randomized spawns if no fixed spawn defined
parent
7e54356b8d
commit
30b950c77a
87
init.lua
87
init.lua
|
@ -1,13 +1,82 @@
|
||||||
local spawn_point = minetest.setting_get_pos("static_spawnpoint")
|
local spawn_point = minetest.setting_get_pos("static_spawnpoint")
|
||||||
|
|
||||||
if spawn_point then
|
local playerspawns = {}
|
||||||
minetest.register_privilege("spawn", "Can teleport to spawn position.")
|
|
||||||
minetest.register_chatcommand("spawn", {
|
local function newspawn(radius)
|
||||||
description = "Teleport to spawn position.",
|
if not radius then
|
||||||
params = "",
|
radius = 32
|
||||||
privs = "spawn",
|
end
|
||||||
func = function(name)
|
if radius > 200 then
|
||||||
minetest.get_player_by_name(name):setpos(spawn_point)
|
minetest.debug("No valid spawnable location")
|
||||||
|
return
|
||||||
|
end
|
||||||
|
minetest.debug("Re-spawn: Trying radius "..tostring(radius))
|
||||||
|
|
||||||
|
local pos1 = {x=-radius, y=0, z=-radius}
|
||||||
|
local pos2 = {x=radius, y=radius/2, z=radius}
|
||||||
|
|
||||||
|
local airnodes = minetest.find_nodes_in_area(pos1, pos2, {"air"})
|
||||||
|
local validnodes = {}
|
||||||
|
|
||||||
|
for _,anode in pairs(airnodes) do
|
||||||
|
local under = minetest.get_node( {x=anode.x, y=anode.y-1, z=anode.z} ).name
|
||||||
|
local over = minetest.get_node( {x=anode.x, y=anode.y+1, z=anode.z} ).name
|
||||||
|
under = minetest.registered_nodes[under]
|
||||||
|
over = minetest.registered_nodes[over]
|
||||||
|
|
||||||
|
|
||||||
|
if under.walkable and not over.walkable then
|
||||||
|
validnodes[#validnodes+1] = anode
|
||||||
end
|
end
|
||||||
})
|
end
|
||||||
|
|
||||||
|
if #validnodes > 0 then
|
||||||
|
return validnodes[math.random(1,#validnodes)]
|
||||||
|
end
|
||||||
|
|
||||||
|
return newspawn(radius+32)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
minetest.register_privilege("spawn", "Can teleport to spawn position.")
|
||||||
|
|
||||||
|
minetest.register_chatcommand("spawn", {
|
||||||
|
description = "Teleport to spawn position.",
|
||||||
|
params = "",
|
||||||
|
privs = "spawn",
|
||||||
|
func = function(name)
|
||||||
|
local target = spawn_point
|
||||||
|
if not target then
|
||||||
|
target = playerspawns[name]
|
||||||
|
end
|
||||||
|
if not target then
|
||||||
|
playerspawns[name] = newspawn()
|
||||||
|
target = playerspawns[name]
|
||||||
|
end
|
||||||
|
minetest.get_player_by_name(name):setpos(target)
|
||||||
|
end
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_privilege("respawn", "Can get a new randomized spawn position.")
|
||||||
|
|
||||||
|
minetest.register_chatcommand("respawn", {
|
||||||
|
description = "Randomly select a new spawn position.",
|
||||||
|
params = "",
|
||||||
|
privs = "respawn",
|
||||||
|
func = function(name)
|
||||||
|
playerspawns[name] = newspawn()
|
||||||
|
end
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_on_newplayer(function(player)
|
||||||
|
minetest.after(1,function()
|
||||||
|
playerspawns[player:get_player_name()] = player:getpos()
|
||||||
|
end)
|
||||||
|
end)
|
||||||
|
|
||||||
|
minetest.register_on_joinplayer(function(player)
|
||||||
|
minetest.after(1, function()
|
||||||
|
if not playerspawns[player:get_player_name()] then
|
||||||
|
playerspawns[player:get_player_name()] = newspawn()
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
end)
|
||||||
|
|
Loading…
Reference in New Issue