration_max = 10000,
find_safe_land_duration_min = 1000,
find_safe_land_duration_max = 1100,
idle_duration_min = 2000,
idle_duration_max = 4000,
find_land_length = 20,
view_range = VIEW_RANGE,
follow_reach_distance = 2,
follow_give_up_time = 10.0,
no_follow_time = 6.0,
}
local microtask_eat_grass = function()
return rp_mobs.create_microtask({
label = "Eat blocks",
singlestep = true,
on_step = function(self, mob, dtime)
local mobpos = mob.object:get_pos()
local plantpos = {x=mobpos.x, y=mobpos.y-1, z=mobpos.z}
local groundpos = {x=mobpos.x, y=mobpos.y-2, z=mobpos.z}
local np = minetest.get_node(plantpos)
local ng = minetest.get_node(groundpos)
-- Eat grass
if np.name == "air" then
-- Eat grass from dirt node
if dirt_cover[ng.name] then
minetest.set_node(groundpos, {name = dirt_cover[ng.name]})
else
return
end
elseif top_grass[np.name] then
-- If grass plant on top, eat it first
minetest.set_node(plantpos, {name = top_grass[np.name]})
else
return
end
-- Regrow wool
if mob._custom_state.shorn then
mob.object:set_properties(
{
textures = {"mobs_sheep.png"},
})
mob._custom_state.shorn = false
end
end,
})
end
-- Decide when to eat grass
local eat_decider = function(task_queue, mob)
local task = rp_mobs.create_task({label="eat grass"})
local mt_sleep = rp_mobs.microtasks.sleep(3.0)
rp_mobs.add_microtask_to_task(mob, mt_sleep, task)
local mtask = microtask_eat_grass()
rp_mobs.add_microtask_to_task(mob, mtask, task)
rp_mobs.add_task_to_task_queue(task_queue, task)
end
rp_mobs.register_mob("rp_mobs_mobs:sheep", {
description = S("Sheep"),
is_animal = true,
is_peaceful = true,
drops = {"rp_mobs_mobs:meat_raw"},
drop_func = function(self)
-- Drop wool if a non-shorn adult
if (not self._child) and (self._custom_state and (not self._custom_state.shorn)) then
return { "rp_mobs_mobs:wool" }
end
return {}
end,
default_sounds = {
death = "mobs_sheep",
damage = "mobs_sheep",
eat = "mobs_eat",
call = "mobs_sheep",
give_birth = "mobs_sheep",
horny = "mobs_sheep",
},
animations = {
["idle"] = { frame_range = { x = 0, y = 60 }, default_frame_speed = 15 },
["dead_static"] = { frame_range = { x = 0, y = 0 } },
["walk"] = { frame_range = { x = 61, y = 80 }, default_frame_speed = 15 },
["run"] = { frame_range = { x = 61, y = 80 }, default_frame_speed = 25 },
},
front_body_point = vector.new(0, -0.4, 0.5),
dead_y_offset = 0.6,
entity_definition = {
initial_properties = {
hp_max = 14,
physical = true,
collisionbox = {-0.49, -1, -0.49, 0.49, 0.1, 0.49},
selectionbox = {-0.4, -1, -0.6, 0.4, 0.1, 0.7, rotate = true},
visual = "mesh",
mesh = "mobs_sheep.x",
textures = { "mobs_sheep.png" },
makes_footstep_sound = true,
stepheight = 0.6,
},
on_activate = function(self, staticdata)
rp_mobs.init_mob(self)
rp_mobs.restore_state(self, staticdata)
if self._custom_state.shorn then
self.object:set_properties({
textures = {"mobs_sheep_shaved.png"},
})
end
rp_mobs.init_fall_damage(self, true)
rp_mobs.init_breath(self, true, {
breath_max = 10,
drowning_point = vector.new(0, -0.1, 0.49)
})
rp_mobs.init_node_damage(self, true)
self.object:set_acceleration(rp_mobs.GRAVITY_VECTOR)
rp_mobs.init_tasks(self)
rp_mobs.add_task_queue(self, rp_mobs_mobs.task_queue_land_animal_roam(task_queue_roam_settings))
rp_mobs.add_task_queue(self, rp_mobs_mobs.task_queue_follow_scan(VIEW_RANGE, FOOD))
rp_mobs.add_task_queue(self, rp_mobs.create_task_queue(eat_decider))
rp_mobs.add_task_queue(self, rp_mobs_mobs.task_queue_call_sound(RANDOM_SOUND_TIMER_MIN, RANDOM_SOUND_TIMER_MAX))
end,
get_staticdata = rp_mobs.get_staticdata_default,
on_step = function(self, dtime, moveresult)
rp_mobs.handle_dying(self, dtime)
rp_mobs.scan_environment(self, dtime)
rp_mobs.handle_environment_damage(self, dtime, moveresult)
rp_mobs.handle_tasks(self, dtime, moveresult)
rp_mobs.advance_child_growth(self, dtime)
rp_mobs.handle_breeding(self, dtime)
end,
_on_capture = function(self, capturer)
rp_mobs.attempt_capture(self, capturer, { ["rp_mobs:net"] = 5, ["rp_mobs:lasso"] = 60 })
end,
on_rightclick = function(self, clicker)
local item = clicker:get_wielded_item()
local itemname = item:get_name()
-- Demagnetize magnocompass if sheep has wool
if mod_nav then
local compass_group = minetest.get_item_group(itemname, "nav_compass")
if compass_group > 0 then
if compass_group == 2 and (not self._custom_state.shorn) then
item = nav.demagnetize_compass(item, clicker:get_pos())
clicker:set_wielded_item(item)
return
end
return
end
end
-- Are we feeding?
if rp_mobs.feed_tame_breed(self, clicker, FOOD, 8, 8) then
-- Update wool status if shorn
if not self._custom_state.shorn then
self.object:set_properties({
textures = {"mobs_sheep.png"},
})
end
return
end
-- Are we shearing wool?
if minetest.get_item_group(itemname, "shears") > 0 then
if (not self._custom_state.shorn) and (not self._child) then
self._custom_state.shorn = true
local pos = self.object:get_pos()
pos.y = pos.y + 0.5
local obj = rp_mobs.spawn_mob_drop(pos, ItemStack("mobs:wool"))
minetest.sound_play({name = "default_shears_cut", gain = 0.5}, {pos = clicker:get_pos(), max_hear_distance = 8}, true)
if not minetest.is_creative_enabled(clicker:get_player_name()) then
local def = item:get_definition()
local cuts = minetest.get_item_group(itemname, "sheep_cuts")
if cuts > 0 then
item:add_wear_by_uses(cuts)
else
if def and def.tool_capabilities and def.tool_capabilities.snappy then
item:add_wear_by_uses(def.tool_capabilities.snappy.uses)
end
end
end
clicker:set_wielded_item(item)
self.object:set_properties({
textures = {"mobs_sheep_shaved.png"},
})
achievements.trigger_achievement(clicker, "shear_time")
end
return
end
-- Are we capturing?
rp_mobs.call_on_capture(self, clicker)
end,
on_death = rp_mobs.on_death_default,
on_punch = rp_mobs.on_punch_default,
},
})
rp_mobs.register_mob_item("rp_mobs_mobs:sheep", "mobs_sheep_inventory.png", nil, function(mob, itemstack)
if mob._custom_state.shorn then
local meta = itemstack:get_meta()
meta:set_string("inventory_image", "mobs_sheep_shaved_inventory.png")
meta:set_string("wield_image", "mobs_sheep_shaved_inventory.png")
end
return itemstack
end)