Extract HUD code to rp_hud mod

This commit is contained in:
Wuzzy 2022-04-25 22:36:54 +02:00
parent 7f8913f4e0
commit 2a6a15ee45
14 changed files with 51 additions and 44 deletions

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@ -44,8 +44,6 @@ dofile(minetest.get_modpath("rp_default").."/crafting.lua")
dofile(minetest.get_modpath("rp_default").."/mapgen.lua") dofile(minetest.get_modpath("rp_default").."/mapgen.lua")
dofile(minetest.get_modpath("rp_default").."/hud.lua")
dofile(minetest.get_modpath("rp_default").."/aliases.lua") dofile(minetest.get_modpath("rp_default").."/aliases.lua")
default.log("mod:rp_default", "loaded") default.log("mod:rp_default", "loaded")

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@ -1,3 +1,3 @@
name = rp_default name = rp_default
depends = rp_sounds, rp_formspec depends = rp_sounds, rp_formspec
description = Core Repixture mods. Contains most basic blocks and items, chests, furnaces, fertilizer, signs, torches, ladders, buckets description = Core Repixture mods. Contains most basic blocks, items, tools, chests, furnaces, fertilizer, signs, torches, ladders, buckets

6
mods/rp_hud/README.txt Normal file
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@ -0,0 +1,6 @@
Repixure core mod: rp_hud
=========================
Adds the HUD for Repixture
Texture license: CC BY-SA 4.0
Source license: LGPLv2.1

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@ -1,6 +1,6 @@
-- Based off MT's core builtin/game/statbars.lua, changed a lot to add statbar background and better layout -- Based off MT's core builtin/game/statbars.lua, changed a lot to add statbar background and better layout
default.hud={} rp_hud={}
local health_bar_definition = { local health_bar_definition = {
hud_elem_type = "statbar", hud_elem_type = "statbar",
@ -28,9 +28,9 @@ local breath_bar_definition = {
z_index = 1, z_index = 1,
} }
default.hud.ids={} rp_hud.ids={}
function default.hud.initialize_builtin_statbars(player) function rp_hud.initialize_builtin_statbars(player)
if not player:is_player() then if not player:is_player() then
return return
end end
@ -44,8 +44,8 @@ function default.hud.initialize_builtin_statbars(player)
player:hud_set_hotbar_selected_image("ui_hotbar_selected.png") player:hud_set_hotbar_selected_image("ui_hotbar_selected.png")
player:hud_set_hotbar_image("ui_hotbar_bg.png") player:hud_set_hotbar_image("ui_hotbar_bg.png")
if default.hud.ids[name] == nil then if rp_hud.ids[name] == nil then
default.hud.ids[name] = {} rp_hud.ids[name] = {}
-- flags are not transmitted to client on connect, we need to make sure -- flags are not transmitted to client on connect, we need to make sure
-- our current flags are transmitted by sending them actively -- our current flags are transmitted by sending them actively
local flg=player:hud_get_flags() local flg=player:hud_get_flags()
@ -56,36 +56,36 @@ function default.hud.initialize_builtin_statbars(player)
end end
if minetest.is_yes(minetest.settings:get("enable_damage")) then if minetest.is_yes(minetest.settings:get("enable_damage")) then
if default.hud.ids[name].id_healthbar == nil then if rp_hud.ids[name].id_healthbar == nil then
health_bar_definition.number = player:get_hp() health_bar_definition.number = player:get_hp()
default.hud.ids[name].id_healthbar = player:hud_add(health_bar_definition) rp_hud.ids[name].id_healthbar = player:hud_add(health_bar_definition)
end end
else else
if default.hud.ids[name].id_healthbar ~= nil then if rp_hud.ids[name].id_healthbar ~= nil then
player:hud_remove(default.hud.ids[name].id_healthbar) player:hud_remove(rp_hud.ids[name].id_healthbar)
default.hud.ids[name].id_healthbar = nil rp_hud.ids[name].id_healthbar = nil
end end
end end
if (player:get_breath() < minetest.PLAYER_MAX_BREATH_DEFAULT) then if (player:get_breath() < minetest.PLAYER_MAX_BREATH_DEFAULT) then
if minetest.is_yes(minetest.settings:get("enable_damage")) then if minetest.is_yes(minetest.settings:get("enable_damage")) then
if default.hud.ids[name].id_breathbar == nil then if rp_hud.ids[name].id_breathbar == nil then
breath_bar_definition.number = player:get_breath()*2 breath_bar_definition.number = player:get_breath()*2
default.hud.ids[name].id_breathbar = player:hud_add(breath_bar_definition) rp_hud.ids[name].id_breathbar = player:hud_add(breath_bar_definition)
end end
else else
if default.hud.ids[name].id_breathbar ~= nil then if rp_hud.ids[name].id_breathbar ~= nil then
player:hud_remove(default.hud.ids[name].id_breathbar) player:hud_remove(rp_hud.ids[name].id_breathbar)
default.hud.ids[name].id_breathbar = nil rp_hud.ids[name].id_breathbar = nil
end end
end end
elseif default.hud.ids[name].id_breathbar ~= nil then elseif rp_hud.ids[name].id_breathbar ~= nil then
player:hud_remove(default.hud.ids[name].id_breathbar) player:hud_remove(rp_hud.ids[name].id_breathbar)
default.hud.ids[name].id_breathbar = nil rp_hud.ids[name].id_breathbar = nil
end end
end end
function default.hud.cleanup_builtin_statbars(player) function rp_hud.cleanup_builtin_statbars(player)
if not player:is_player() then if not player:is_player() then
return return
end end
@ -96,10 +96,10 @@ function default.hud.cleanup_builtin_statbars(player)
return return
end end
default.hud.ids[name] = nil rp_hud.ids[name] = nil
end end
function default.hud.player_event_handler(player, eventname) function rp_hud.player_event_handler(player, eventname)
assert(player:is_player()) assert(player:is_player())
local name = player:get_player_name() local name = player:get_player_name()
@ -109,32 +109,32 @@ function default.hud.player_event_handler(player, eventname)
end end
if eventname == "health_changed" then if eventname == "health_changed" then
default.hud.initialize_builtin_statbars(player) rp_hud.initialize_builtin_statbars(player)
if default.hud.ids[name].id_healthbar ~= nil then if rp_hud.ids[name].id_healthbar ~= nil then
player:hud_change(default.hud.ids[name].id_healthbar,"number",player:get_hp()) player:hud_change(rp_hud.ids[name].id_healthbar,"number",player:get_hp())
return true return true
end end
end end
if eventname == "breath_changed" then if eventname == "breath_changed" then
default.hud.initialize_builtin_statbars(player) rp_hud.initialize_builtin_statbars(player)
if default.hud.ids[name].id_breathbar ~= nil then if rp_hud.ids[name].id_breathbar ~= nil then
player:hud_change(default.hud.ids[name].id_breathbar,"number",player:get_breath()*2) player:hud_change(rp_hud.ids[name].id_breathbar,"number",player:get_breath()*2)
return true return true
end end
end end
if eventname == "hud_changed" then if eventname == "hud_changed" then
default.hud.initialize_builtin_statbars(player) rp_hud.initialize_builtin_statbars(player)
return true return true
end end
return false return false
end end
function default.hud.replace_builtin(name, definition) function rp_hud.replace_builtin(name, definition)
if definition == nil or type(definition) ~= "table" or definition.hud_elem_type ~= "statbar" then if definition == nil or type(definition) ~= "table" or definition.hud_elem_type ~= "statbar" then
return false return false
end end
@ -142,11 +142,11 @@ function default.hud.replace_builtin(name, definition)
if name == "health" then if name == "health" then
health_bar_definition = definition health_bar_definition = definition
for name,ids in pairs(default.hud.ids) do for name,ids in pairs(rp_hud.ids) do
local player = minetest.get_player_by_name(name) local player = minetest.get_player_by_name(name)
if player and default.hud.ids[name].id_healthbar then if player and rp_hud.ids[name].id_healthbar then
player:hud_remove(default.hud.ids[name].id_healthbar) player:hud_remove(rp_hud.ids[name].id_healthbar)
default.hud.initialize_builtin_statbars(player) rp_hud.initialize_builtin_statbars(player)
end end
end end
return true return true
@ -155,11 +155,11 @@ function default.hud.replace_builtin(name, definition)
if name == "breath" then if name == "breath" then
breath_bar_definition = definition breath_bar_definition = definition
for name,ids in pairs(default.hud.ids) do for name,ids in pairs(rp_hud.ids) do
local player = minetest.get_player_by_name(name) local player = minetest.get_player_by_name(name)
if player and default.hud.ids[name].id_breathbar then if player and rp_hud.ids[name].id_breathbar then
player:hud_remove(default.hud.ids[name].id_breathbar) player:hud_remove(rp_hud.ids[name].id_breathbar)
default.hud.initialize_builtin_statbars(player) rp_hud.initialize_builtin_statbars(player)
end end
end end
return true return true
@ -168,8 +168,8 @@ function default.hud.replace_builtin(name, definition)
return false return false
end end
minetest.register_on_joinplayer(default.hud.initialize_builtin_statbars) minetest.register_on_joinplayer(rp_hud.initialize_builtin_statbars)
minetest.register_on_leaveplayer(default.hud.cleanup_builtin_statbars) minetest.register_on_leaveplayer(rp_hud.cleanup_builtin_statbars)
minetest.register_playerevent(default.hud.player_event_handler) minetest.register_playerevent(rp_hud.player_event_handler)
default.log("hud", "loaded") default.log("rp_hud", "loaded")

3
mods/rp_hud/mod.conf Normal file
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@ -0,0 +1,3 @@
name = rp_hud
depends = rp_default
description = Repixture HUD

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