2023-12-31 14:08:56 +01:00

160 lines
5.2 KiB
Lua

--
-- Testing mod
-- By Kaadmy and Wuzzy, for Repixture
--
-- List of all testing nodes
local testing_nodes = {
"rp_testing:paintable_facedir",
"rp_testing:paintable_wallmounted",
}
-- No-op if this setting is disabled
if not minetest.settings:get_bool("rp_testing_enable", false) then
-- Remove all testing nodes when not in testing mode
-- to make sure the world is clean after a test
minetest.register_lbm({
name = "rp_testing:remove_testing_nodes",
label = "Remove testing nodes",
run_at_every_load = true,
nodenames = testing_nodes,
action = function(pos)
minetest.remove_node(pos)
end,
})
return
end
local S = minetest.get_translator("rp_testing")
local function dumpvec(v)
return v.x..":"..v.y..":"..v.z
end
do
-- Function performance testing
local t1 = os.clock()
for i = 1, 10000 do
dump({x=0,y=50,z=100})
end
minetest.log("action", "[rp_testing] " .. string.format("10000 iterations with dump({x=0,y=50,z=100}) took %.2fms", (os.clock() - t1) * 1000))
local t2 = os.clock()
for i = 1, 10000 do
tostring({x=0,y=50,z=100})
end
minetest.log("action", "[rp_testing] " .. string.format("10000 iterations with tostring({x=0,y=50,z=100}) took %.2fms", (os.clock() - t2) * 1000))
local t3 = os.clock()
for i = 1, 10000 do
minetest.serialize({x=0,y=50,z=100})
end
minetest.log("action", "[rp_testing] " .. string.format("10000 iterations with minetest.serialize({x=0,y=50,z=100}) took %.2fms", (os.clock() - t3) * 1000))
local t4 = os.clock()
for i = 1, 10000 do
dumpvec({x=0,y=50,z=100})
end
minetest.log("action", "[rp_testing] " .. string.format("10000 iterations with (custom function) dumpvec({x=0,y=50,z=100}) took %.2fms", (os.clock() - t4) * 1000))
local t5 = os.clock()
for i = 1, 10000 do
minetest.hash_node_position({x=0,y=50,z=100})
end
minetest.log("action", "[rp_testing] " .. string.format("10000 iterations with minetest.hash_node_position({x=0,y=50,z=100}) took %.2fms", (os.clock() - t5) * 1000))
-- List fuel recipes
minetest.register_chatcommand("list_fuels", {
description = S("List all furnace fuels and their burntime"),
privs = { debug = true },
func = function(name, param)
local fuels = {}
for itemstring, def in pairs(minetest.registered_items) do
local input = {
method = "fuel",
items = { itemstring },
}
local res = minetest.get_craft_result(input)
if res and res.time > 0 then
table.insert(fuels, {itemstring, res.time})
end
end
local sort_by_time = function(v1, v2)
return v1[2] < v2[2]
end
table.sort(fuels, sort_by_time)
for f=1, #fuels do
minetest.chat_send_player(name, S("@1: @2", fuels[f][1], fuels[f][2]))
end
return true
end,
})
-- List fuel recipes
minetest.register_chatcommand("list_cookings", {
description = S("List all cooking recipes"),
privs = { debug = true },
func = function(name, param)
local recipes = {}
for itemstring, def in pairs(minetest.registered_items) do
local input = {
method = "cooking",
items = { itemstring },
}
local res = minetest.get_craft_result(input)
if res and res.time > 0 then
table.insert(recipes, {itemstring, res.item, res.time})
end
end
local sort_by_input = function(v1, v2)
return v1[1] < v2[1]
end
table.sort(recipes, sort_by_input)
for r=1, #recipes do
minetest.chat_send_player(name, S("@1 → @2 (time=@3)", recipes[r][1], recipes[r][2]:to_string(), recipes[r][3]))
end
return true
end,
})
-- Temporary testing nodes. These are ONLY meant for testing the game
-- and will be automatically removed from the world when testing mode
-- is disabled. Make sure to add all nodes to `testing_nodes` above
minetest.register_node("rp_testing:paintable_wallmounted", {
description = S("Paintable Wallmounted Test Node"),
tiles = {"rp_testing_color_test.png"},
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "colorwallmounted",
is_ground_content = false,
drawtype = "nodebox",
node_box = {
type = "wallmounted",
wall_top = {-4/16, 0.5-(4/16), -4/16, 4/16, 0.5, 4/16},
wall_side = {-0.5, -4/16, -4/16, -0.5+(4/16), 4/16, 4/16},
wall_bottom = {-4/16, -0.5, -4/16, 4/16, -0.5+(4/16), 4/16}
},
groups = {dig_immediate = 3, not_in_creative_inventory = 1, paintable = 1, testing = 1},
palette = "rp_paint_palette_32.png",
drop = "rp_testing:paintable_wallmounted",
})
minetest.register_node("rp_testing:paintable_facedir", {
description = S("Paintable Facedir Test Node"),
tiles = {"rp_testing_color_test.png"},
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "colorfacedir",
is_ground_content = false,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = { 0, -0.5, 0, 0.5, 0, 0.5 },
},
groups = {dig_immediate = 3, not_in_creative_inventory = 1, paintable = 1, testing = 1},
palette = "rp_paint_palette_8.png",
drop = "rp_testing:paintable_facedir",
})
end