add mapfix mod
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21
mapfix/.luacheckrc
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21
mapfix/.luacheckrc
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unused_args = false
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allow_defined_top = true
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exclude_files = {".luacheckrc"}
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globals = {
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"minetest",
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}
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read_globals = {
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string = {fields = {"split"}},
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table = {fields = {"copy", "getn"}},
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-- Builtin
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"vector", "ItemStack",
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"dump", "DIR_DELIM", "VoxelArea", "Settings",
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-- MTG
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"default", "sfinv", "creative", "carts",
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--depends
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}
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4
mapfix/LICENSE
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mapfix/LICENSE
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GNU GENERAL PUBLIC LICENSE
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Version 3, 29 June 2007
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See http://www.gnu.org/licenses/gpl-3.0.en.html
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14
mapfix/README.md
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14
mapfix/README.md
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# mapfix
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Fix some map errors (flow and light problems)
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Look at the water and the jungle trunk at the center.
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## minetest.conf settings
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* mapfix_default_size (by default 24) : size used when omitted
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* mapfix_max_size (by default 32) : maximum size allowed for players
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* mapfix_delay (by default 15) : minimal delay in seconds between 2 `/mapfix` (to avoid server freezing)
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* mapfix_priv (by default server) : priv that allows use of `/mapfix` without restrictions
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1
mapfix/description.txt
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1
mapfix/description.txt
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Fix some map errors (flow and light problems)
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61
mapfix/init.lua
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61
mapfix/init.lua
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local function mapfix(minp, maxp)
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local vm = minetest.get_voxel_manip(minp, maxp)
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vm:update_liquids()
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vm:write_to_map()
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vm:update_map()
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local emin, emax = vm:get_emerged_area()
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print(minetest.pos_to_string(emin), minetest.pos_to_string(emax))
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end
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local previous = os.time()
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local default_size = tonumber(minetest.settings:get("mapfix_default_size")) or 24
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local max_size = tonumber(minetest.settings:get("mapfix_max_size")) or 32
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local delay = tonumber(minetest.settings:get("mapfix_delay")) or 15
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local function mapfix_priv()
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local priv = minetest.settings:get("mapfix_priv")
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if not minetest.registered_privileges[priv] then
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return "server"
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else
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return priv
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end
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end
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minetest.register_chatcommand("mapfix", {
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params = "<size>",
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description = "Recalculate the flowing liquids and the light of a chunk",
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func = function(name, param)
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local pos = vector.round(minetest.get_player_by_name(name):getpos())
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local size = tonumber(param) or default_size
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if size >= 121 then
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return false, "Radius is too big"
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end
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local privs = minetest.check_player_privs(name, mapfix_priv())
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local time = os.time()
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if not privs then
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if size > max_size then
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return false, "You need the " .. mapfix_priv() .. " privilege to exceed the radius of " .. max_size .. " blocks"
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elseif time - previous < delay then
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return false, "Wait at least " .. delay .. " seconds from the previous \"/mapfix\"."
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end
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previous = time
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end
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minetest.log("action",
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name .. " uses mapfix at " .. minetest.pos_to_string(vector.round(pos)) .. " with radius " .. size)
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-- When passed to get_voxel_manip, positions are rounded up, to a multiple of 16 nodes in each direction.
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-- By subtracting 8 it's rounded to the nearest chunk border. max is used to avoid negative radius.
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size = math.max(math.floor(size - 8), 0)
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local minp = vector.subtract(pos, size)
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local maxp = vector.add(pos, size)
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mapfix(minp, maxp)
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return true, "Done."
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end,
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})
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1
mapfix/mod.conf
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1
mapfix/mod.conf
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name = mapfix
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4
mapfix/settingtypes.txt
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4
mapfix/settingtypes.txt
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mapfix_default_size (default size a mapfix range is) int 24
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mapfix_max_size (max size a mapfix range can be) int 32
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mapfix_delay (delay between issueing of /mapfix for players) int 15
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mapfix_priv (priv for unrestricted /mapfix use) string server
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