fix for CONTENT_IGNORE cos try to replace already defined node with nil

* check if the `rspawn.spawn_block` is defined and check if valid
* so then `rspawn.spawn_block` is used at `set_default_node` legally
* then `minetest.set_node(pos, {name=rspawn.spawn_block})` can work
* this closes closed https://github.com/taikedz-mt/rspawn/issues/11
master
mckaygerhard 2021-10-22 13:53:13 -05:00
parent f666465cdf
commit 92d4d85ab4
1 changed files with 6 additions and 1 deletions

View File

@ -21,7 +21,7 @@ rspawn.kick_on_fail = minetest.settings:get_bool("rspawn.kick_on_fail") == true
rspawn.max_pregen_spawns = tonumber(minetest.settings:get("rspawn.max_pregen") or 5)
rspawn.search_radius = tonumber(minetest.settings:get("rspawn.search_radius") or 32)
rspawn.gen_frequency = tonumber(minetest.settings:get("rspawn.gen_frequency") or 30)
rspawn.spawn_block = minetest.settings:get("rspawn.spawn_block")
rspawn.spawn_block = minetest.settings:get("rspawn.spawn_block") or "default:dirt_with_grass"
rspawn.min_x = tonumber(minetest.settings:get("rspawn.min_x") or -31000)
rspawn.max_x = tonumber(minetest.settings:get("rspawn.max_x") or 31000)
@ -35,6 +35,11 @@ dofile(mpath.."/lua/forceload.lua")
dofile(mpath.."/lua/debugging.lua")
minetest.after(0,function()
if not minetest.registered_items[rspawn.spawn_block] then
rspawn.spawn_block = "default:dirt_with_grass"
end
end)
rspawn:spawnload()