58 lines
1.3 KiB
Lua
58 lines
1.3 KiB
Lua
nssm:register_mob("nssm:morgre", "Morgre", {
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type = "monster",
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hp_max = 33,
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hp_min = 17,
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collisionbox = {-0.20, -0.1, -0.20, 0.20, 1.60, 0.20},
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visual = "mesh",
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mesh = "morgre.x",
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rotate = 270,
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textures = {{"morgre.png"}},
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visual_size = {x=5, y=5},
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explosion_radius = 4,
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makes_footstep_sound = true,
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view_range = 25,
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fear_height = 4,
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walk_velocity = 0.5,
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run_velocity = 3.5,
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sounds = {
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explode = "tnt_explode",
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random = "morgre1",
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},
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damage = 1,
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jump = true,
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drops = {
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{name = "nssm:life_energy",
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chance = 1,
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min = 1,
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max = 2,},
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{name = "nssm:greedy_soul_fragment",
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chance = 5,
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min = 1,
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max = 1,},
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},
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armor = 60,
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drawtype = "front",
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water_damage = 0,
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lava_damage = 0,
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light_damage = 0,
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group_attack=true,
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attack_animals=true,
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knock_back=1,
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blood_texture="morparticle.png",
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stepheight=1.1,
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on_rightclick = nil,
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attack_type = "explode",
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animation = {
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speed_normal = 25,
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speed_run = 25,
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stand_start = 10,
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stand_end = 40,
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walk_start = 50,
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walk_end = 90,
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run_start = 120,
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run_end = 140,
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punch_start = 100,
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punch_end = 110,
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},
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})
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