Update settingtypes.txt & Use 0.4.16 API on Newer Servers (#3)
* Change setting key "pvp_areas_enable_pvp" to "pvp_areas.enable_pvp"... ...to match other settings format. * Use Minetest 0.4.16 settings API if available * Update settingtypes.txt & README.mdmaster
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@ -7,6 +7,10 @@ Use safemode to make areas be safe zones; otherwise they are killzones by defaul
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## Config
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in minetest.conf
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* `pvp_areas.enable_pvp`
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* Allow PvP by default.
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* default is `false`, PvP is disabled
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* `pvp_areas.safemode`
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* safemode = true --> PvP Control areas are safe zones
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* default is `false`, making PvP Control areas kill zones
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@ -8,15 +8,39 @@ local pvp_areas_modname = minetest.get_current_modname()
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local hasareasmod = minetest.get_modpath("areas")
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local safemode = minetest.setting_getbool("pvp_areas.safemode") or false
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local area_label = minetest.setting_get("pvp_areas.label") or "Defined area."
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-- The settings object
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local settings = {}
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if minetest.settings then
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settings = minetest.settings
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else
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--- Function to retrieve a setting value.
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--
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-- @function settings:get
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-- @param setting **string** setting name
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-- @return String value of setting
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function settings:get(setting)
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return minetest.setting_get(setting)
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end
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--- Function to retrieve a boolean setting value.
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--
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-- @function settings:get_bool
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-- @param setting **string** setting name
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-- @return **bool**: True if setting is enabled
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function settings:get_bool(setting)
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return minetest.setting_getbool(setting)
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end
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end
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local safemode = settings:get_bool("pvp_areas.safemode") or false
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local area_label = settings:get("pvp_areas.label") or "Defined area."
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-- if false Mob does Damage
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local mobsDoNoDamage = false
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local pvp_areas_store = AreaStore()
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pvp_areas_store:from_file(pvp_areas_worlddir .. "/pvp_areas_store.dat")
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local pvp_default = minetest.is_yes(minetest.setting_getbool("pvp_areas_enable_pvp"))
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local pvp_default = minetest.is_yes(settings:get_bool("pvp_areas.enable_pvp"))
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minetest.log("action", "[" .. pvp_areas_modname .. "] PvP by Default: " .. tostring(pvp_default))
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local pvp_areas_players = {}
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@ -1,2 +1,9 @@
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# Allow PvP by default.
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pvp_areas_enable_pvp (PvP by Default) bool false
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pvp_areas.enable_pvp (PvP by default) bool false
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# When not enabled PvP Control areas are kill zones.
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pvp_areas.safemode (PvP Control areas are safe zones) bool false
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# If ShadowNinja's `areas` mod is also present with HUD registration feature,
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# this label will be displayed anywhere a PvP Control area has been set.
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pvp_areas.label (Show PvP area labels) string Defined area.
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