centralize sounds
This commit is contained in:
parent
aca9ee379a
commit
5746299798
@ -1,4 +1,5 @@
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default
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vivarium
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nssm?
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dmobs?
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mobs_animal?
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@ -32,7 +32,7 @@ minetest.register_tool("petting:mobtamer", {
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luae.owner = user:get_player_name()
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luae.tamed = true
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luae.health = luae.hp_max
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bomf(pos,2 )
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vivarium:bomf(pos,2 )
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else
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luaobj:remove()
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minetest.chat_send_player(user:get_player_name(),"Not a mob!")
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1
staffmagic/depends.txt
Normal file
1
staffmagic/depends.txt
Normal file
@ -0,0 +1 @@
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vivarium
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@ -55,30 +55,6 @@ function staffmagic:isforbidden(nodename)
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return false
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end
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function staffmagic:bomf(pos,radius)
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minetest.add_particlespawner(
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200, --amount
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0.1, --time
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{x=pos.x-radius/2, y=pos.y-radius/2, z=pos.z-radius/2}, --minpos
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{x=pos.x+radius/2, y=pos.y+radius/2, z=pos.z+radius/2}, --maxpos
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{x=-0, y=-0, z=-0}, --minvel
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{x=1, y=1, z=1}, --maxvel
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{x=-0.5,y=5,z=-0.5}, --minacc
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{x=0.5,y=5,z=0.5}, --maxacc
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0.1, --minexptime
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1, --maxexptime
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3, --minsize
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4, --maxsize
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false, --collisiondetection
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"tnt_smoke.png" --texture
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)
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minetest.sound_play("staffmagic_pom", {
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pos = pos,
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max_hear_distance = 10
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})
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end
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function staffmagic:max(x,y)
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if x < y then return y
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else return x
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@ -141,7 +117,7 @@ minetest.register_tool("staffmagic:staff_stack", { -- this will be the wall staf
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if pointed_thing.type == "object" then
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local newpos = pointed_thing.ref:getpos()
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staffmagic:bomf(newpos,2 )
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vivarium:bomf(newpos,2 )
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local luae = pointed_thing.ref:get_luaentity()
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staffmagic:mobtransform(user,luae,true)
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@ -184,7 +160,7 @@ minetest.register_tool("staffmagic:staff_stack", { -- this will be the wall staf
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{"air","default:water_source","default:lava_source","default:river_water_source"}
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)
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staffmagic:bomf(pos,2)
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vivarium:bomf(pos,2)
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for _,fpos in pairs(airnodes) do
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minetest.swap_node(fpos, {name = targetnode })
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end
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@ -213,7 +189,7 @@ minetest.register_tool("staffmagic:staff_clone", { -- this will be the floor sta
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if pointed_thing.type == "object" then
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local newpos = pointed_thing.ref:getpos()
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newpos = {x=newpos.x+math.random(-1,1), y=newpos.y+0.5, z=newpos.z+math.random(-1,1)}
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staffmagic:bomf(newpos,2 )
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vivarium:bomf(newpos,2 )
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minetest.add_entity(newpos, pointed_thing.ref:get_luaentity().name)
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end
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return
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@ -245,7 +221,7 @@ minetest.register_tool("staffmagic:staff_clone", { -- this will be the floor sta
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{"air","default:water_source","default:lava_source","default:river_water_source"}
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)
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staffmagic:bomf({x = (playerpos.x+pos.x)/2 , y = (playerpos.y+pos.y)/2 , z = (playerpos.z+pos.z)/2},4)
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vivarium:bomf({x = (playerpos.x+pos.x)/2 , y = (playerpos.y+pos.y)/2 , z = (playerpos.z+pos.z)/2},4)
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for _,fpos in pairs(airnodes) do
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minetest.swap_node(fpos, {name = targetnode })
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@ -286,8 +262,8 @@ minetest.register_tool("staffmagic:staff_creative", { -- this will be the super
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newpos = airnodes[ math.random(1,#airnodes) ]
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end
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staffmagic:bomf( mobpos , 3)
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staffmagic:bomf( newpos , 5)
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vivarium:bomf( mobpos , 3)
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vivarium:bomf( newpos , 5)
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staffmagic:tellem(user,"You sent the " ..pointed_thing.ref:get_luaentity().name .. " packing.")
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pointed_thing.ref:setpos(newpos)
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end
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@ -317,7 +293,7 @@ minetest.register_tool("staffmagic:staff_creative", { -- this will be the super
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{"air","default:water_source","default:lava_source","default:river_water_source"}
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)
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staffmagic:bomf({x = (playerpos.x+pos.x)/2 , y = (playerpos.y+pos.y)/2 , z = (playerpos.z+pos.z)/2},4)
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vivarium:bomf({x = (playerpos.x+pos.x)/2 , y = (playerpos.y+pos.y)/2 , z = (playerpos.z+pos.z)/2},4)
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for _,fpos in pairs(airnodes) do
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minetest.swap_node(fpos, {name = targetnode })
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@ -346,7 +322,7 @@ minetest.register_tool("staffmagic:staff_boom", {
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if pointed_thing.type ~= "node" then
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if pointed_thing.ref and pointed_thing.ref:is_player() then return end
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if pointed_thing.type == "object" then
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staffmagic:bomf(pointed_thing.ref:getpos(),1 )
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vivarium:bomf(pointed_thing.ref:getpos(),1 )
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pointed_thing.ref:remove()
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end
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return
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@ -370,7 +346,7 @@ minetest.register_tool("staffmagic:staff_boom", {
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{targetnode}
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)
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staffmagic:bomf(pos,radius)
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vivarium:bomf(pos,radius)
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for _,fpos in pairs(targetnodes) do
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minetest.swap_node(fpos, {name = "air" })
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@ -393,7 +369,7 @@ minetest.register_tool("staffmagic:staff_melt", {
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if pointed_thing.ref and pointed_thing.ref:is_player() then return end
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if pointed_thing.type == "object" then
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local newpos = pointed_thing.ref:getpos()
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staffmagic:bomf(newpos,2 )
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vivarium:bomf(newpos,2 )
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local luae = pointed_thing.ref:get_luaentity()
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staffmagic:mobheal(user,luae)
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@ -418,7 +394,7 @@ minetest.register_tool("staffmagic:staff_melt", {
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{"default:ice","default:snowblock"}
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)
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staffmagic:bomf(pos,breadth*2)
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vivarium:bomf(pos,breadth*2)
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for _,fpos in pairs(frostarea) do
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local replname = minetest.get_node({x=fpos.x,y=fpos.y-1,z=fpos.z}).name
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@ -1,5 +1 @@
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default
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anycoin
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staffmagic
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petting
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tincraft?
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@ -1,6 +1,9 @@
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-- Load the Vivarium features
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vivarium = {}
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dofile(minetest.get_modpath("vivarium")..'/soundeffects.lua')
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-- ++++ backwards compat with old deployments
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function vivarium:realias(newmod,toolname)
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@ -14,10 +17,5 @@ vivarium:realias("staffmagic","staff_boom")
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vivarium:realias("staffmagic","staff_creative")
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vivarium:realias("staffmagic","staff_melt")
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vivarium:realias("fallinglight","falling_light")
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--fallinglight:falling_light
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if minetest.get_modpath("nssm") then
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anycoin:register_coin("scrausics","Scrausics Coin","nssm:raw_scrausics_wing","raw_scrausics_wing.png",3)
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anycoin:register_coin("moonheron","Moonheron Coin","nssm:heron_leg","heron_leg.png",3)
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end
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24
vivarium/soundeffects.lua
Normal file
24
vivarium/soundeffects.lua
Normal file
@ -0,0 +1,24 @@
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function vivarium:bomf(pos,radius)
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minetest.add_particlespawner(
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200, --amount
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0.1, --time
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{x=pos.x-radius/2, y=pos.y-radius/2, z=pos.z-radius/2}, --minpos
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{x=pos.x+radius/2, y=pos.y+radius/2, z=pos.z+radius/2}, --maxpos
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{x=-0, y=-0, z=-0}, --minvel
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{x=1, y=1, z=1}, --maxvel
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{x=-0.5,y=5,z=-0.5}, --minacc
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{x=0.5,y=5,z=0.5}, --maxacc
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0.1, --minexptime
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1, --maxexptime
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3, --minsize
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4, --maxsize
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false, --collisiondetection
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"tnt_smoke.png" --texture
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)
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minetest.sound_play("vivarium_pom", {
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pos = pos,
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max_hear_distance = 10
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})
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end
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