Commit Graph

  • 689766f15a Remove unused values (#407) master Vitaliy 2018-02-17 22:00:15 +03:00
  • a5db87f0f1 Test local variable 'have_ui' before calling 'unified_inventory' (#368) Jordan Irwin 2018-02-16 17:32:47 -08:00
  • 86fb981b44 Fix O(n^2) network traversal number Zero 2018-01-28 01:44:08 +03:00
  • 215de5487b Fix redundant_warn Ekdohibs 2018-01-13 10:30:22 +01:00
  • 930c51eef9 chests: fix sort_inventory function DS-Minetest 2017-09-02 15:57:32 +02:00
  • 37d49142cf supply_converter: avoid crashes caused by wrong digiline message types (#397) DS 2017-10-31 18:56:10 +01:00
  • e056800cea nuclear_reactor: do not set structure_accumulated_badness to less than 0 DS 2017-09-07 07:43:20 +02:00
  • a84b5f3b28 print warning to console if redundant switching station is found and where it is Vanessa Ezekowitz 2017-07-03 17:37:00 -04:00
  • 9d5bd90b57 add chat command to allow disabling of switching station ABM (for situations where a user creates a laggy machine on a public server, use this to suspend power distribution until the machine is found and disabled) Vanessa Ezekowitz 2017-07-03 17:33:59 -04:00
  • 16146231b8 don't place eg. chests without data DS-Minetest 2017-06-23 22:09:03 +02:00
  • d4162be9a7 remove wooden chests redefinitions they're incompatible with current minetest_game and do nothing useful anyway Vanessa Ezekowitz 2017-06-17 22:06:37 -04:00
  • db480011fb only try to clear/redefine recipes for teleport and accel tube if they are enabled in pipeworks' config Vanessa Ezekowitz 2017-06-13 00:17:52 -04:00
  • 4cc124ff9e Replace deprecated call to 'minetest.env' (#371) Jordan Irwin 2017-06-08 00:30:41 -07:00
  • bf58c77316 digilinize nuclear_reactor (#341) DS 2017-06-05 17:02:05 +02:00
  • a495541c09 Actually reuse mapgen table (#365) asl97 2017-06-05 22:59:16 +08:00
  • 1a75cd9254 add sulfur-lead crafting recipe(s) for battery (#353) DS 2017-06-05 16:56:51 +02:00
  • 51f9df2cf2 make some forcefield improvements (#344) DS 2017-06-05 16:56:03 +02:00
  • 9167d4fc6f update wrench (#359) DS 2017-06-05 16:53:18 +02:00
  • 844e2fad47 Add the sapling group to rubber_tree_sapling (#366) Vince Aggrippino 2017-06-05 22:52:47 +08:00
  • e1bb29c338 Agrege la traduccion al español (#362) Carlos 2017-06-05 10:52:31 -04:00
  • 987cc5a6a4 Add api documentation (#361) you 2017-06-05 16:51:59 +02:00
  • 83a4bb60ca Fix flowing corium textures (#364) numberZero 2017-06-05 17:51:24 +03:00
  • 97e1c8b7f2 Replace deprecated method 'setting_getbool' with 'settings:get_bool' (#369) Jordan Irwin 2017-06-05 07:50:30 -07:00
  • 9cc1a78371 advanced cable plate placing (#357) DS 2017-06-05 16:50:15 +02:00
  • 42efc7e47c clarify battery box connections. Vanessa Ezekowitz 2017-04-17 15:03:30 -04:00
  • adc638bd8c document current behavior of hydro gen Vanessa Ezekowitz 2017-04-16 23:06:24 -04:00
  • 557dc4db1b Battery boxes no longer connect to tubes from bottom (since a power cable needs to go there) Vanessa Ezekowitz 2017-04-14 04:29:56 -04:00
  • e65c8b7130 Don't allow constructor to operate if bad facedir (fixes #328) Also, use "simple" screwdriver mode for "off" constructor, and disable screwdriver for "on" one. Vanessa Ezekowitz 2017-04-13 20:48:18 -04:00
  • 69feeef0af use clear_craft to remove default sandstone recipe get rid of the two grinder recipes from homedecor/fake_fire (obsolete) Vanessa Ezekowitz 2017-04-13 20:27:19 -04:00
  • fc2f6d8976 Generalize check for cable below battery box Thomas--S 2017-04-13 22:36:52 +02:00
  • 06abe11dd0 check for cable plate under battery also Vanessa Ezekowitz 2017-04-13 16:25:42 -04:00
  • 6b8011eba7 Fix fence nodebox (#346) Thomas--S 2017-04-13 19:12:46 +02:00
  • 1d20af1bcb replace HV nuke reactor nodeboxes with comparable mesh model model includes a flat extension on one "side" to fix #342 Vanessa Ezekowitz 2017-04-12 21:52:06 -04:00
  • 7c11ff1876 LV fuel-fired gen should not have tube connection overlays Vanessa Ezekowitz 2017-04-12 21:04:37 -04:00
  • a34ea59105 LV batbox should show charge on all X/Z sides (also, fixup some other texture defs for readability) Vanessa Ezekowitz 2017-04-12 20:29:22 -04:00
  • 33455328bd Make batteries only charge/discharge from the bottom (they were already supposed to but would leech charge from sideways neighbors too) Vanessa Ezekowitz 2017-04-12 20:21:20 -04:00
  • 14e0c4c48c revise cable connection overlay (make copper part look smaller) Vanessa Ezekowitz 2017-04-12 18:57:56 -04:00
  • 170d3e09c5 clean-up battery box images, make more consistent added tube or cable entry overlays as appropriate. deleted a couple of obsolete textures Vanessa Ezekowitz 2017-04-12 18:50:50 -04:00
  • 970f608078 use clear_craft (#339) DS 2017-04-12 21:14:35 +02:00
  • 39bfb76cfb Take Item from Cable Plate Stack on Place (#345) Thomas--S 2017-04-12 21:13:39 +02:00
  • d2fb249d94 fix wrong toggle switch "on" img in chests Vanessa Ezekowitz 2017-04-11 20:54:30 -04:00
  • fab2c492c4 pipeworks has button on/off, button label, and button "base" cached used them wherever possible Vanessa Ezekowitz 2017-04-11 19:16:50 -04:00
  • 54004f4951 redo top/bottom textures for supply converter delete back/bottom texture for power monitor use "machine bottom" for bottom of force field generator add cable connection overlay, use it on various machines' bottoms/sides, as appropriate Vanessa Ezekowitz 2017-04-11 08:31:17 -04:00
  • 8479a8c984 add pipeworks tube overlays to self-contained injector also, gave it paramtype2 = "facedir" and removed the front connection for consistency with other machines Vanessa Ezekowitz 2017-04-11 08:17:56 -04:00
  • 0e9caf069d add pipeworks tube overlay to top of quarry (and get rid of obsolete inventorycube() image) Vanessa Ezekowitz 2017-04-11 08:09:53 -04:00
  • 869d0597ef add pipeworks tube entry overlay to tool workshop Vanessa Ezekowitz 2017-04-11 07:57:45 -04:00
  • ca86550f26 added tube entry overlays to most MV machines Vanessa Ezekowitz 2017-04-11 07:54:00 -04:00
  • a3a959ab5e add pipeworks tube overlays to MV, HV battery boxes Vanessa Ezekowitz 2017-04-11 07:48:46 -04:00
  • 3f8478086d fix crash in battery mod (missing meta check) Vanessa Ezekowitz 2017-04-11 07:45:31 -04:00
  • 092ab7e738 added tube entry overlays to fuel-fired generators Vanessa Ezekowitz 2017-04-11 07:37:18 -04:00
  • b6d343e928 add pipeworks tube connection overlays to all chests (only applies if pipeworks is installed, if not, nothing is added) Vanessa Ezekowitz 2017-04-11 07:15:59 -04:00
  • bdd45f161a fix broken ltier checks on MV/HV fuel-fired generators Vanessa Ezekowitz 2017-04-11 06:56:21 -04:00
  • 5d05f59482 allow per-node stack splitting on all other standard machines (default off) Vanessa Ezekowitz 2017-04-11 06:26:11 -04:00
  • a353a807bd allow per-injector stack split (default off) Vanessa Ezekowitz 2017-04-11 05:36:39 -04:00
  • db0f8e04a1 fix wrong size of self-contained injector inv Vanessa Ezekowitz 2017-04-11 05:31:36 -04:00
  • 64f38f423e tool workshop shouldn't ever allow stack splitting (tools don't stack :) ) Vanessa Ezekowitz 2017-04-11 05:25:11 -04:00
  • ceead2b5ab re-route tubes if active fuel-fired gen is dug (and can be) Vanessa Ezekowitz 2017-04-11 05:14:34 -04:00
  • 4eaf48290f allow per-generator stack splitting (default off) Vanessa Ezekowitz 2017-04-11 05:13:27 -04:00
  • 11f20da744 allow per-chest stack splitting (default off) Vanessa Ezekowitz 2017-04-11 04:41:26 -04:00
  • 7244f86ee5 allow per-battery charge/discharge stack splitting (default off for both) Vanessa Ezekowitz 2017-04-11 03:37:42 -04:00
  • af39221df9 only reject part of itemtack from chest/machine/etc., if possible Vanessa Ezekowitz 2017-04-09 17:16:25 -04:00
  • 72c536c04e always set the EU level don't wait for production = 0. Vanessa Ezekowitz 2017-04-09 14:07:50 -04:00
  • b67bca1277 Change noise_threshhold to noise_threshold. MT-Modder 2017-01-02 20:50:58 -05:00
  • ef8bb38bfd Make forcefield controlable with digilines. DS-Minetest 2017-04-01 21:52:12 +02:00
  • 6c4e90d39c Add digiline support to supply converter. DS-Minetest 2017-04-02 15:03:49 +02:00
  • 4dda59da0c Add conductive plates. DS-Minetest 2017-04-03 19:49:22 +02:00
  • 338f3b6a99 Make battery box send information via digilines. DS-Minetest 2017-03-28 20:04:04 +02:00
  • eb344ad804 perlin improvements as suggested by @paramat Vanessa Ezekowitz 2017-03-31 21:34:57 -04:00
  • 78f16c3e8e label all ABMs for profiler Vanessa Ezekowitz 2017-03-31 19:15:10 -04:00
  • 9755127ffd Update mg.lua (#336) numberZero 2017-03-30 02:01:52 +04:00
  • b7cecd7f3d Zinc rareness FIX(?) (#333) Alexander German 2017-03-28 22:18:49 +05:00
  • 6abd857b3f Add digiline support to switching station. DS-Minetest 2017-03-23 17:45:37 +01:00
  • 383f7df22d change nodename for gloopblocks rainbow block (now "diagonal"), add support for its aliased version of the former nyan cat block (10k density) Vanessa Ezekowitz 2017-03-26 00:40:53 -04:00
  • 767f5346e9 add gloopblocks rainbow block radiation setting (half that of a nyan/pbj block) Vanessa Ezekowitz 2017-03-22 19:09:16 -04:00
  • df15a5ee65 add radiation protection via pbj_pup blocks same strength as nyan blocks Vanessa Ezekowitz 2017-03-22 19:08:26 -04:00
  • cb5e3e8ff4 raise radiation shielding values on nyan blocks from 1000 --> 10000 Vanessa Ezekowitz 2017-03-22 19:06:04 -04:00
  • 600fc6ff7e use unified dyes auto-color feature Vanessa Ezekowitz 2017-03-18 06:27:59 -04:00
  • f420aa4d37 Clarify shielding information (#318) Jacob Gustafson 2017-03-17 16:29:37 -04:00
  • 7d76ff8d38 Merge pull request #326 from numberZero/fix-bc-supply-converter Vanessa Ezekowitz 2017-03-17 16:26:15 -04:00
  • 408128d800 Add backward compatibility to the new supply converter number Zero 2017-03-17 21:10:43 +03:00
  • 2a7dbe0506 move the register_node calls out of the unifieddyes check simplify a little Vanessa Ezekowitz 2017-03-17 03:10:08 -04:00
  • 018d66f791 define insulator clips even if Unified Dyes is not installed (just don't put UD-related stuff into their node defs) Vanessa Ezekowitz 2017-03-15 23:49:36 -04:00
  • 6341ac9638 assume missing "enabled" key == enabled also. (would signify supply converts in old maps) Vanessa Ezekowitz 2017-03-15 23:19:57 -04:00
  • 0a701a0dcf Merge pull request #325 from cheapie/master Vanessa Ezekowitz 2017-03-15 21:10:08 -04:00
  • 7ea645496d Add chernobylite dust Made by grinding chernobylite blocks, can be centrifuged into sand and 0.3% fissile uranium dust. Carter Kolwey 2017-03-15 20:05:37 -05:00
  • 10307f23a7 Do not run converters twice. Maciej 'agaran' Pijanka 2017-03-15 21:33:18 +01:00
  • 7d5329834d Fix supply converter bug number Zero 2017-03-15 23:23:24 +03:00
  • ae7625d9f7 use unified dyes on_construct handler in fencepost-style cable clip to set 256-color palette meta key on place Vanessa Ezekowitz 2017-03-14 02:15:40 -04:00
  • 0ad8012cd3 extranodes: Make unifieddyes dependency optional. Diego Martínez 2017-03-13 00:20:41 -03:00
  • 3ba5354f83 add recipes for insulator clips Vanessa Ezekowitz 2017-03-11 20:02:20 -05:00
  • bf3498b736 really add insulator clip model (and fix .gitignore accordingly) Vanessa Ezekowitz 2017-03-11 11:17:13 -05:00
  • e5f40f5c39 Merge pull request #321 from cheapie/master Vanessa Ezekowitz 2017-03-11 02:03:44 -05:00
  • c4acb7225a Don't require a full network recalculation to add or remove a dead end A dead end (node with only one connection) can be simply added or removed from the network without needing to traverse the whole thing. Carter Kolwey 2017-03-11 00:57:52 -06:00
  • 8b222bc66b add fence-like cable clip to complement the block-sized one Vanessa Ezekowitz 2017-03-11 01:17:19 -05:00
  • 9382558d82 add insulated cable clip/mount (purely decorative, uses colorwallmounted mode) Vanessa Ezekowitz 2017-03-10 22:30:36 -05:00
  • 343c7946d9 power monitor changes New textures, uses facedir, connects from the back as well. Vanessa Ezekowitz 2017-03-10 14:15:38 -05:00
  • 5b473927ca Merge pull request #320 from cheapie/master Vanessa Ezekowitz 2017-03-10 02:44:16 -05:00
  • 088eea1e3b Fixes for network calculation issues This fixes several issues: * More than one switching station could become active on large networks - Switching stations now semi-permanently become disabled if another is present - Power monitors have been added to replace the function of "slave" switching stations, to discourage overuse of switching stations * Networks did not reliably "split" when cutting a cable - I "may" have caused this issue, but I believe it is solved by this * Machines did not run without a player near the switching station - Active switching stations now forceload themselves, and free the forceloaded block if disabled, dug, or disconnected - Machines are only loaded to run them (as before), so only one mapblock (or two if the bottom edge of the switching station is a mapblock boundary) is loaded - Cables are still only loaded during a full network recalculation Carter Kolwey 2017-03-10 01:19:36 -06:00
  • 9cc5ad3d90 Delete origin Diego Martínez 2017-03-10 02:23:26 -03:00
  • b4659d9356 Merge pull request #317 from Thomas--S/chest-bugfix Vanessa Ezekowitz 2017-03-07 11:09:13 -05:00