Removed incompatible mod.

Rm sethome
master
root 2012-04-16 12:33:31 -06:00
parent 96ad66238a
commit 1af8cd5718
3 changed files with 0 additions and 101 deletions

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homes

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default

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-- Some variables you can change
-- How often (in seconds) homes file saves
local save_delta = 10
-- How often (in seconds) player can teleport
-- Set it to 0 to disable
local cooldown = 0
-- Max distance player can teleport, otherwise he will see error messsage
-- Set it to 0 to disable
local max_distance = 0
----------------------------------
local homes_file = minetest.get_modpath('sethome')..'/homes'
local homepos = {}
local last_moved = {}
local function loadhomes()
local input = io.open(homes_file, "r")
while true do
local x = input:read("*n")
if x == nil then
break
end
local y = input:read("*n")
local z = input:read("*n")
local name = input:read("*l")
homepos[name:sub(2)] = {x = x, y = y, z = z}
end
io.close(input)
end
loadhomes()
local function get_time()
return os.time()
end
local function distance(a, b)
return math.sqrt(math.pow(a.x-b.x, 2) + math.pow(a.y-b.y, 2) + math.pow(a.z-b.z, 2))
end
local function round(num, idp)
local mult = 10^(idp or 0)
return math.floor(num * mult + 0.5) / mult
end
local changed = false
minetest.register_on_chat_message(function(name, message)
if message == '/sethome' then
local player = minetest.env:get_player_by_name(name)
local pos = player:getpos()
homepos[name] = pos
minetest.chat_send_player(name, "Home set!")
changed = true
return true
elseif message == "/home" then
local player = minetest.env:get_player_by_name(name)
if player == nil then
-- just a check to prevent server death
return false
end
if homepos[name] then
local time = get_time()
if cooldown ~= 0 and last_moved[name] ~= nil and time - last_moved[name] < cooldown then
minetest.chat_send_player(name, "You can teleport only once in "..cooldown.." seconds. Wait another "..round(cooldown - (time - last_moved[name]), 3).." secs...")
return true
end
local pos = player:getpos()
local dst = distance(pos, homepos[name])
if max_distance ~= 0 and distance(pos, homepos[name]) > max_distance then
minetest.chat_send_player(name, "You are too far away from your home. You must be "..round(dst - max_distance, 3).." meters closer to teleport to your home.")
return true
end
last_moved[name] = time
player:setpos(homepos[name])
minetest.chat_send_player(name, "Teleported to home!")
else
minetest.chat_send_player(name, "You don't have a home now! Set it using /sethome")
end
return true
end
end)
local delta = 0
minetest.register_globalstep(function(dtime)
delta = delta + dtime
-- save it every <save_delta> seconds
if delta > save_delta then
delta = delta - save_delta
if changed then
local output = io.open(homes_file, "w")
for i, v in pairs(homepos) do
output:write(v.x.." "..v.y.." "..v.z.." "..i.."\n")
end
io.close(output)
end
end
end)