2024-04-11 22:23:29 +02:00

221 lines
7.8 KiB
Lua

local S = minetest.get_translator("rp_default")
local SIGN_MAX_TEXT_LENGTH = 500
-- Formspec pages for sign (different background textures)
local sign_pages = {}
local register_sign_page = function(id, node_names)
local page_name = "rp_default:"..id
local form = rp_formspec.default.version
form = form .. "size[8.5,4.5]"
form = form .. rp_formspec.default.boilerplate
form = form .. "background[0,0;8.5,4.5;ui_formspec_bg_"..id..".png]"
form = form .. rp_formspec.button_exit(2.75, 3, 3, 1, "", minetest.formspec_escape(S("Write")), false)
form = form .. "set_focus[text;true]"
form = form .. "field[0.5,1.7;7.5,0.5;text;;${text}]"
rp_formspec.register_page(page_name, form)
for n=1, #node_names do
sign_pages[node_names[n]] = page_name
end
end
default.refresh_sign = function(meta, node)
local pagename = sign_pages[node.name]
local page
if pagename then
page = rp_formspec.get_page(pagename)
else
page = rp_formspec.get_page("rp_formspec:field")
end
meta:set_string("formspec", page)
local text = meta:get_string("text")
-- Show sign text in quotation marks
meta:set_string("infotext", S('"@1"', text))
end
local on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("text", "")
local node = minetest.get_node(pos)
default.refresh_sign(meta, node)
end
local on_receive_fields = function(pos, formname, fields, sender)
if fields.text == nil then return end
if minetest.is_protected(pos, sender:get_player_name()) and
not minetest.check_player_privs(sender, "protection_bypass") then
minetest.record_protection_violation(pos, sender:get_player_name())
return itemstack
end
local meta = minetest.get_meta(pos)
local text = fields.text
if string.len(text) > SIGN_MAX_TEXT_LENGTH then
text = string.sub(text, 1, SIGN_MAX_TEXT_LENGTH)
end
minetest.sound_play({name="rp_default_write_sign", gain=0.2}, {pos=pos, max_hear_distance=16}, true)
minetest.log("action", "[rp_default] " .. (sender:get_player_name() or "")..
" wrote \""..text.."\" to sign at "..
minetest.pos_to_string(pos))
meta:set_string("text", text)
-- Show sign text in quotation marks
meta:set_string("infotext", S('"@1"', text))
default.write_name(pos, meta:get_string("text"))
end
local on_destruct = function(pos)
default.write_name(pos, "")
end
local function register_sign(id, def)
local sdef = {
description = def.description,
_tt_help = S("Write a short message"),
drawtype = "nodebox",
tiles = {def.tile},
inventory_image = def.inv_image,
wield_image = def.inv_image,
paramtype = "light",
paramtype2 = "wallmounted",
sunlight_propagates = true,
walkable = false,
node_box = {
type = "wallmounted",
wall_top = {-0.5+(1/16), 0.5, -0.5+(4/16), 0.5-(1/16), 0.5-(1/16), 0.5-(4/16)},
wall_bottom = {-0.5+(1/16), -0.5, -0.5+(4/16), 0.5-(1/16), -0.5+(1/16), 0.5-(4/16)},
wall_side = {-0.5, -0.5+(4/16), -0.5+(1/16), -0.5+(1/16), 0.5-(4/16), 0.5-(1/16)},
},
groups = {choppy = 3,oddly_breakable_by_hand=2,level=-4,attached_node = 1, sign=1, creative_decoblock = 1, paintable = 2},
is_ground_content = false,
sounds = def.sounds,
floodable = true,
on_flood = function(pos)
minetest.add_item(pos, "rp_default:"..id)
end,
on_construct = on_construct,
on_receive_fields = on_receive_fields,
on_destruct = on_destruct,
on_place = function(itemstack, placer, pointed_thing)
-- Boilerplace to handle pointed node's rightclick handler
if not placer or not placer:is_player() then
return itemstack
end
if pointed_thing.type ~= "node" then
return minetest.item_place_node(itemstack, placer, pointed_thing)
end
local node = minetest.get_node(pointed_thing.under)
local def = minetest.registered_nodes[node.name]
if def and def.on_rightclick and
((not placer) or (placer and not placer:get_player_control().sneak)) then
return def.on_rightclick(pointed_thing.under, node, placer, itemstack,
pointed_thing) or itemstack
end
if pointed_thing.under.y == pointed_thing.above.y then
return minetest.item_place_node(itemstack, placer, pointed_thing)
end
local r90 = false
local yaw = placer:get_look_horizontal()
if not ((yaw > (1/4)*math.pi and yaw < (3/4)*math.pi) or (yaw > (5/4)*math.pi and yaw < (7/4)*math.pi)) then
return minetest.item_place_node(itemstack, placer, pointed_thing)
end
local r90sign = ItemStack("rp_default:"..id.."_r90")
r90sign = minetest.item_place_node(r90sign, placer, pointed_thing)
if r90sign:is_empty() then
itemstack:take_item()
end
return itemstack
end,
}
minetest.register_node("rp_default:"..id, sdef)
local sdef_r90 = {
drawtype = "nodebox",
tiles = {"("..def.tile..")^[transformR90"},
inventory_image = "("..def.inv_image..")^[transformR90",
wield_image = "("..def.inv_image..")^[transformR90",
paramtype = "light",
paramtype2 = "wallmounted",
sunlight_propagates = true,
walkable = false,
node_box = {
type = "wallmounted",
wall_top = {-0.5+(4/16), 0.5, -0.5+(1/16), 0.5-(4/16), 0.5-(1/16), 0.5-(1/16)},
wall_bottom = {-0.5+(4/16), -0.5, -0.5+(1/16), 0.5-(4/16), -0.5+(1/16), 0.5-(1/16)},
wall_side = {-0.5, -0.5+(1/16), -0.5+(4/16), -0.5+(1/16), 0.5-(1/16), 0.5-(4/16)},
},
groups = {choppy = 3,oddly_breakable_by_hand=2,level=-4,attached_node = 1, sign=1, not_in_creative_inventory=1, paintable = 2},
is_ground_content = false,
sounds = def.sounds,
floodable = true,
on_flood = function(pos)
minetest.add_item(pos, "rp_default:"..id)
end,
on_construct = on_construct,
on_receive_fields = on_receive_fields,
on_destruct = on_destruct,
drop = "rp_default:"..id,
}
minetest.register_node("rp_default:"..id.."_r90", sdef_r90)
local sdef_p = table.copy(sdef)
sdef_p.description = def.description_painted
sdef_p.paramtype2 = "colorwallmounted"
sdef_p.palette = "rp_paint_palette_32.png"
sdef_p.groups.paintable = 1
sdef_p.groups.not_in_creative_inventory = 1
sdef_p.tiles = { def.tile_painted }
sdef_p.inventory_image = def.inv_image.."^[hsl:0:-100:0"
sdef_p.wield_image = def.inv_image.."^[hsl:0:-100:0"
sdef_p.drop = "rp_default:"..id
minetest.register_node("rp_default:"..id.."_painted", sdef_p)
local sdef_r90_p = table.copy(sdef_r90)
sdef_r90_p.paramtype2 = "colorwallmounted"
sdef_r90_p.palette = "rp_paint_palette_32.png"
sdef_r90_p.groups.paintable = 1
sdef_r90_p.tiles = { "("..def.tile_painted..")^[transformR90" }
sdef_r90_p.inventory_image = "("..def.inv_image..")^[transformR90^[hsl:0:-100:0"
sdef_r90_p.wield_image = "("..def.inv_image..")^[transformR90^[hsl:0:-100:0"
sdef_r90_p.drop = "rp_default:"..id
minetest.register_node("rp_default:"..id.."_r90_painted", sdef_r90_p)
register_sign_page(id, {"rp_default:"..id, "rp_default:"..id.."_r90"})
end
local sounds_wood_sign = rp_sounds.node_sound_planks_defaults({
footstep = {},
dig = { name = "rp_sounds_dig_wood", pitch = 1.5, gain = 0.5 },
dug = { name = "rp_sounds_dug_planks", pitch = 1.2, gain = 0.7 },
fall = { name = "rp_sounds_dug_planks", pitch = 1.2, gain = 0.6 },
place = { name = "rp_sounds_place_planks", pitch = 1.4, gain = 0.9 },
})
register_sign("sign", {
description = S("Wooden Sign"),
description_painted = S("Painted Wooden Sign"),
tile = "default_sign.png",
tile_painted = "rp_default_sign_painted.png",
inv_image = "default_sign_inventory.png",
sounds = sounds_wood_sign,
})
register_sign("sign_oak", {
description = S("Oak Sign"),
description_painted = S("Painted Oak Sign"),
tile = "rp_default_sign_oak.png",
tile_painted = "rp_default_sign_oak_painted.png",
inv_image = "rp_default_sign_oak_inventory.png",
sounds = sounds_wood_sign,
})
register_sign("sign_birch", {
description = S("Birch Sign"),
description_painted = S("Painted Birch Sign"),
tile = "rp_default_sign_birch.png",
tile_painted = "rp_default_sign_birch_painted.png",
inv_image = "rp_default_sign_birch_inventory.png",
sounds = sounds_wood_sign,
})