2022-05-03 07:21:35 +02:00

119 lines
4.0 KiB
Lua

local S = minetest.get_translator("rp_default")
local SIGN_MAX_TEXT_LENGTH = 64
local on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", rp_formspec.get_page("rp_default:field"))
-- Show empty sign text in quotation marks
meta:set_string("infotext", S('""'))
meta:set_string("text", "")
end
local on_receive_fields = function(pos, formname, fields, sender)
if fields.text == nil then return end
if minetest.is_protected(pos, sender:get_player_name()) and
not minetest.check_player_privs(sender, "protection_bypass") then
minetest.record_protection_violation(pos, sender:get_player_name())
return itemstack
end
local meta = minetest.get_meta(pos)
local text = fields.text
if string.len(text) > SIGN_MAX_TEXT_LENGTH then
text = string.sub(text, 1, SIGN_MAX_TEXT_LENGTH)
end
minetest.log("action", (sender:get_player_name() or "")..
" wrote \""..text.."\" to sign at "..
minetest.pos_to_string(pos))
meta:set_string("text", text)
-- Show sign text in quotation marks
meta:set_string("infotext", S('"@1"', text))
default.write_name(pos, meta:get_string("text"))
end
local on_destruct = function(pos)
default.write_name(pos, "")
end
local function register_sign(id, def)
minetest.register_node("rp_default:"..id, {
description = def.description,
_tt_help = S("Write a short message"),
drawtype = "nodebox",
tiles = {def.tile},
inventory_image = def.inv_image,
wield_image = def.inv_image,
paramtype = "light",
paramtype2 = "wallmounted",
sunlight_propagates = true,
walkable = false,
node_box = {
type = "wallmounted",
wall_top = {-0.5+(1/16), 0.5, -0.5+(4/16), 0.5-(1/16), 0.5-(1/16), 0.5-(4/16)},
wall_bottom = {-0.5+(1/16), -0.5, -0.5+(4/16), 0.5-(1/16), -0.5+(1/16), 0.5-(4/16)},
wall_side = {-0.5, -0.5+(4/16), -0.5+(1/16), -0.5+(1/16), 0.5-(4/16), 0.5-(1/16)},
},
groups = {choppy = 2,handy = 2,attached_node = 1, sign=1},
is_ground_content = false,
sounds = def.sounds,
on_construct = on_construct,
on_receive_fields = on_receive_fields,
on_destruct = on_destruct,
on_place = function(itemstack, placer, pointed_thing)
if not placer or not placer:is_player() then
return itemstack
end
if pointed_thing.type ~= "node" then
return minetest.item_place_node(itemstack, placer, pointed_thing)
end
if pointed_thing.under.y == pointed_thing.above.y then
return minetest.item_place_node(itemstack, placer, pointed_thing)
end
local r90 = false
local yaw = placer:get_look_horizontal()
if not ((yaw > (1/4)*math.pi and yaw < (3/4)*math.pi) or (yaw > (5/4)*math.pi and yaw < (7/4)*math.pi)) then
return minetest.item_place_node(itemstack, placer, pointed_thing)
end
local r90sign = ItemStack("rp_default:"..id.."_r90")
r90sign = minetest.item_place_node(r90sign, placer, pointed_thing)
if r90sign:is_empty() then
itemstack:take_item()
end
return itemstack
end,
})
minetest.register_node("rp_default:"..id.."_r90", {
drawtype = "nodebox",
tiles = {"("..def.tile..")^[transformR90"},
inventory_image = "("..def.inv_image..")^[transformR90",
wield_image = "("..def.inv_image..")^[transformR90",
paramtype = "light",
paramtype2 = "wallmounted",
sunlight_propagates = true,
walkable = false,
node_box = {
type = "wallmounted",
wall_top = {-0.5+(4/16), 0.5, -0.5+(1/16), 0.5-(4/16), 0.5-(1/16), 0.5-(1/16)},
wall_bottom = {-0.5+(4/16), -0.5, -0.5+(1/16), 0.5-(4/16), -0.5+(1/16), 0.5-(1/16)},
wall_side = {-0.5, -0.5+(1/16), -0.5+(4/16), -0.5+(1/16), 0.5-(1/16), 0.5-(4/16)},
},
groups = {choppy = 2,handy = 2,attached_node = 1, sign=2, not_in_creative_inventory=1},
is_ground_content = false,
sounds = def.sounds,
on_construct = on_construct,
on_receive_fields = on_receive_fields,
on_destruct = on_destruct,
drop = "rp_default:"..id,
})
end
register_sign("sign", {
description = S("Sign"),
tile = "default_sign.png",
inv_image = "default_sign_inventory.png",
sounds = rp_sounds.node_sound_defaults(),
})
default.log("sign", "loaded")