117 lines
3.2 KiB
Lua
117 lines
3.2 KiB
Lua
nssm:register_mob("nssm:mese_dragon", "Mese Dragon", {
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type = "monster",
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hp_max = 666,
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hp_min = 666,
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collisionbox = {-1, 0, -1, 1, 5, 1},
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visual = "mesh",
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mesh = "mese_dragon.x",
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textures = {{"mese_dragon.png"}},
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visual_size = {x=12, y=12},
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makes_footstep_sound = true,
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view_range = 45,
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rotate = 270,
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fear_height = 5,
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walk_velocity = 2,
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run_velocity = 4,
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sounds = {
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shoot_attack = "mesed",
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attack = "mese_dragon",
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distance = 60,
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},
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damage = 18,
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jump = true,
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jump_height = 10,
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drops = {
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{name = "nssm:rainbow_staff",
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chance = 1,
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min = 1,
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max = 1},
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{name = "nssm:energy_globe",
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chance = 1,
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min = 99,
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max = 99},
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},
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armor = 30,
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drawtype = "front",
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water_damage = 0,
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lava_damage = 0,
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light_damage = 0,
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on_rightclick = nil,
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attack_type = "dogshoot",
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dogshoot_switch = true,
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blood_texture="mese_blood.png",
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blood_amount=30,
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stepheight=3.1,
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knock_back=0,
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jump_height=12,
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dogshoot_count_max = 9,
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arrow = "nssm:roar_of_the_dragon",
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reach = 5,
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shoot_interval = 3,
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shoot_offset = -1,
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animation = {
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speed_normal = 15,
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speed_run = 25,
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stand_start = 60,
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stand_end = 120,
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walk_start = 161,
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walk_end = 205,
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run_start = 206,
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run_end = 242,
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punch_start = 242,
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punch_end = 275,
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punch2_start = 330,
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punch2_end = 370,
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dattack_start = 120,
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dattack_end = 160,
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},
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do_custom = function(self)
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midas_ability(self, "nssm:dragons_mese", self.run_velocity,2, 3)
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end,
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custom_attack = function(self)
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if self.timer > 1 then
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self.timer = 0
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self.attack_rip = self.attack_rip+1
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local s = self.object:getpos()
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if minetest.is_protected(s, "") then
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return
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end
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local p = self.attack:getpos()
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p.y = p.y + 1.5
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s.y = s.y + 1.5
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if minetest.line_of_sight(p, s) == true then
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-- play attack sound
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if self.sounds.attack then
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minetest.sound_play(self.sounds.attack, {
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object = self.object,
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max_hear_distance = self.sounds.distance
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})
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end
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-- punch player
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self.attack:punch(self.object, 1.0, {
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full_punch_interval=1.0,
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damage_groups = {fleshy=self.damage}
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}, nil)
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end
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if self.attack_rip>=8 then
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self.attack_rip =0
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mobs:set_animation("punch1")
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for dx = -17,17 do
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for dz= -17,17 do
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local k = {x = s.x+dx, y=s.y+20, z=s.z+dz}
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local n = minetest.env:get_node(k).name
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if n=="air" and math.random(1,23)==1 then
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minetest.env:set_node(k, {name="nssm:mese_meteor"})
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nodeupdate(k)
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end
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end
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end
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end
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end
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end,
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})
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