Use absolute element positioning
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parent
6652b08cb6
commit
e43078030a
10
init.lua
10
init.lua
@ -19,7 +19,7 @@ minetest.register_on_joinplayer(function(player)
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name = "wat:text",
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name = "wat:text",
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position = {
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position = {
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x = 0,
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x = 0,
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y = 0.17,
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y = 0,
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},
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},
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hud_elem_type = "text",
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hud_elem_type = "text",
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number = 0xFFFFFF,
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number = 0xFFFFFF,
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@ -30,7 +30,7 @@ minetest.register_on_joinplayer(function(player)
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style = 0,
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style = 0,
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offset = {
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offset = {
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x = 134,
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x = 134,
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y = 0,
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y = 374,
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},
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},
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text = "",
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text = "",
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})
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})
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@ -71,9 +71,8 @@ if pointlib_exists then
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if technical_name then
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if technical_name then
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text = text .. "\n" .. node_name
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text = text .. "\n" .. node_name
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end
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end
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text = text .. "\n"
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-- Update description HUD
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-- Update description HUD
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player:hud_change(wat[name], "text", text)
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player:hud_change(wat[name], "text", text .. "\n")
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end
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end
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-- Reset timer
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-- Reset timer
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timer = 0
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timer = 0
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@ -113,9 +112,8 @@ else
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if technical_name then
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if technical_name then
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text = text .. "\n" .. node_name
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text = text .. "\n" .. node_name
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end
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end
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text = text .. "\n"
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-- Draw the description in the HUD item
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-- Draw the description in the HUD item
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player:hud_change(wat[name], "text", text)
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player:hud_change(wat[name], "text", text .. "\n")
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-- Reset the HUD timer to display its full cycle
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-- Reset the HUD timer to display its full cycle
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wathudtimer[name] = 0
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wathudtimer[name] = 0
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end)
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end)
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