move coinmaking to its own mod
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21
monstercoin/depends.txt
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21
monstercoin/depends.txt
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default
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nssm?
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dmobs?
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mobs_animal?
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mobs_bear?
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mobs_creeper?
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mobs_crocs?
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mobs_deer?
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mobs_giraffe?
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mobs_jellyfish?
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mobs_monster?
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mobs_mr_goat?
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mobs_sandworm?
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mobs_senderman?
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mobs_sharks?
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mobs_slimes?
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mobs_snowman?
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mobs_turtles?
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mobs_wolf?
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mobs_yeti?
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mobs_zombie?
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56
monstercoin/init.lua
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56
monstercoin/init.lua
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monstercoin = {}
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-- +++++++++++++++++++++++++++++++++++++++++
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--[[
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core.register_craft( {
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output = "nssm:surimi",
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--type = "shapeless",
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recipe = {
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{"default:dirt","default:dirt","default:dirt"},
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{"default:grass","default:grass","default:grass"}, -- group grass?
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{"group:sand","group:sand","group:sand"},
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}
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})
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--]]
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local metals = "default:coal_lump"
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if minetest.get_modpath("moreores") then
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metals = "moreores:tin_ingot"
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end
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function monstercoin:register_coin(coinname,coindesc,cmaterial,overimg)
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local coinimg = "monstercoin_coin.png^"..overimg
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minetest.register_craft_item("monstercoin:coin_"..coinname, {
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description = coindesc,
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inventory_image = coingimg,
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})
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core.register_craft( {
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output = "monstercoin:coin_"..coinname,
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recipe = {
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{metals,cmaterial,metals},
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{cmaterial,cmaterial,cmaterial},
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{metals,cmaterial,metals},
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}
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})
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core.register_craft( {
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output = cmaterial.." 5",
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type = "shapeless",
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recipe = {
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"monstercoin:coin_"..coinname,
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}
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})
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end
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monstercoin:register_coin("nyan","Nyan Coin","default:nyancat","default_nc_front.png")
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monstercoin:register_coin("ice","Ice Monster Coin","nssm:frosted_amphibian_heart","frosted_amphibian_heart.png")
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monstercoin:register_coin("worm","Worms Coin","nssm:worm_flesh","worm_flesh.png")
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monstercoin:register_coin("scrausics","Scrausics Coin","nssm:raw_scrausics_wing","raw_scrausics_wing.png")
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1
monstercoin/mod.conf
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1
monstercoin/mod.conf
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name = monstercoin
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BIN
monstercoin/textures/monstercoin_coin.png
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BIN
monstercoin/textures/monstercoin_coin.png
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After Width: | Height: | Size: 895 B |
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