fix travelnet+scaffolding bug
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@ -84,6 +84,9 @@ minetest.register_node("scaffolding:scaffolding", {
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end
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end,
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on_rightclick = function(pos, node, player, itemstack, pointed_thing)
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if not itemstack then
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return
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end
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-- if user hits scaffolding with platform Wooden scaffolding then --
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if itemstack:get_name() == "scaffolding:platform" then
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node = "scaffolding:platform";
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