why
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# textdomain: better_commands
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Unknown Falling Node=Unknown Falling Node
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Falling @1=Falling @1
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Command Block=Command Block
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???=???
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Unknown option '@1'=Unknown option '@1'
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Duplicate option '@1'=Duplicate option '@1'
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Expected number for option '@1'=Expected number for option '@1'
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Only 1 of keys c and limit can exist=Only 1 of keys c and limit can exist
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@1 must be a non-zero integer=@1 must be a non-zero integer
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Only 1 of keys m and gamemode can exist=Only 1 of keys m and gamemode can exist
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Unknown game mode: @1=Unknown game mode: @1
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Multiple matching entities found=Multiple matching entities found
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Missing coordinate=Missing coordinate
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Cannot mix local and global coordinates=Cannot mix local and global coordinates
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Invalid coordinate '@1'=Invalid coordinate '@1'
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Invalid item '@1'=Invalid item '@1'
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Invalid item: '@1'=Invalid item: '@1'
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Invalid item=Invalid item
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Unknown node '@1'=Unknown node '@1'
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'@1' is not a node='@1' is not a node
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Invalid amount=Invalid amount
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Amount must not be negative=Amount must not be negative
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Invalid unit '@1'=Invalid unit '@1'
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No player was found=No player was found
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No entity was found=No entity was found
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Missing context=Missing context
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Invalid objective '@1'=Invalid objective '@1'
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No targets found=No targets found
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Multiple targets found=Multiple targets found
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<message>=<message>
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Broadcasts <message> to all players (<message> can include selectors such as @@a if you have the 'server' priv)=Broadcasts <message> to all players (<message> can include selectors such as @@a if you have the 'server' priv)
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<target> <message>=<target> <message>
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Sends <message> privately to <target> (<message> can include selectors like @@a if you have the 'server' priv)=Sends <message> privately to <target> (<message> can include selectors like @@a if you have the 'server' priv)
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@1 whispers to you: =@1 whispers to you:
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You whisper to @1: =You whisper to @1:
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<action>=<action>
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Broadcasts a message about yourself (<message> can include selectors like @@a if you have the 'server' priv)=Broadcasts a message about yourself (<message> can include selectors like @@a if you have the 'server' priv)
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Sends <message> privately to all team members (which can include selectors like @@a if you have the 'server' priv)=Sends <message> privately to all team members (which can include selectors like @@a if you have the 'server' priv)
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An entity is required to run this command here=An entity is required to run this command here
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You must be on a team to message your team=You must be on a team to message your team
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[@1] <@2> =[@1] <@2>
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[<targets>] [<items>] [<maxCount>]=[<targets>] [<items>] [<maxCount>]
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Clears items from player inventory. Can also detect and query the amount of specified items.=Clears items from player inventory. Can also detect and query the amount of specified items.
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maxCount must be a number=maxCount must be a number
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Removed all items from player @1=Removed all items from player @1
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No items were found on player @1=No items were found on player @1
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Found @1 matching items(s) on player @2=Found @1 matching items(s) on player @2
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Removed @1 item(s) from player @2=Removed @1 item(s) from player @2
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Removed all items from @1 players=Removed all items from @1 players
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No items were found on @1 players=No items were found on @1 players
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Found @1 matching items(s) on @2 players=Found @1 matching items(s) on @2 players
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Removed @1 items from @2 players=Removed @1 items from @2 players
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<command>=<command>
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Runs any Better Commands command, so Better Commands don't have to override existing commands=Runs any Better Commands command, so Better Commands don't have to override existing commands
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You don't have permission to run this command (missing privileges: @1)=You don't have permission to run this command (missing privileges: @1)
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Invalid command: @1=Invalid command: @1
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Runs any command that Better Commands has overridden=Runs any command that Better Commands has overridden
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Kills entities (or self if <targets> left out)=Kills entities (or self if <targets> left out)
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Killed @1=Killed @1
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Killed @1 entities=Killed @1 entities
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Unknown Falling Node=
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Falling @1=
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Command Block=
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???=
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Unknown option '@1'=
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Duplicate option '@1'=
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Expected number for option '@1'=
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Only 1 of keys c and limit can exist=
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@1 must be a non-zero integer=
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Only 1 of keys m and gamemode can exist=
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Unknown game mode: @1=
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Multiple matching entities found=
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Missing coordinate=
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Cannot mix local and global coordinates=
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Invalid coordinate '@1'=
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Invalid item '@1'=
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Invalid item: '@1'=
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Invalid item=
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Unknown node '@1'=
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'@1' is not a node=
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Invalid amount=
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Amount must not be negative=
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Invalid unit '@1'=
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No player was found=
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No entity was found=
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Missing context=
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Invalid objective '@1'=
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No targets found=
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Multiple targets found=
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<message>=
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Broadcasts <message> to all players (<message> can include selectors such as @@a if you have the 'server' priv)=
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<target> <message>=
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Sends <message> privately to <target> (<message> can include selectors like @@a if you have the 'server' priv)=
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@1 whispers to you: =
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You whisper to @1: =
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<action>=
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Broadcasts a message about yourself (<message> can include selectors like @@a if you have the 'server' priv)=
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Sends <message> privately to all team members (which can include selectors like @@a if you have the 'server' priv)=
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An entity is required to run this command here=
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You must be on a team to message your team=
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[@1] <@2> =
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[<targets>] [<items>] [<maxCount>]=
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Clears items from player inventory. Can also detect and query the amount of specified items.=
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maxCount must be a number=
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Removed all items from player @1=
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No items were found on player @1=
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Found @1 matching items(s) on player @2=
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Removed @1 item(s) from player @2=
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Removed all items from @1 players=
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No items were found on @1 players=
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Found @1 matching items(s) on @2 players=
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Removed @1 items from @2 players=
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<command>=
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Runs any Better Commands command, so Better Commands don't have to override existing commands=
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You don't have permission to run this command (missing privileges: @1)=
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Invalid command: @1=
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Runs any command that Better Commands has overridden=
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Kills entities (or self if <targets> left out)=
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Killed @1=
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Killed @1 entities=
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=
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Kills self=Kills self
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Unexpected argument(s) '@1'=Unexpected argument(s) '@1'
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[<target>]=[<target>]
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Removes entities (or self if <entity> left out)=Removes entities (or self if <entity> left out)
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<targets> <amount> [type] [by <cause>]=<targets> <amount> [type] [by <cause>]
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Damages entities.=Damages entities.
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<amount> must not be negative=<amount> must not be negative
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Applied @1 damage to @2=Applied @1 damage to @2
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Applied @1 damage to @2 entities=Applied @1 damage to @2 entities
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Missing argument=Missing argument
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[<targets>]=[<targets>]
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<selector> <enchantment> [<level>]=<selector> <enchantment> [<level>]
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Adds an enchantment to a player's selected item, subject to the same restrictions as an anvil=Adds an enchantment to a player's selected item, subject to the same restrictions as an anvil
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Missing enchantment=Missing enchantment
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Invalid enchantment '@1'=Invalid enchantment '@1'
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@1 is not holding any item=@1 is not holding any item
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@1 cannot support that enchantment=@1 cannot support that enchantment
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Invalid integer '@1'=Invalid integer '@1'
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@1 is higher than the maximum level of @2 supported by that enchantment=@1 is higher than the maximum level of @2 supported by that enchantment
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@1 is lower than the minimum level of @2 supported by that enchantment=@1 is lower than the minimum level of @2 supported by that enchantment
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@1 can't be combined with @2.=@1 can't be combined with @2.
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Failed to enchant item.=Failed to enchant item.
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Applied enchantment @1 to @2's item=Applied enchantment @1 to @2's item
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Enchanted items of @1 players.=Enchanted items of @1 players.
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Adds an enchantment to a player's selected item, regardless of whether it would normally be possible=Adds an enchantment to a player's selected item, regardless of whether it would normally be possible
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Missing argument for subcommand @1=Missing argument for subcommand @1
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Invalid swizzle, expected combination of 'x', 'y', and 'z'=Invalid swizzle, expected combination of 'x', 'y', and 'z'
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Invalid entity anchor position @1=Invalid entity anchor position @1
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Invalid target: @1=Invalid target: @1
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Invalid argument for @1=Invalid argument for @1
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Invalid argument for rotated=Invalid argument for rotated
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Missing argument(s)) for rotated=Missing argument(s)) for rotated
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Missing command=Missing command
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Invalid command or privs: @1=Invalid command or privs: @1
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<align|as|at|facing|positioned|rotated|run> ...=<align|as|at|facing|positioned|rotated|run> ...
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<align|anchored|as|at|facing|positioned|rotated|run> ...=<align|anchored|as|at|facing|positioned|rotated|run> ...
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Run any Better Command (not other commands) after changing the context=Run any Better Command (not other commands) after changing the context
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Invalid subcommand: @1=Invalid subcommand: @1
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Successfully executed @1 times=Successfully executed @1 times
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Sets a player's gamemode=Sets a player's gamemode
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<gamemode> [<targets>]=<gamemode> [<targets>]
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Missing gamemode=Missing gamemode
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Invalid gamemode @1=Invalid gamemode @1
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Set own gamemode to @1=Set own gamemode to @1
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Set gamemode of @1 to @2=Set gamemode of @1 to @2
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Set gamemode of @1 players to @2=Set gamemode of @1 players to @2
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Cannot give an empty item=Cannot give an empty item
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Unknown item '@1'=Unknown item '@1'
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Giving 'ignore' is not allowed=Giving 'ignore' is not allowed
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Gave [@1] to @2=Gave [@1] to @2
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<targets> <item>=<targets> <item>
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Gives <item> to <targets> (item can include metadata and count/wear)=Gives <item> to <targets> (item can include metadata and count/wear)
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Gave item(s) to @1 players=Gave item(s) to @1 players
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<item>=<item>
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Gives <item> to yourself (<item> can include metadata and count/wear)=Gives <item> to yourself (<item> can include metadata and count/wear)
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<pos> <block> [keep|replace]=<pos> <block> [keep|replace]
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Places <block> at <pos>. If keep, only replace air=Places <block> at <pos>. If keep, only replace air
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Last argument ust be either 'replace' (default)), 'keep', or missing, not @1=Last argument ust be either 'replace' (default)), 'keep', or missing, not @1
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Position is not empty=Position is not empty
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Node set=Node set
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Node matches=Node matches
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<sound> <targets|pos> [<volume>] [<pitch>] [<maxDistance>]=<sound> <targets|pos> [<volume>] [<pitch>] [<maxDistance>]
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Plays a sound=Plays a sound
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Must be a number, not @1=Must be a number, not @1
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Sound played=Sound played
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<player> <privilege> [<value>]=<player> <privilege> [<value>]
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Sets <privilege> of <player> to <value> (true/false). If <value> is not supplied, returns the existing value of <privilege>=Sets <privilege> of <player> to <value> (true/false). If <value> is not supplied, returns the existing value of <privilege>
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[value] must be true or false (or missing), not '@1'=[value] must be true or false (or missing), not '@1'
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Invalid privilege '@1'=Invalid privilege '@1'
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@1 privilege @2 by @3=@1 privilege @2 by @3
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@1 privilege @2 for @3=@1 privilege @2 for @3
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Granted all privileges to @1=Granted all privileges to @1
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Granted all privileges to @1 players=Granted all privileges to @1 players
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Revoked all privileges from to @1=Revoked all privileges from to @1
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Revoked all privileges from @1 players=Revoked all privileges from @1 players
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@1 @= @2=@1 @= @2
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objectives|players ...=objectives|players ...
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Manupulates the scoreboard=Manupulates the scoreboard
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Missing arguments=Missing arguments
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Missing name=Missing name
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Objective @1 already exists=Objective @1 already exists
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Missing criterion=Missing criterion
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Invalid criterion @1=Invalid criterion @1
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Added objective @1=Added objective @1
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There are no objectives=There are no objectives
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There are @1 objective(s): @2=There are @1 objective(s): @2
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Missing objective=Missing objective
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Unknown scoreboard objective '@1'=Unknown scoreboard objective '@1'
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Must be 'displayname' or 'numberformat'=Must be 'displayname' or 'numberformat'
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Missing display name=Missing display name
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@1 set to @2=@1 set to @2
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Cleared numberformat for @1=Cleared numberformat for @1
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Invalid color=Invalid color
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Must be 'blank', 'fixed', or 'styled'=Must be 'blank', 'fixed', or 'styled'
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Removed objective @1=Removed objective @1
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`list` support has not been added yet.=`list` support has not been added yet.
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Must be 'list', 'below_name', 'sidebar', or 'sidebar.team.<color>=Must be 'list', 'below_name', 'sidebar', or 'sidebar.team.<color>
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Expected ascending|descending, got @1=Expected ascending|descending, got @1
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Display slot @1 does not support sorting.=Display slot @1 does not support sorting.
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Set display slot @1 to show objective @2=Set display slot @1 to show objective @2
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Expected 'add', 'list', 'modify', 'remove', or 'setdisplay', got '@1'=Expected 'add', 'list', 'modify', 'remove', or 'setdisplay', got '@1'
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Missing target=Missing target
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Missing score=Missing score
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No scores found=No scores found
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Set score for @1=Set score for @1
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Set score for @1 entities=Set score for @1 entities
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Must be 'name' or 'numberformat'=Must be 'name' or 'numberformat'
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Invalid objective: @1=Invalid objective: @1
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Set display name of @1 to @2=Set display name of @1 to @2
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Set display name of @1 entities to @2=Set display name of @1 entities to @2
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Cleared format for @1=Cleared format for @1
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Must be 'name' or 'numberformat', not @1=Must be 'name' or 'numberformat', not @1
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@1 is not a trigger objective=@1 is not a trigger objective
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No players found=No players found
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Enabled trigger [@1] for @2=Enabled trigger [@1] for @2
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Enabled trigger [@1] for @2 players=Enabled trigger [@1] for @2 players
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@1 has @2 [@3]=@1 has @2 [@3]
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@1 does not have a score for @2=@1 does not have a score for @2
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There are no tracked players=There are no tracked players
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There are @1 tracked player(s): @2=There are @1 tracked player(s): @2
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@1 has no scores=@1 has no scores
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@1 has @2 score(s): @3=@1 has @2 score(s): @3
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Missing source selector=Missing source selector
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Missing source objective=Missing source objective
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Invalid source objective=Invalid source objective
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Missing operator=Missing operator
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Invalid operator: @1=Invalid operator: @1
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Missing target selector=Missing target selector
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Missing target objective=Missing target objective
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Invalid target objective=Invalid target objective
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Skipping attempt to divide by zero=Skipping attempt to divide by zero
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@1 [@2] score of @3 @4 [@5] score of @6=@1 [@2] score of @3 @4 [@5] score of @6
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Changed @1 scores (@2 total operations)=Changed @1 scores (@2 total operations)
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Missing selector=Missing selector
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Invalid objective=Invalid objective
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Missing min=Missing min
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Must be a number=Must be a number
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Missing max=Missing max
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Randomized score for @1=Randomized score for @1
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Randomized @2 scores=Randomized @2 scores
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Reset score for @1=Reset score for @1
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Reset @2 scores=Reset @2 scores
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Player @1 has no scores recorded=Player @1 has no scores recorded
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Score @1 is in range @2 to @3=Score @1 is in range @2 to @3
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Score @1 is NOT in range @2 to @3=Score @1 is NOT in range @2 to @3
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Expected 'add', 'display', 'enable', 'get', 'list', 'operation', 'random', 'reset', 'set', or 'test', got @1=Expected 'add', 'display', 'enable', 'get', 'list', 'operation', 'random', 'reset', 'set', or 'test', got @1
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Allows players to set their own scores in certain conditions=Allows players to set their own scores in certain conditions
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/trigger can only be used by players=/trigger can only be used by players
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You can only trigger objectives that are 'trigger' type=You can only trigger objectives that are 'trigger' type
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You cannot trigger this objective yet=You cannot trigger this objective yet
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Triggered [@1]=Triggered [@1]
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Missing value=Missing value
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Value must be a number=Value must be a number
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Triggered [@1] (added @2 to value)=Triggered [@1] (added @2 to value)
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Triggered [@1] (set value to @2)=Triggered [@1] (set value to @2)
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Expected 'add' or 'set', got @1=Expected 'add' or 'set', got @1
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Invalid color: @1=Invalid color: @1
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No target entities found=No target entities found
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No entities found=No entities found
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Sets or queries settings=Sets or queries settings
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<setting> [<value>]=<setting> [<value>]
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Failed. Cannot modify secure settings. Edit the settings file manually=Failed. Cannot modify secure settings. Edit the settings file manually
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Set @1 to @2 (new setting)=Set @1 to @2 (new setting)
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Set @1 to @2=Set @1 to @2
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Setting @1 has not been set=Setting @1 has not been set
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Sets players' spawnpoints=Sets players' spawnpoints
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Spawn point set=Spawn point set
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Non-player entities are not supported by this command=Non-player entities are not supported by this command
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No player was found.=No player was found.
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Set spawn point to @1 for @2=Set spawn point to @1 for @2
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Set spawn point to @1 for @2 players=Set spawn point to @1 for @2 players
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Clear players' spawnpoints=Clear players' spawnpoints
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Spawn point cleared=Spawn point cleared
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Cleared spawn point for @1=Cleared spawn point for @1
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Set spawn point for @1 players=Set spawn point for @1 players
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Summons an entity=Summons an entity
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<entity> [<pos>] [<rot>]=<entity> [<pos>] [<rot>]
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Missing entity=Missing entity
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Invalid entity: @1=Invalid entity: @1
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Could not summon @1=Could not summon @1
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Summoned @1=Summoned @1
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add|empty|join|leave|list|modify|remove ...=add|empty|join|leave|list|modify|remove ...
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Controls teams=Controls teams
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Missing subcommand=Missing subcommand
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Missing team name=Missing team name
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Team @1 already exists=Team @1 already exists
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Invalid team name @1: Can only contain letters, numbers, and underscores=Invalid team name @1: Can only contain letters, numbers, and underscores
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Added team @1=Added team @1
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Removed team [@1]=Removed team [@1]
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Removed all players from team [@1]=Removed all players from team [@1]
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Team @1 does not exist=Team @1 does not exist
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Joined team [@1]=Joined team [@1]
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Added @1 to team [@2]=Added @1 to team [@2]
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Added @1 entities to [@2]=Added @1 entities to [@2]
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Non-players cannot be on a team=Non-players cannot be on a team
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Removed @1 from any team=Removed @1 from any team
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There are @1 team(s): @2=There are @1 team(s): @2
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There are no teams=There are no teams
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Team [@1] has @2 member(s): @3=Team [@1] has @2 member(s): @3
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There are no members on team [@1]=There are no members on team [@1]
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Team [@1] does not exist=Team [@1] does not exist
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Team name is required=Team name is required
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Unknown team '@1'=Unknown team '@1'
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Missing key=Missing key
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Set color of team [@1] to @2=Set color of team [@1] to @2
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Reset color of team [@1]=Reset color of team [@1]
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Set display name of team [@1] to @2=Set display name of team [@1] to @2
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Reset display name of team [@1]=Reset display name of team [@1]
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Value must be 'true' or 'false', not @1=Value must be 'true' or 'false', not @1
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Set friendly fire for team [@1] to @2=Set friendly fire for team [@1] to @2
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Reset name format for team [@1]=Reset name format for team [@1]
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Set name format for team [@1] to @2=Set name format for team [@1] to @2
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Value must be 'color', 'displayName', 'friendlyFire', or 'nameFormat'=Value must be 'color', 'displayName', 'friendlyFire', or 'nameFormat'
|
||||
Must be 'add', 'empty', 'join', 'leave', 'list', 'modify', or 'remove', not @1=Must be 'add', 'empty', 'join', 'leave', 'list', 'modify', or 'remove', not @1
|
||||
[<targets>] <location/entity> [<rot>]=[<targets>] <location/entity> [<rot>]
|
||||
Teleports and rotates things=Teleports and rotates things
|
||||
Command blocks can't teleport (although I did consider making it possible)=Command blocks can't teleport (although I did consider making it possible)
|
||||
Teleported @1 to @2=Teleported @1 to @2
|
||||
Teleported @1 entities to @2=Teleported @1 entities to @2
|
||||
add|set|query ...=add|set|query ...
|
||||
Sets or gets the time=Sets or gets the time
|
||||
Time set=Time set
|
||||
Current time: @1=Current time: @1
|
||||
Time since world creation: @1=Time since world creation: @1
|
||||
Day count: @1=Day count: @1
|
||||
Must be 'daytime', 'gametime', or 'day', got @1=Must be 'daytime', 'gametime', or 'day', got @1
|
||||
Must be 'add', 'set', or 'query'=Must be 'add', 'set', or 'query'
|
||||
Item=Item
|
||||
Falling Node=Falling Node
|
||||
Angelfish=Angelfish
|
||||
Bat=Bat
|
||||
Bird=Bird
|
||||
Blue Tang=Blue Tang
|
||||
Cat=Cat
|
||||
Chicken=Chicken
|
||||
Clownfish=Clownfish
|
||||
Cow=Cow
|
||||
Fox=Fox
|
||||
Frog=Frog
|
||||
Grizzly Bear=Grizzly Bear
|
||||
Horse=Horse
|
||||
Opossum=Opossum
|
||||
Owl=Owl
|
||||
Pig=Pig
|
||||
Rat=Rat
|
||||
Reindeer=Reindeer
|
||||
Sheep=Sheep
|
||||
Song Bird=Song Bird
|
||||
Tropical Fish=Tropical Fish
|
||||
Turkey=Turkey
|
||||
Wolf=Wolf
|
||||
Badger=Badger
|
||||
Butterfly=Butterfly
|
||||
Fire Dragon=Fire Dragon
|
||||
Lightning Dragon=Lightning Dragon
|
||||
Poison Dragon=Poison Dragon
|
||||
Ice Dragon=Ice Dragon
|
||||
Boss Dragon=Boss Dragon
|
||||
Elephant=Elephant
|
||||
Gnorm=Gnorm
|
||||
Golem=Golem
|
||||
Hedgehog=Hedgehog
|
||||
Nyan Cat=Nyan Cat
|
||||
Ogre=Ogre
|
||||
Orc=Orc
|
||||
Morgul Orc=Morgul Orc
|
||||
Panda=Panda
|
||||
Flying Pig=Flying Pig
|
||||
Skeleton=Skeleton
|
||||
Tortoise=Tortoise
|
||||
Treeman=Treeman
|
||||
Wasp=Wasp
|
||||
King of Sting=King of Sting
|
||||
Boss Waterdragon=Boss Waterdragon
|
||||
Waterdragon=Waterdragon
|
||||
Whale=Whale
|
||||
Wyvern=Wyvern
|
||||
Jungle Wyvern=Jungle Wyvern
|
||||
Cyst=Cyst
|
||||
Flyingrod=Flyingrod
|
||||
Lavawalker=Lavawalker
|
||||
Noodlemaster=Noodlemaster
|
||||
Razorback=Razorback
|
||||
Soka Archer=Soka Archer
|
||||
Soka Melee=Soka Melee
|
||||
Tardigrade=Tardigrade
|
||||
Flesh Whip=Flesh Whip
|
||||
Bee=Bee
|
||||
Bunny=Bunny
|
||||
Kitten=Kitten
|
||||
Penguin=Penguin
|
||||
Pumba=Pumba
|
||||
Balrog=Balrog
|
||||
Crocodile=Crocodile
|
||||
Jellyfish=Jellyfish
|
||||
Mese Monster=Mese Monster
|
||||
Dirt Monster=Dirt Monster
|
||||
Dungeon Master=Dungeon Master
|
||||
Fire Spirit=Fire Spirit
|
||||
Land Guard=Land Guard
|
||||
Lava Flan=Lava Flan
|
||||
Obsidian Flan=Obsidian Flan
|
||||
Oerkki=Oerkki
|
||||
Sand Monster=Sand Monster
|
||||
Spider=Spider
|
||||
Stone Monster=Stone Monster
|
||||
Tree Monster=Tree Monster
|
||||
Shark=Shark
|
||||
Skeleton Archer=Skeleton Archer
|
||||
Dark Skeleton Archer=Dark Skeleton Archer
|
||||
Turtle=Turtle
|
||||
Sea Turtle=Sea Turtle
|
||||
Ant Queen=Ant Queen
|
||||
Ant Soldier=Ant Soldier
|
||||
Ant Worker=Ant Worker
|
||||
Black Widow=Black Widow
|
||||
Bloco=Bloco
|
||||
Crab=Crab
|
||||
Daddy Long Legs=Daddy Long Legs
|
||||
Dolidrosaurus=Dolidrosaurus
|
||||
Duck=Duck
|
||||
Duckking=Duckking
|
||||
Echidna=Echidna
|
||||
Enderduck=Enderduck
|
||||
Felucco=Felucco
|
||||
Flying Duck=Flying Duck
|
||||
Giant Sandworm=Giant Sandworm
|
||||
Icelamander=Icelamander
|
||||
Icesnake=Icesnake
|
||||
Kraken=Kraken
|
||||
Larva=Larva
|
||||
Lava Titan=Lava Titan
|
||||
Manticore=Manticore
|
||||
Mantis=Mantis
|
||||
Mantis Beast=Mantis Beast
|
||||
Masticone=Masticone
|
||||
Mese Dragon=Mese Dragon
|
||||
Moonheron=Moonheron
|
||||
Morbat=Morbat
|
||||
Mordain=Mordain
|
||||
Morde=Morde
|
||||
Morgre=Morgre
|
||||
Morgut=Morgut
|
||||
Morlu=Morlu
|
||||
Mortick=Mortick
|
||||
Morvalar=Morvalar
|
||||
Morvy=Morvy
|
||||
Morwa=Morwa
|
||||
Night Master=Night Master
|
||||
Octopus=Octopus
|
||||
Phoenix=Phoenix
|
||||
Pumpboom=Pumpboom
|
||||
Pumpking=Pumpking
|
||||
Sand Bloco=Sand Bloco
|
||||
Sandworm=Sandworm
|
||||
Scrausics=Scrausics
|
||||
Signosigno=Signosigno
|
||||
Snow Biter=Snow Biter
|
||||
Spiderduck=Spiderduck
|
||||
Stoneater=Stoneater
|
||||
Swimming Duck=Swimming Duck
|
||||
Tarantula=Tarantula
|
||||
Uloboros=Uloboros
|
||||
Werewolf=Werewolf
|
||||
Xgaloctobus=Xgaloctobus
|
||||
@1 Sheep=@1 Sheep
|
||||
Kills self=
|
||||
Unexpected argument(s) '@1'=
|
||||
[<target>]=
|
||||
Removes entities (or self if <entity> left out)=
|
||||
<targets> <amount> [type] [by <cause>]=
|
||||
Damages entities.=
|
||||
<amount> must not be negative=
|
||||
Applied @1 damage to @2=
|
||||
Applied @1 damage to @2 entities=
|
||||
Missing argument=
|
||||
[<targets>]=
|
||||
<selector> <enchantment> [<level>]=
|
||||
Adds an enchantment to a player's selected item, subject to the same restrictions as an anvil=
|
||||
Missing enchantment=
|
||||
Invalid enchantment '@1'=
|
||||
@1 is not holding any item=
|
||||
@1 cannot support that enchantment=
|
||||
Invalid integer '@1'=
|
||||
@1 is higher than the maximum level of @2 supported by that enchantment=
|
||||
@1 is lower than the minimum level of @2 supported by that enchantment=
|
||||
@1 can't be combined with @2.=
|
||||
Failed to enchant item.=
|
||||
Applied enchantment @1 to @2's item=
|
||||
Enchanted items of @1 players.=
|
||||
Adds an enchantment to a player's selected item, regardless of whether it would normally be possible=
|
||||
Missing argument for subcommand @1=
|
||||
Invalid swizzle, expected combination of 'x', 'y', and 'z'=
|
||||
Invalid entity anchor position @1=
|
||||
Invalid target: @1=
|
||||
Invalid argument for @1=
|
||||
Invalid argument for rotated=
|
||||
Missing argument(s)) for rotated=
|
||||
Missing command=
|
||||
Invalid command or privs: @1=
|
||||
<align|as|at|facing|positioned|rotated|run> ...=
|
||||
<align|anchored|as|at|facing|positioned|rotated|run> ...=
|
||||
Run any Better Command (not other commands) after changing the context=
|
||||
Invalid subcommand: @1=
|
||||
Successfully executed @1 times=
|
||||
Sets a player's gamemode=
|
||||
<gamemode> [<targets>]=
|
||||
Missing gamemode=
|
||||
Invalid gamemode @1=
|
||||
Set own gamemode to @1=
|
||||
Set gamemode of @1 to @2=
|
||||
Set gamemode of @1 players to @2=
|
||||
Cannot give an empty item=
|
||||
Unknown item '@1'=
|
||||
Giving 'ignore' is not allowed=
|
||||
Gave [@1] to @2=
|
||||
<targets> <item>=
|
||||
Gives <item> to <targets> (item can include metadata and count/wear)=
|
||||
Gave item(s) to @1 players=
|
||||
<item>=
|
||||
Gives <item> to yourself (<item> can include metadata and count/wear)=
|
||||
<pos> <block> [keep|replace]=
|
||||
Places <block> at <pos>. If keep, only replace air=
|
||||
Last argument ust be either 'replace' (default)), 'keep', or missing, not @1=
|
||||
Position is not empty=
|
||||
Node set=
|
||||
Node matches=
|
||||
<sound> <targets|pos> [<volume>] [<pitch>] [<maxDistance>]=
|
||||
Plays a sound=
|
||||
Must be a number, not @1=
|
||||
Sound played=
|
||||
<player> <privilege> [<value>]=
|
||||
Sets <privilege> of <player> to <value> (true/false). If <value> is not supplied, returns the existing value of <privilege>=
|
||||
[value] must be true or false (or missing), not '@1'=
|
||||
Invalid privilege '@1'=
|
||||
@1 privilege @2 by @3=
|
||||
@1 privilege @2 for @3=
|
||||
Granted all privileges to @1=
|
||||
Granted all privileges to @1 players=
|
||||
Revoked all privileges from to @1=
|
||||
Revoked all privileges from @1 players=
|
||||
@1 @= @2=
|
||||
objectives|players ...=
|
||||
Manupulates the scoreboard=
|
||||
Missing arguments=
|
||||
Missing name=
|
||||
Objective @1 already exists=
|
||||
Missing criterion=
|
||||
Invalid criterion @1=
|
||||
Added objective @1=
|
||||
There are no objectives=
|
||||
There are @1 objective(s): @2=
|
||||
Missing objective=
|
||||
Unknown scoreboard objective '@1'=
|
||||
Must be 'displayname' or 'numberformat'=
|
||||
Missing display name=
|
||||
@1 set to @2=
|
||||
Cleared numberformat for @1=
|
||||
Invalid color=
|
||||
Must be 'blank', 'fixed', or 'styled'=
|
||||
Removed objective @1=
|
||||
`list` support has not been added yet.=
|
||||
Must be 'list', 'below_name', 'sidebar', or 'sidebar.team.<color>=
|
||||
Expected ascending|descending, got @1=
|
||||
Display slot @1 does not support sorting.=
|
||||
Set display slot @1 to show objective @2=
|
||||
Expected 'add', 'list', 'modify', 'remove', or 'setdisplay', got '@1'=
|
||||
Missing target=
|
||||
Missing score=
|
||||
No scores found=
|
||||
Set score for @1=
|
||||
Set score for @1 entities=
|
||||
Must be 'name' or 'numberformat'=
|
||||
Invalid objective: @1=
|
||||
Set display name of @1 to @2=
|
||||
Set display name of @1 entities to @2=
|
||||
Cleared format for @1=
|
||||
Must be 'name' or 'numberformat', not @1=
|
||||
@1 is not a trigger objective=
|
||||
No players found=
|
||||
Enabled trigger [@1] for @2=
|
||||
Enabled trigger [@1] for @2 players=
|
||||
@1 has @2 [@3]=
|
||||
@1 does not have a score for @2=
|
||||
There are no tracked players=
|
||||
There are @1 tracked player(s): @2=
|
||||
@1 has no scores=
|
||||
@1 has @2 score(s): @3=
|
||||
Missing source selector=
|
||||
Missing source objective=
|
||||
Invalid source objective=
|
||||
Missing operator=
|
||||
Invalid operator: @1=
|
||||
Missing target selector=
|
||||
Missing target objective=
|
||||
Invalid target objective=
|
||||
Skipping attempt to divide by zero=
|
||||
@1 [@2] score of @3 @4 [@5] score of @6=
|
||||
Changed @1 scores (@2 total operations)=
|
||||
Missing selector=
|
||||
Invalid objective=
|
||||
Missing min=
|
||||
Must be a number=
|
||||
Missing max=
|
||||
Randomized score for @1=
|
||||
Randomized @2 scores=
|
||||
Reset score for @1=
|
||||
Reset @2 scores=
|
||||
Player @1 has no scores recorded=
|
||||
Score @1 is in range @2 to @3=
|
||||
Score @1 is NOT in range @2 to @3=
|
||||
Expected 'add', 'display', 'enable', 'get', 'list', 'operation', 'random', 'reset', 'set', or 'test', got @1=
|
||||
Allows players to set their own scores in certain conditions=
|
||||
/trigger can only be used by players=
|
||||
You can only trigger objectives that are 'trigger' type=
|
||||
You cannot trigger this objective yet=
|
||||
Triggered [@1]=
|
||||
Missing value=
|
||||
Value must be a number=
|
||||
Triggered [@1] (added @2 to value)=
|
||||
Triggered [@1] (set value to @2)=
|
||||
Expected 'add' or 'set', got @1=
|
||||
Invalid color: @1=
|
||||
No target entities found=
|
||||
No entities found=
|
||||
Sets or queries settings=
|
||||
<setting> [<value>]=
|
||||
Failed. Cannot modify secure settings. Edit the settings file manually=
|
||||
Set @1 to @2 (new setting)=
|
||||
Set @1 to @2=
|
||||
Setting @1 has not been set=
|
||||
Sets players' spawnpoints=
|
||||
Spawn point set=
|
||||
Non-player entities are not supported by this command=
|
||||
No player was found.=
|
||||
Set spawn point to @1 for @2=
|
||||
Set spawn point to @1 for @2 players=
|
||||
Clear players' spawnpoints=
|
||||
Spawn point cleared=
|
||||
Cleared spawn point for @1=
|
||||
Set spawn point for @1 players=
|
||||
Summons an entity=
|
||||
<entity> [<pos>] [<rot>]=
|
||||
Missing entity=
|
||||
Invalid entity: @1=
|
||||
Could not summon @1=
|
||||
Summoned @1=
|
||||
add|empty|join|leave|list|modify|remove ...=
|
||||
Controls teams=
|
||||
Missing subcommand=
|
||||
Missing team name=
|
||||
Team @1 already exists=
|
||||
Invalid team name @1: Can only contain letters, numbers, and underscores=
|
||||
Added team @1=
|
||||
Removed team [@1]=
|
||||
Removed all players from team [@1]=
|
||||
Team @1 does not exist=
|
||||
Joined team [@1]=
|
||||
Added @1 to team [@2]=
|
||||
Added @1 entities to [@2]=
|
||||
Non-players cannot be on a team=
|
||||
Removed @1 from any team=
|
||||
There are @1 team(s): @2=
|
||||
There are no teams=
|
||||
Team [@1] has @2 member(s): @3=
|
||||
There are no members on team [@1]=
|
||||
Team [@1] does not exist=
|
||||
Team name is required=
|
||||
Unknown team '@1'=
|
||||
Missing key=
|
||||
Set color of team [@1] to @2=
|
||||
Reset color of team [@1]=
|
||||
Set display name of team [@1] to @2=
|
||||
Reset display name of team [@1]=
|
||||
Value must be 'true' or 'false', not @1=
|
||||
Set friendly fire for team [@1] to @2=
|
||||
Reset name format for team [@1]=
|
||||
Set name format for team [@1] to @2=
|
||||
Value must be 'color', 'displayName', 'friendlyFire', or 'nameFormat'=
|
||||
Must be 'add', 'empty', 'join', 'leave', 'list', 'modify', or 'remove', not @1=
|
||||
[<targets>] <location/entity> [<rot>]=
|
||||
Teleports and rotates things=
|
||||
Command blocks can't teleport (although I did consider making it possible)=
|
||||
Teleported @1 to @2=
|
||||
Teleported @1 entities to @2=
|
||||
add|set|query ...=
|
||||
Sets or gets the time=
|
||||
Time set=
|
||||
Current time: @1=
|
||||
Time since world creation: @1=
|
||||
Day count: @1=
|
||||
Must be 'daytime', 'gametime', or 'day', got @1=
|
||||
Must be 'add', 'set', or 'query'=
|
||||
Item=
|
||||
Falling Node=
|
||||
Angelfish=
|
||||
Bat=
|
||||
Bird=
|
||||
Blue Tang=
|
||||
Cat=
|
||||
Chicken=
|
||||
Clownfish=
|
||||
Cow=
|
||||
Fox=
|
||||
Frog=
|
||||
Grizzly Bear=
|
||||
Horse=
|
||||
Opossum=
|
||||
Owl=
|
||||
Pig=
|
||||
Rat=
|
||||
Reindeer=
|
||||
Sheep=
|
||||
Song Bird=
|
||||
Tropical Fish=
|
||||
Turkey=
|
||||
Wolf=
|
||||
Badger=
|
||||
Butterfly=
|
||||
Fire Dragon=
|
||||
Lightning Dragon=
|
||||
Poison Dragon=
|
||||
Ice Dragon=
|
||||
Boss Dragon=
|
||||
Elephant=
|
||||
Gnorm=
|
||||
Golem=
|
||||
Hedgehog=
|
||||
Nyan Cat=
|
||||
Ogre=
|
||||
Orc=
|
||||
Morgul Orc=
|
||||
Panda=
|
||||
Flying Pig=
|
||||
Skeleton=
|
||||
Tortoise=
|
||||
Treeman=
|
||||
Wasp=
|
||||
King of Sting=
|
||||
Boss Waterdragon=
|
||||
Waterdragon=
|
||||
Whale=
|
||||
Wyvern=
|
||||
Jungle Wyvern=
|
||||
Cyst=
|
||||
Flyingrod=
|
||||
Lavawalker=
|
||||
Noodlemaster=
|
||||
Razorback=
|
||||
Soka Archer=
|
||||
Soka Melee=
|
||||
Tardigrade=
|
||||
Flesh Whip=
|
||||
Bee=
|
||||
Bunny=
|
||||
Kitten=
|
||||
Penguin=
|
||||
Pumba=
|
||||
Balrog=
|
||||
Crocodile=
|
||||
Jellyfish=
|
||||
Mese Monster=
|
||||
Dirt Monster=
|
||||
Dungeon Master=
|
||||
Fire Spirit=
|
||||
Land Guard=
|
||||
Lava Flan=
|
||||
Obsidian Flan=
|
||||
Oerkki=
|
||||
Sand Monster=
|
||||
Spider=
|
||||
Stone Monster=
|
||||
Tree Monster=
|
||||
Shark=
|
||||
Skeleton Archer=
|
||||
Dark Skeleton Archer=
|
||||
Turtle=
|
||||
Sea Turtle=
|
||||
Ant Queen=
|
||||
Ant Soldier=
|
||||
Ant Worker=
|
||||
Black Widow=
|
||||
Bloco=
|
||||
Crab=
|
||||
Daddy Long Legs=
|
||||
Dolidrosaurus=
|
||||
Duck=
|
||||
Duckking=
|
||||
Echidna=
|
||||
Enderduck=
|
||||
Felucco=
|
||||
Flying Duck=
|
||||
Giant Sandworm=
|
||||
Icelamander=
|
||||
Icesnake=
|
||||
Kraken=
|
||||
Larva=
|
||||
Lava Titan=
|
||||
Manticore=
|
||||
Mantis=
|
||||
Mantis Beast=
|
||||
Masticone=
|
||||
Mese Dragon=
|
||||
Moonheron=
|
||||
Morbat=
|
||||
Mordain=
|
||||
Morde=
|
||||
Morgre=
|
||||
Morgut=
|
||||
Morlu=
|
||||
Mortick=
|
||||
Morvalar=
|
||||
Morvy=
|
||||
Morwa=
|
||||
Night Master=
|
||||
Octopus=
|
||||
Phoenix=
|
||||
Pumpboom=
|
||||
Pumpking=
|
||||
Sand Bloco=
|
||||
Sandworm=
|
||||
Scrausics=
|
||||
Signosigno=
|
||||
Snow Biter=
|
||||
Spiderduck=
|
||||
Stoneater=
|
||||
Swimming Duck=
|
||||
Tarantula=
|
||||
Uloboros=
|
||||
Werewolf=
|
||||
Xgaloctobus=
|
||||
@1 Sheep=
|
||||
|
Loading…
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Reference in New Issue
Block a user