170 lines
5.3 KiB
Lua
170 lines
5.3 KiB
Lua
-- internationalization boilerplate
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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local data = {}
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local node_sound
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if minetest.get_modpath("default") then
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node_sound = default.node_sound_wood_defaults()
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end
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local particles = minetest.setting_get("enable_particles")
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if particles == "true" or particles == nil then
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particles = true -- default true
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else
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particles = false
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end
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minetest.register_node("sounding_line:sounding_line", {
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description = S("Sounding Line"),
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_doc_items_longdesc = S("A spool of marked line with a weight on the end used for measuring depths."),
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_doc_items_usagehelp = S("Build this item over the location whose depths you wish to plumb. Right click on it to take a reading. The sounding line will give a reading indicating how far down the sounding line encountered water (if any) and how far down the first solid obstruction is.\n\nIf lava is encountered this will be indicated by a burnt end on the line. Sounding lines can't measure the depth of lava, only how far it is to the lava's surface.\n\nIf the sounding line reports encountering an \"unknown void\" it has reached a region that has not yet been generated by map generation."),
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groups = {cracky = 3, oddly_breakable_by_hand=3},
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drop = "sounding_line:sounding_line",
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tiles = {"sounding_line_top.png","sounding_line_bottom.png",
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"sounding_line_side.png","sounding_line_side.png^[transformFX",
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"sounding_line_front.png","sounding_line_front.png^[transformFX"},
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sounds = node_sound,
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climbable = true,
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walkable = false,
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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drawtype = "nodebox",
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paramtype = "light",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.375, 0.125, -0.0625, 0.375, 0.25, 0.0625}, -- crossbar
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{-0.5, 0.125, -0.5, -0.375, 0.25, 0.5}, -- leg
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{0.375, 0.125, -0.5, 0.5, 0.25, 0.5}, -- leg
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{0.1875, -0.125, -0.3125, 0.3125, 0.5, 0.3125}, -- spool
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{-0.3125, -0.125, -0.3125, -0.1875, 0.5, 0.3125}, -- spool
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{-0.1875, -0.0625, -0.25, 0.1875, 0.4375, 0.25}, -- line_roll
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{-0.0625, -0.25, -0.25, 0, -0.0625, -0.1875}, -- hanging_line
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{-0.125, -0.5, -0.3125, 0.0625, -0.25, -0.125}, -- weight
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}
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},
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on_rightclick = function(pos, node, player, itemstack, pointed_thing)
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local top = pos.y-1
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local bottom = pos.y-15
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local voxel_manip = minetest.get_voxel_manip()
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local end_depth, water_depth
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local encountered_lava, encountered_ignore
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while not end_depth do
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local emin, emax = voxel_manip:read_from_map({x=pos.x, y=bottom, z=pos.z}, {x=pos.x, y=top, z=pos.z})
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voxel_manip:get_data(data)
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local voxel_area = VoxelArea:new{MinEdge=emin, MaxEdge=emax}
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bottom = emin.y
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for y= top, bottom, -1 do
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local index = voxel_area:index(pos.x, y, pos.z)
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local name = minetest.get_name_from_content_id(data[index])
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if name == "ignore" then
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encountered_ignore = true
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end_depth = pos.y - y
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end
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if not water_depth and minetest.get_item_group(name, "water") > 0 then
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water_depth = pos.y - y
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end
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if not encountered_lava and minetest.get_item_group(name, "lava") > 0 then
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end_depth = y - pos.y
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encountered_lava = true
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end
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local def = minetest.registered_nodes[name]
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if def.walkable then
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end_depth = pos.y - y
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end
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if end_depth then
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break
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end
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end
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top = bottom - 1
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bottom = bottom - 15
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end
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local status = S("Most recent reading:")
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if water_depth then
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status = status .. "\n" .. string.format(S("Water %dm down"), water_depth)
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end
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if encountered_lava then
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status = status .. "\n" .. string.format(S("Line burned %dm down"), end_depth)
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elseif encountered_ignore then
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status = status .. "\n" .. string.format(S("Unknown void %dm down"), end_depth)
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else
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status = status .. "\n" .. string.format(S("Obstruction %dm down"), end_depth)
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end
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local meta = minetest.get_meta(pos)
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meta:set_string("infotext", status)
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if particles then
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minetest.add_particlespawner({
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amount = 50,
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time = 1,
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minpos = pos,
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maxpos = pos,
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minvel = {x=0, y=-10, z=0},
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maxvel = {x=0, y=-10, z=0},
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minacc = {x=0, y=0, z=0},
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maxacc = {x=0, y=0, z=0},
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minexptime = 1,
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maxexptime = 1,
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minsize = 8,
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maxsize = 8,
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collisiondetection = true,
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vertical = true,
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texture = "sounding_line_particle.png",
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})
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end
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minetest.sound_play("sounding_line_whooshing", {pos=pos, gain=0.5})
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end,
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})
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if minetest.get_modpath("farming") then
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local old_def = minetest.registered_craftitems["farming:cotton"]
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if old_def then
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old_def.groups["thread"] = 1
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minetest.override_item("farming:cotton", {
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groups = old_def.groups
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})
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end
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end
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if minetest.get_modpath("default") then
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minetest.register_craft({
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output = "sounding_line:sounding_line",
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recipe = {
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{'group:stick','group:stick','group:stick'},
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{'group:thread','group:thread','group:thread'},
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{'','default:steel_ingot',''}
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}
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})
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minetest.register_craft({
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output = "sounding_line:sounding_line",
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recipe = {
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{'group:stick','group:stick','group:stick'},
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{'','group:vines',''},
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{'','default:steel_ingot',''}
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}
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})
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end
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if minetest.get_modpath("loot") then
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loot.register_loot({
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weights = { generic = 50 },
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payload = {
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stack = ItemStack("sounding_line:sounding_line"),
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min_size = 1,
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max_size = 4,
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},
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})
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end
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