v4.0
This commit is contained in:
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33527dfc0a
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@ -54,3 +54,16 @@
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3.1
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why_init:
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Set namespace and added why:<item> aliases
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4.0
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Added Useful Green Potatoes:
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Look identical to Useless Beans
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Tools/armor basically copied from iron/steel
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Useful Green Potato Liquid is identical to water but disables drowning
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Golden Useful Green Potato is identical to MineClone's golden apple (or just heals you a lot in Minetest Game)
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Useful Green Potato Block heals players that fall on it (healing is 2.5x what normal fall damage would be)
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Known issue: Landing near one is enough to trigger the healing. This is Minetest's fault, and it's either that or forcing players to land in the exact center.
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Useful Green Potato Ingot Blocks multiply fall damage slightly more than Useless Bean Ingot Blocks, and also damage players at 3 hearts/second.
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Useless Beans:
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Biome requirements removed! Useless Beans can now spawn anywhere!
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Sticky Things:
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Players cannot jump while standing on Sticky Blocks.
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@ -12,7 +12,7 @@ if why.mineclone then
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stone_itemstring = "mcl_core:stone"
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cobble_itemstring = "mcl_core:cobble"
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obsidian_itemstring = "mcl_core:obsidian"
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nether_check = function(pos, placer)
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nether_check = function(pos, player)
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local nn = minetest.get_node(pos).name
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-- Pour into cauldron
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if minetest.get_item_group(nn, "cauldron") ~= 0 then
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@ -36,17 +36,17 @@ minetest.register_node("lava_sponge:lava_sponge", {
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stack_max = 64,
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sounds = mcl_sounds.node_sound_dirt_defaults(),
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groups = {handy=1, hoey=1, building_block=1},
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on_place = function(itemstack, placer, pointed_thing)
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local pn = placer:get_player_name()
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on_place = function(itemstack, player, pointed_thing)
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local pn = player:get_player_name()
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if pointed_thing.type ~= "node" then
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return itemstack
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end
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-- Use pointed node's on_rightclick function first, if present
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local node = minetest.get_node(pointed_thing.under)
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if placer and not placer:get_player_control().sneak then
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if player and not player:get_player_control().sneak then
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if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
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return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
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return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, player, itemstack) or itemstack
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end
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end
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@ -68,14 +68,14 @@ minetest.register_node("lava_sponge:lava_sponge", {
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-- FIXME: pos is not always the right placement position because of pointed_thing
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local absorbed, wet_sponge = absorb(pos)
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if absorbed then
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minetest.item_place_node(ItemStack(wet_sponge), placer, pointed_thing)
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if not minetest.is_creative_enabled(placer:get_player_name()) then
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minetest.item_place_node(ItemStack(wet_sponge), player, pointed_thing)
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if not minetest.is_creative_enabled(player:get_player_name()) then
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itemstack:take_item()
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end
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return itemstack
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end
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end
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return minetest.item_place_node(itemstack, placer, pointed_thing)
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return minetest.item_place_node(itemstack, player, pointed_thing)
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end,
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_mcl_blast_resistance = 0.6,
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_mcl_hardness = 0.6,
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@ -53,8 +53,8 @@ minetest.register_node("small_why_things:craftable_barrier", {
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groups = {not_solid = 1, cracky = 1, pickaxey = 1},
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_mcl_blast_resistance = 1200,
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_mcl_hardness = 50,
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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if placer == nil then
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after_place_node = function(pos, player, itemstack, pointed_thing)
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if player == nil then
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return
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end
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minetest.add_particle({
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@ -63,7 +63,7 @@ minetest.register_node("small_why_things:craftable_barrier", {
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size = 8,
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texture = "small_why_things_craftable_barrier.png^[colorize:#FFFF00:127",
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glow = 14,
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playername = placer:get_player_name()
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playername = player:get_player_name()
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})
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end,
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})
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@ -129,7 +129,7 @@ if why.mineclone then
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minetest.register_node("sticky_things:sticky_block", {
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description = "Sticky Block",
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_mcl_hardness = 3,
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groups = {cracky = 3, pickaxey = 1},
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groups = {cracky = 3, pickaxey = 1, disable_jump = 1},
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tiles = {"sticky_things_sticky_block.png"},
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sounds = sticky_block_sounds
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})
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461
useful_green_potatoes/init.lua
Normal file
461
useful_green_potatoes/init.lua
Normal file
@ -0,0 +1,461 @@
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local sound_mod = default
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local gold_itemstring = "default:gold_ingot"
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local water_itemstring = "bucket:bucket_water"
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local stick_itemstring = "default:stick"
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if why.mineclone then
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sound_mod = mcl_sounds
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gold_itemstring = "mcl_core:gold_ingot"
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water_itemstring = "mcl_buckets:bucket_water"
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stick_itemstring = "mcl_core:stick"
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end
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---------------------USELESS BEANS, BEANGOTS, AND BLOCKS-----------------------------------
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minetest.register_node("useful_green_potatoes:useful_green_potato", {
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description = "Useful Green Potato",
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drawtype = "plantlike",
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tiles = {"useless_beans_useless_bean.png"},
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sounds = sound_mod.node_sound_leaves_default,
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groups = {dig_immediate = 3, dig_by_piston = 1, plant = 1, craftitem = 1, dig_by_water = 1, food = 2, eatable = 5, compostability = 85},
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inventory_image = "useless_beans_useless_bean.png",
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wield_image = "useless_beans_useless_bean.png",
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walkable = false,
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on_secondary_use = minetest.item_eat(5),
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_mcl_saturation = 6.0,
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})
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local y_max = 31000
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if why.mineclone then y_max = mcl_vars.mg_overworld_max end
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minetest.register_decoration({
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decoration = "useful_green_potatoes:useful_green_potato",
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deco_type = "simple",
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height = 1,
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place_on = {"group:sand", "group:soil", "mcl_mud:mud"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.001,
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spread = {x = 125, y = 125, z = 125},
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seed = 8932,
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octaves = 6,
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persist = 0.666
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},
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y_min = 1,
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y_max = y_max,
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})
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minetest.register_node("useful_green_potatoes:useful_green_potato_block", {
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description = "Useful Green Potato Block",
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tiles = {"useless_beans_useless_bean_block.png"},
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sounds = sound_mod.node_sound_leaves_default,
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groups = {dig_immediate = 3, plant = 1, deco_block = 1, fall_damage_add_percent = 150},
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})
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-- This function is so much more complicated than it needs to be because the player's position
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-- is not always accurate (sometimes slightly too high/low), meaning that I have to check a lot
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-- more nodes than I wish I did. It also means that there are a lot of false positives.
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minetest.register_on_player_hpchange(function(player, hp_change, reason)
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if reason.type ~= "fall" then return hp_change end
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local player_pos = player:get_pos()
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player_pos.y = math.floor(player_pos.y)
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if not player_pos then return hp_change end
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local solid_detected = false
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local y = player_pos.y + 1
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while not solid_detected do
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for x = math.floor(player_pos.x), math.ceil(player_pos.x) do
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for z = math.floor(player_pos.z), math.ceil(player_pos.z) do
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if minetest.get_node({x=x,y=y+1,z=z}).name == "air" then
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local pos = {x=x,y=y,z=z}
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local node = minetest.get_node(pos)
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if node.name ~= "air" then solid_detected = true end
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if node.name == "useful_green_potatoes:useful_green_potato_block" then
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return math.abs(hp_change), true
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end
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end
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end
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end
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y = y - 1
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end
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return hp_change
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end, true)
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minetest.register_craft({
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output = "useful_green_potatoes:useful_green_potato_block",
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recipe = {
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{"useful_green_potatoes:useful_green_potato", "useful_green_potatoes:useful_green_potato", "useful_green_potatoes:useful_green_potato"},
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{"useful_green_potatoes:useful_green_potato", "useful_green_potatoes:useful_green_potato", "useful_green_potatoes:useful_green_potato"},
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{"useful_green_potatoes:useful_green_potato", "useful_green_potatoes:useful_green_potato", "useful_green_potatoes:useful_green_potato"}
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}
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})
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minetest.register_craft({
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output = "useful_green_potatoes:useful_green_potato 9",
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type = "shapeless",
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recipe = {"useful_green_potatoes:useful_green_potato_block"}
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})
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minetest.register_craftitem("useful_green_potatoes:useful_green_potato_ingot", {
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description = "Useful Green Potato Ingot",
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inventory_image = "useless_beans_useless_bean_ingot.png",
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wield_image = "useless_beans_useless_bean_ingot.png",
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groups = {}
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})
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minetest.register_craft({
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output = "useful_green_potatoes:useful_green_potato_ingot",
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type = "cooking",
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recipe = "useful_green_potatoes:useful_green_potato",
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time = 20
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})
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minetest.register_node("useful_green_potatoes:useful_green_potato_ingot_block", {
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description = "Useful Green Potato Ingot Block",
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tiles = {"useless_beans_useless_bean_ingot_block.png"},
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sounds = sound_mod.node_sound_metal_default,
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groups = {plant = 1, deco_block = 1, pickaxey=4, cracky=3, fall_damage_add_percent = 600, contact_damage = 6},
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_mcl_blast_resistance = 6,
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_mcl_hardness = 3,
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})
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local time = 0
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minetest.register_globalstep(function(dtime)
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time = time + dtime
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if time < 0.5 then return end
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time = 0
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for _, player in pairs(minetest.get_connected_players()) do
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-- who am I?
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local name = player:get_player_name()
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-- where am I?
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local pos = player:get_pos()
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-- Am I near a useful green potato ingot block?
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local itemstring = "useful_green_potatoes:useful_green_potato_ingot_block"
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local near = minetest.find_node_near(pos, 1, itemstring)
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if not near then
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near = minetest.find_node_near({x=pos.x, y=pos.y-1, z=pos.z}, 1, itemstring)
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end
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if near then
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-- Am I touching the solid liquid source? If so, it hurts
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local dist = vector.distance(pos, near)
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local dist_feet = vector.distance({x=pos.x, y=pos.y-1, z=pos.z}, near)
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if dist < 1.1 or dist_feet < 1.1 then
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if player:get_hp() > 0 then
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if why.mineclone then
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mcl_util.deal_damage(player, 3, {type = "generic"})
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else
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player:set_hp(player:get_hp() - 3)
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end
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end
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end
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end
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end
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end)
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minetest.register_craft({
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output = "useful_green_potatoes:useful_green_potato_ingot_block",
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recipe = {
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{"useful_green_potatoes:useful_green_potato_ingot", "useful_green_potatoes:useful_green_potato_ingot", "useful_green_potatoes:useful_green_potato_ingot"},
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{"useful_green_potatoes:useful_green_potato_ingot", "useful_green_potatoes:useful_green_potato_ingot", "useful_green_potatoes:useful_green_potato_ingot"},
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{"useful_green_potatoes:useful_green_potato_ingot", "useful_green_potatoes:useful_green_potato_ingot", "useful_green_potatoes:useful_green_potato_ingot"}
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}
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})
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local gapple_hunger_restore = minetest.item_eat(6)
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local function eat_gapple(itemstack, player, pointed_thing)
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if why.mineclone then
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local regen_duration, absorbtion_factor = 5, 1
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--TODO: Absorbtion
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mcl_potions.regeneration_func(player, 2, regen_duration)
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else
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player:set_hp((player:get_hp() or 20) + 6)
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end
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return gapple_hunger_restore(itemstack, player, pointed_thing)
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end
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minetest.register_node("useful_green_potatoes:useful_green_potato_gold", {
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description = "Golden Useful Green Potato",
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drawtype = "plantlike",
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tiles = {"useless_beans_useless_bean_gold.png"},
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sounds = sound_mod.node_sound_leaves_default,
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groups = {dig_immediate = 3, dig_by_piston = 1, plant = 1, craftitem = 1, deco_block = 1, dig_by_water = 1, food = 2, eatable = 4, can_eat_when_full = 1},
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inventory_image = "useless_beans_useless_bean_gold.png",
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wield_image = "useless_beans_useless_bean_gold.png",
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walkable = false,
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on_secondary_use = eat_gapple,
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_mcl_saturation = 9.6,
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})
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minetest.register_craft({
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output = "useful_green_potatoes:useful_green_potato_gold",
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light_source = 14,
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recipe = {
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{gold_itemstring, gold_itemstring, gold_itemstring},
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{gold_itemstring, "useful_green_potatoes:useful_green_potato", gold_itemstring},
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{gold_itemstring, gold_itemstring, gold_itemstring}
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}
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})
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---------------------USELESS BEAN LIQUID----------------------------
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local USE_TEXTURE_ALPHA = true
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if minetest.features.use_texture_alpha_string_modes then
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USE_TEXTURE_ALPHA = "blend"
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end
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local WATER_VISC = 1
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minetest.register_node("useful_green_potatoes:useful_green_potato_liquid_flowing", {
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description = "Flowing Useful Green Potato Liquid",
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_doc_items_create_entry = false,
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wield_image = "useless_beans_water_flowing_animated.png^[verticalframe:64:0",
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drawtype = "flowingliquid",
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tiles = {"useless_beans_water_flowing_animated.png^[verticalframe:64:0"},
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special_tiles = {
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{
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image="useless_beans_water_flowing_animated.png",
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backface_culling=false,
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1.5}
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},
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{
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image="useless_beans_water_flowing_animated.png",
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backface_culling=false,
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1.5}
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},
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},
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color = "#3FE43F",
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sounds = sound_mod.node_sound_water_default,
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is_ground_content = false,
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use_texture_alpha = USE_TEXTURE_ALPHA,
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paramtype = "light",
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paramtype2 = "flowingliquid",
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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drop = "",
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--drowning = -1,
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liquidtype = "flowing",
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liquid_alternative_flowing = "useful_green_potatoes:useful_green_potato_liquid_flowing",
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liquid_alternative_source = "useful_green_potatoes:useful_green_potato_liquid_source",
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liquid_viscosity = WATER_VISC,
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liquid_range = 7,
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waving = 3,
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post_effect_color = {a=60, r=24.7, g=89.4, b=60},
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groups = {water = 1, liquid=2, puts_out_fire=1, not_in_creative_inventory=1, melt_around=1, dig_by_piston=1},
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_mcl_blast_resistance = 100,
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-- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode
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_mcl_hardness = -1,
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})
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minetest.register_node("useful_green_potatoes:useful_green_potato_liquid_source", {
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description = "Useful Green Potato Liquid Source",
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_doc_items_entry_name = "Useful Green Potato Liquid",
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_doc_items_longdesc =
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"Water is abundant in oceans and also appears in a few springs in the ground. You can swim easily in water, but you need to catch your breath from time to time.".."\n\n"..
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"Water interacts with lava in various ways:".."\n"..
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"• When water is directly above or horizontally next to a lava source, the lava turns into obsidian.".."\n"..
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"• When flowing water touches flowing lava either from above or horizontally, the lava turns into cobblestone.".."\n"..
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"• When water is directly below lava, the water turns into stone.".."\n",
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_doc_items_hidden = false,
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drawtype = "liquid",
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waving = 3,
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tiles = {
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{name="useless_beans_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
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},
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special_tiles = {
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-- New-style water source material (mostly unused)
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{
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name="useless_beans_water_source_animated.png",
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0},
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backface_culling = false,
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}
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},
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color = "#3FE43F",
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sounds = sound_mod.node_sound_water_default,
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is_ground_content = false,
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use_texture_alpha = USE_TEXTURE_ALPHA,
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paramtype = "light",
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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drop = "",
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--drowning = 0,
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liquidtype = "source",
|
||||
liquid_alternative_flowing = "useful_green_potatoes:useful_green_potato_liquid_flowing",
|
||||
liquid_alternative_source = "useful_green_potatoes:useful_green_potato_liquid_source",
|
||||
liquid_viscosity = WATER_VISC,
|
||||
liquid_range = 7,
|
||||
post_effect_color = {a=60, r=24.7, g=89.4, b=60},
|
||||
stack_max = 64,
|
||||
groups = {water = 1, liquid=2, puts_out_fire=1, not_in_creative_inventory=1, melt_around=1, dig_by_piston=1},
|
||||
_mcl_blast_resistance = 100,
|
||||
-- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode
|
||||
_mcl_hardness = -1,
|
||||
})
|
||||
if why.mineclone then
|
||||
mcl_buckets.register_liquid({
|
||||
source_place = "useful_green_potatoes:useful_green_potato_liquid_source",
|
||||
source_take = {"useful_green_potatoes:useful_green_potato_liquid_source"},
|
||||
bucketname = "useful_green_potatoes:bucket_useful_green_potato_liquid",
|
||||
inventory_image = "useless_beans_bucket_useless_bean_liquid.png",
|
||||
name = "Useful Green Potato Liquid Bucket",
|
||||
longdesc = "A bucket can be used to collect and release liquids. This one is filled with useful green potato liquid.",
|
||||
usagehelp = "Place it to empty the bucket and create a useful green potato liquid source.",
|
||||
tt_help = "Places a useful green potato liquid source",
|
||||
groups = { },
|
||||
})
|
||||
else
|
||||
bucket.register_liquid("useful_green_potatoes:useful_green_potato_liquid_source", "useful_green_potatoes:useful_green_potato_liquid_flowing",
|
||||
"useful_green_potatoes:bucket_useless_bean_liquid", "useless_beans_bucket_useless_bean_liquid.png", "Useful Green Potato Liquid Bucket")
|
||||
end
|
||||
|
||||
minetest.register_craft({
|
||||
output = "useful_green_potatoes:bucket_useful_green_potato_liquid",
|
||||
type = "shapeless",
|
||||
recipe = {"useful_green_potatoes:useful_green_potato", water_itemstring}
|
||||
})
|
||||
|
||||
---------------------USELESS BEAN TOOLS/ARMOR------------------------
|
||||
if why.mineclone or minetest.get_modpath("3d_armor") then
|
||||
if why.mineclone then
|
||||
mcl_armor.register_set({
|
||||
name = "useful_green_potato",
|
||||
description = "Useful Green Potato",
|
||||
durability = 240,
|
||||
points = {
|
||||
head = 2,
|
||||
torso = 6,
|
||||
legs = 5,
|
||||
feet = 2,
|
||||
},
|
||||
textures = {
|
||||
head = "useless_beans_helmet_useless_bean.png",
|
||||
torso = "useless_beans_chestplate_useless_bean.png",
|
||||
legs = "useless_beans_leggings_useless_bean.png",
|
||||
feet = "useless_beans_boots_useless_bean.png",
|
||||
},
|
||||
craft_material = "useful_green_potatoes:useful_green_potato_ingot",
|
||||
cook_material = "useful_green_potatoes:useful_green_potato_ingot",
|
||||
sound_equip = "mcl_armor_equip_iron",
|
||||
sound_unequip = "mcl_armor_unequip_iron",
|
||||
})
|
||||
for _, type in ipairs({"helmet","chestplate","leggings","boots"}) do
|
||||
minetest.override_item("useful_green_potatoes:"..type.."_useful_green_potato", {
|
||||
wield_image = "useless_beans_inv_"..type.."_useless_bean.png",
|
||||
inventory_image = "useless_beans_inv_"..type.."_useless_bean.png"
|
||||
})
|
||||
end
|
||||
else
|
||||
-- I'm lazy; they're identical.
|
||||
for type, name in pairs({head = "Helmet", torso = "Chestplate", legs = "Leggings", feet = "Boots"}) do
|
||||
armor:register_armor("useful_green_potatoes:"..name:lower().."_useful_green_potato", {
|
||||
description = "Useful Green Potato "..name,
|
||||
texture = "useless_beans_"..name:lower().."_useless_bean.png",
|
||||
inventory_image = "useless_beans_inv_"..name:lower().."_useless_bean.png",
|
||||
preview = "useless_beans_"..name:lower().."_useless_bean.png",
|
||||
groups = {["armor_"..type] = 1, armor_use = 800},
|
||||
armor_groups = {fleshy=12},
|
||||
})
|
||||
end
|
||||
local p = "useful_green_potatoes:useful_green_potato_ingot"
|
||||
minetest.register_craft({
|
||||
output = "useful_green_potatoes:helmet_useful_green_potato",
|
||||
recipe = {
|
||||
{p, p, p},
|
||||
{p, "",p},
|
||||
}
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "useful_green_potatoes:chestplate_useful_green_potato",
|
||||
recipe = {
|
||||
{p, "",p},
|
||||
{p, p, p},
|
||||
{p, p, p},
|
||||
}
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "useful_green_potatoes:leggings_useful_green_potato",
|
||||
recipe = {
|
||||
{p, p, p},
|
||||
{p, "",p},
|
||||
{p, "",p},
|
||||
}
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "useful_green_potatoes:boots_useful_green_potato",
|
||||
recipe = {
|
||||
{p, "",p},
|
||||
{p, "",p}
|
||||
}
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
for name, long_name in pairs({pick = "Pickaxe", axe = "Axe", hoe = "Hoe", sword = "Sword", shovel = "Shovel"}) do
|
||||
local def
|
||||
if why.mineclone then
|
||||
local mod = "mcl_tools"
|
||||
if name == "hoe" then mod = "mcl_farming" end
|
||||
def = table.copy(minetest.registered_items[mod..":"..name.."_iron"])
|
||||
else
|
||||
local mod = "default"
|
||||
if name == "hoe" then mod = "farming" end
|
||||
def = table.copy(minetest.registered_items[mod..":"..name.."_steel"])
|
||||
end
|
||||
def.description = "Useful Green Potato "..long_name
|
||||
def.groups.enchantability = nil
|
||||
if def._repair_material then def._repair_material = "useful_green_potatoes:useful_green_potato" end
|
||||
def.inventory_image = "useless_beans_"..name.."_useless_bean.png"
|
||||
def.wield_image = "useless_beans_"..name.."_useless_bean.png"
|
||||
minetest.register_tool("useful_green_potatoes:"..name.."_useful_green_potato", def)
|
||||
end
|
||||
|
||||
minetest.register_craft({
|
||||
output = "useful_green_potatoes:pick_useful_green_potato",
|
||||
recipe = {
|
||||
{"useful_green_potato:useful_green_potato", "useful_green_potato:useful_green_potato", "useful_green_potato:useful_green_potato"},
|
||||
{"", stick_itemstring, ""},
|
||||
{"", stick_itemstring, ""}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "useful_green_potatoes:axe_useful_green_potato",
|
||||
recipe = {
|
||||
{"useful_green_potato:useful_green_potato", "useful_green_potato:useful_green_potato", ""},
|
||||
{"useful_green_potato:useful_green_potato", stick_itemstring, ""},
|
||||
{"", stick_itemstring, ""}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "useful_green_potatoes:hoe_useful_green_potato",
|
||||
recipe = {
|
||||
{"useful_green_potato:useful_green_potato", "useful_green_potato:useful_green_potato", ""},
|
||||
{"", stick_itemstring, ""},
|
||||
{"", stick_itemstring, ""}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "useful_green_potatoes:shovel_useful_green_potato",
|
||||
recipe = {
|
||||
{"", "useful_green_potato:useful_green_potato", ""},
|
||||
{"", stick_itemstring, ""},
|
||||
{"", stick_itemstring, ""}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "useful_green_potatoes:sword_useful_green_potato",
|
||||
recipe = {
|
||||
{"", "useful_green_potato:useful_green_potato", ""},
|
||||
{"", "useful_green_potato:useful_green_potato", ""},
|
||||
{"", stick_itemstring, ""}
|
||||
}
|
||||
})
|
5
useful_green_potatoes/mod.conf
Normal file
5
useful_green_potatoes/mod.conf
Normal file
@ -0,0 +1,5 @@
|
||||
name = useful_green_potatoes
|
||||
title = Useful Green Potatoes
|
||||
description = A mod adding useful green potatoes to Minetest Game/MineClone.
|
||||
depends = why_init, useless_beans
|
||||
optional_depends = default, bucket, mcl_core, mcl_buckets, 3d_armor, mcl_farming, farming
|
@ -36,32 +36,6 @@ minetest.register_decoration({
|
||||
},
|
||||
y_min = 4,
|
||||
y_max = 30000,
|
||||
biomes = {
|
||||
"Desert",
|
||||
"Mesa",
|
||||
"Mesa_sandlevel",
|
||||
"MesaBryce",
|
||||
"MesaBryce_sandlevel",
|
||||
"MesaPlateauF",
|
||||
"MesaPlateauF_sandlevel",
|
||||
"MesaPlateauFM",
|
||||
"MesaPlateauFM_sandlevel",
|
||||
"BambooJungleEdge",
|
||||
"MangroveSwamp",
|
||||
"Jungle",
|
||||
"JungleEdge",
|
||||
"BambooJungle",
|
||||
"BambooJungleM",
|
||||
"JungleEdgeM",
|
||||
"JungleM",
|
||||
"BambooJungleEdgeM",
|
||||
"cold_desert",
|
||||
"desert",
|
||||
"rainforest",
|
||||
"rainforest_swamp",
|
||||
"sandstone_desert",
|
||||
"savanna"
|
||||
},
|
||||
decoration = "useless_beans:useless_bean",
|
||||
height = 1,
|
||||
})
|
||||
@ -306,9 +280,9 @@ if why.mineclone or minetest.get_modpath("3d_armor") then
|
||||
},
|
||||
toughness = 0,
|
||||
groups = {useless = 1},
|
||||
craft_material = "useless_beans:useless_bean",
|
||||
craft_material = "useless_beans:useless_bean_ingot",
|
||||
cook_material = "useless_beans:useless_bean_ingot_block",
|
||||
repair_material = "useless_beans:useless_bean"
|
||||
repair_material = "useless_beans:useless_bean_ingot"
|
||||
})
|
||||
else
|
||||
for name, type in pairs({Helmet = "head", Chestplate = "torso", Leggings = "legs", Boots = "feet"}) do
|
||||
|
@ -2,4 +2,4 @@ name = useless_beans
|
||||
title = Useless Beans
|
||||
description = A mod adding useless beans to MineClone.
|
||||
depends = why_init
|
||||
optional_depends = default, bucket, mcl_core, mcl_buckets, 3d_armor
|
||||
optional_depends = default, bucket, mcl_core, mcl_buckets, 3d_armor, mcl_farming, farming
|
BIN
useless_beans/textures/useless_beans_shield_useless_bean.png
Normal file
BIN
useless_beans/textures/useless_beans_shield_useless_bean.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 9.0 KiB |
@ -12,6 +12,7 @@ local mod_list = {
|
||||
"sound_machine",
|
||||
"sticky_things",
|
||||
"useless_beans",
|
||||
"useful_green_potatoes",
|
||||
"why_init",
|
||||
}
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user