67 lines
1.5 KiB
Lua
67 lines
1.5 KiB
Lua
local S = minetest.get_translator(minetest.get_current_modname())
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nssm:register_mob("nssm:ant_soldier", S("Ant Soldier"), {
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type = "monster",
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hp_max = 32,
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hp_min = 24,
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collisionbox = {-0.49, 0.00, -0.49, 0.49, 0.9, 0.49},
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visual = "mesh",
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mesh = "ant_soldier.x",
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textures = {{"ant_soldier.png"}},
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visual_size = {x=3, y=3},
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makes_footstep_sound = true,
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view_range = 20,
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fear_height = 4,
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walk_velocity = 0.5,
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run_velocity = 3,
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rotate = 270,
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sounds = {
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random = "ant",
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},
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damage = 6,
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jump = true,
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drops = {
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{name = "nssm:life_energy",
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chance = 1,
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min = 1,
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max = 2,},
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{name = "nssm:ant_leg",
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chance = 2,
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min = 1,
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max = 6,},
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{name = "nssm:ant_mandible",
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chance = 3,
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min = 1,
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max = 2,},
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{name = "nssm:ant_hard_skin",
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chance = 3,
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min = 1,
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max = 2,},
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},
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reach = 2,
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armor = 70,
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drawtype = "front",
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water_damage = 2,
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lava_damage = 7,
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light_damage = 0,
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on_rightclick = nil,
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group_attack=true,
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attack_animals=false,
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knock_back=2,
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blood_texture="nssm_blood_blue.png",
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stepheight=1.1,
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attack_type = "dogfight",
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animation = {
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speed_normal = 20,
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speed_run = 35,
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stand_start = 1,
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stand_end = 60,
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walk_start = 90,
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walk_end = 130,
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run_start = 90,
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run_end = 130,
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punch_start = 60,
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punch_end = 80,
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},
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})
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