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# r-Spawn for Minetest
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A spawn engine for Minetest without needing a fixed point.
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Players are each given their own randomized spawn point near the spawn origin on first joining.
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If `static_spawnpoint` is defined in `minetest.conf`, that point is used as spawn point instead (compatibility)
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Causes players to receive a spawn point anywhere on the map. Players will likely spawn veeery far from eachother into prisitine areas.
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## Features
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* Players can set their spawn point by typing `/setspawn` if they have the `setspawn` privelege.
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* Players can assign a new random spawn for another player using `/playerspawn` if they have the `spawnadmin` privilege.
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In the case of a server, players can be given spawns very far from eachother, and maybe not meet anybody for a long time ...!
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KNOWN ISSUE - Any player not yet registered with a spawn point will be given a spawn point anywhere in the world. If applying retroactively to a server, this will cause existing players to be re-spawned once.
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## Settings
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