2023-11-25 01:13:29 +01:00

198 lines
6.0 KiB
Lua

-- TODO: Change to rp_mobs_mobs when ready
local S = minetest.get_translator("mobs")
local mod_nav = minetest.get_modpath("rp_nav")
local top_grass = {
["rp_default:grass"] = "air",
["rp_default:tall_grass"] = "rp_default:grass",
["rp_default:swamp_grass"] = "air",
["rp_default:dry_grass"] = "air",
}
local dirt_cover = {
["rp_default:dirt_with_swamp_gras"] = "rp_default:swamp_dirt",
["rp_default:dirt_with_dry_grass"] = "rp_default:dirt",
["rp_default:dirt_with_grass"] = "rp_default:dirt",
}
local microtask_eat_grass = function()
return rp_mobs.create_microtask({
label = "Eat blocks",
singlestep = true,
on_step = function(self, mob, dtime)
local mobpos = mob.object:get_pos()
local plantpos = {x=mobpos.x, y=mobpos.y-1, z=mobpos.z}
local groundpos = {x=mobpos.x, y=mobpos.y-2, z=mobpos.z}
local np = minetest.get_node(plantpos)
local ng = minetest.get_node(groundpos)
-- Eat grass
if np.name == "air" then
-- Eat grass from dirt node
if dirt_cover[ng.name] then
minetest.set_node(groundpos, {name = dirt_cover[ng.name]})
else
return
end
elseif top_grass[np.name] then
-- If grass plant on top, eat it first
minetest.set_node(plantpos, {name = top_grass[np.name]})
else
return
end
-- Regrow wool
if mob._custom_state.shorn then
mob.object:set_properties(
{
textures = {"mobs_sheep.png"},
})
mob._custom_state.shorn = false
end
end,
})
end
-- Decide when to eat grass
local eat_decider = function(task_queue, mob)
local task = rp_mobs.create_task({label="eat grass"})
local mt_sleep = rp_mobs.microtasks.sleep(3.0)
rp_mobs.add_microtask_to_task(mob, mt_sleep, task)
local mtask = microtask_eat_grass()
rp_mobs.add_microtask_to_task(mob, mtask, task)
rp_mobs.add_task_to_task_queue(task_queue, task)
end
-- Movement decider
-- TODO: this one currently just idles
local move_decider = function(task_queue, mob)
local task = rp_mobs.create_task({label="movement"})
local mt_sleep = rp_mobs.microtasks.sleep(3.0)
mt_sleep.start_animation = "idle"
rp_mobs.add_microtask_to_task(mob, mt_sleep, task)
rp_mobs.add_task_to_task_queue(task_queue, task)
end
rp_mobs.register_mob("rp_mobs_mobs:sheep", {
description = S("Sheep"),
is_animal = true,
drops = {"rp_mobs_mobs:meat_raw", "rp_mobs_mobs:wool"},
default_sounds = {
death = "mobs_sheep",
damage = "mobs_sheep",
eat = "mobs_eat",
},
animations = {
["idle"] = { frame_range = { x = 0, y = 60 }, default_frame_speed = 15 },
["walk"] = { frame_range = { x = 61, y = 80 }, default_frame_speed = 15 },
["run"] = { frame_range = { x = 61, y = 80 }, default_frame_speed = 25 },
},
entity_definition = {
hp_max = 14,
physical = true,
collisionbox = {-0.5, -1, -0.5, 0.5, 0.1, 0.5},
selectionbox = {-0.4, -1, -0.6, 0.4, 0.1, 0.7, rotate = true},
visual = "mesh",
mesh = "mobs_sheep.x",
textures = { "mobs_sheep.png" },
makes_footstep_sound = true,
on_activate = function(self, staticdata)
rp_mobs.restore_state(self, staticdata)
if self._custom_state.shorn then
self.object:set_properties({
textures = {"mobs_sheep_shaved.png"},
})
end
rp_mobs.init_fall_damage(self, true)
rp_mobs.init_breath(self, true, {
breath_max = 10,
drowning_point = vector.new(0, -0.5, 0.49)
})
rp_mobs.init_node_damage(self, true)
rp_mobs.init_physics(self)
rp_mobs.activate_gravity(self)
rp_mobs.init_tasks(self)
rp_mobs.add_task_queue(self, rp_mobs.create_task_queue(eat_decider))
rp_mobs.add_task_queue(self, rp_mobs.create_task_queue(move_decider))
end,
get_staticdata = rp_mobs.get_staticdata_default,
on_step = function(self, dtime, moveresult)
rp_mobs.handle_environment_damage(self, dtime, moveresult)
rp_mobs.handle_physics(self)
rp_mobs.handle_tasks(self, dtime)
rp_mobs.handle_breeding(self, dtime)
end,
_on_capture = function(self, capturer)
rp_mobs.attempt_capture(self, capturer, { ["rp_mobs:net"] = 5, ["rp_mobs:lasso"] = 60 })
end,
on_rightclick = function(self, clicker)
local item = clicker:get_wielded_item()
local itemname = item:get_name()
-- Demagnetize magnocompass if sheep has wool
if mod_nav then
local compass_group = minetest.get_item_group(itemname, "nav_compass")
if compass_group > 0 then
if compass_group == 2 and (not self._custom_state.shorn) then
item = nav.demagnetize_compass(item, clicker:get_pos())
clicker:set_wielded_item(item)
return
end
return
end
end
-- Are we feeding?
if rp_mobs.feed_tame_breed(self, clicker, { "rp_farming:wheat" }, 8, true) then
-- Update wool status if shorn
if not self._custom_state.shorn then
self.object:set_properties({
textures = {"mobs_sheep.png"},
})
end
return
end
-- Are we shearing wool?
if minetest.get_item_group(itemname, "shears") > 0 then
if (not self._custom_state.shorn) and (not self._child) then
self._custom_state.shorn = true
local pos = self.object:get_pos()
pos.y = pos.y + 0.5
local obj = rp_mobs.spawn_mob_drop(pos, ItemStack("mobs:wool"))
minetest.sound_play({name = "default_shears_cut", gain = 0.5}, {pos = clicker:get_pos(), max_hear_distance = 8}, true)
if not minetest.is_creative_enabled(clicker:get_player_name()) then
local def = item:get_definition()
local cuts = minetest.get_item_group(itemname, "sheep_cuts")
if cuts > 0 then
item:add_wear_by_uses(cuts)
else
if def and def.tool_capabilities and def.tool_capabilities.snappy then
item:add_wear_by_uses(def.tool_capabilities.snappy.uses)
end
end
end
clicker:set_wielded_item(item)
self.object:set_properties({
textures = {"mobs_sheep_shaved.png"},
})
achievements.trigger_achievement(clicker, "shear_time")
end
return
end
-- Are we capturing?
rp_mobs.handle_capture(self, clicker)
end,
on_death = rp_mobs.on_death_default,
on_punch = rp_mobs.on_punch_default,
},
})
rp_mobs.register_mob_item("rp_mobs_mobs:sheep", "mobs_sheep_inventory.png")