504 lines
19 KiB
Lua
504 lines
19 KiB
Lua
--[[
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Telemosaic [telemosaic]
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=======================
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A mod which provides player-placed teleport pads
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Copyright (C) 2015 Ben Deutsch <ben@bendeutsch.de>
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License
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-------
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
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USA
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]]
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telemosaic = {
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-- configuration
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config = {
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-- keep emerge_delay lower than teleport_delay!
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emerge_delay = 0.5, -- seconds
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teleport_delay = tonumber(minetest.setting_get("telemosaic_teleport_delay")) or 2.0, -- seconds
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beacon_range = tonumber(minetest.setting_get("telemosaic_beacon_range")) or 20.0, -- max teleport distance
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extender_ranges = {
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-- note: not adding beacons here, since they don't extend
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-- also: base name of colored versions
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['telemosaic:extender_one'] = tonumber(minetest.setting_get("telemosaic_extender_one_range")) or 5.0,
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['telemosaic:extender_two'] = tonumber(minetest.setting_get("telemosaic_extender_two_range")) or 20.0,
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['telemosaic:extender_three'] = tonumber(minetest.setting_get("telemosaic_extender_three_range")) or 80.0,
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},
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},
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players = {
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--[[
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name = {
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last_pos = '-10:5:3',
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time_in_pos = 0.0,
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allow_teleport = true,
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started_emerge = false,
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}
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]]
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},
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}
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local M = telemosaic
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local C = M.config
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local function hash_pos(pos)
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return math.floor(pos.x + 0.5) .. ':' ..
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math.floor(pos.y + 0.5) .. ':' ..
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math.floor(pos.z + 0.5)
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end
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local function unhash_pos(hash)
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local pos = {}
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local list = string.split(hash, ':')
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pos.x = tonumber(list[1])
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pos.y = tonumber(list[2])
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pos.z = tonumber(list[3])
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return pos
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end
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local function count_extenders(pos)
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local extended = 0.0
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for z=-3,3 do
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for x=-3,3 do
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local node = minetest.get_node({ x=pos.x+x, y=pos.y, z=pos.z+z})
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local name = node.name
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-- trim color off the back
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name = string.gsub(name, '^(telemosaic:extender_%a+)_%a+', '%1')
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extended = extended + ( C.extender_ranges[name] or 0.0 )
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end
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end
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--print("Total extended: " .. extended)
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return extended
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end
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local function beacon_rightclick(pos, node, player, itemstack, pointed_thing)
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local name = itemstack:get_name()
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--print("Clicked by a " ..name)
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if name == 'default:mese_crystal_fragment' and itemstack:get_count() == 1 then
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--print("Clicked by a single key")
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itemstack = ItemStack({
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name = "telemosaic:key",
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count = 1,
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wear = 0,
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metadata = hash_pos(pointed_thing.under),
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})
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elseif name == 'telemosaic:key' then
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local posstring = itemstack:get_metadata()
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local thispos = hash_pos(pointed_thing.under)
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--print("Key with metadata " .. posstring)
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if posstring ~= thispos and not minetest.is_protected(pointed_thing.under, player:get_player_name()) then
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local dest_pos = unhash_pos(posstring)
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local extended = count_extenders(pointed_thing.under)
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if vector.distance(dest_pos, pointed_thing.under) <= C.beacon_range + extended then
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minetest.swap_node(pointed_thing.under, { name = "telemosaic:beacon" })
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else
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minetest.swap_node(pointed_thing.under, { name = "telemosaic:beacon_err" })
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end
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-- set the destination anyway, it just won't work as
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-- long as the beacon is in err state
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local meta = minetest.get_meta(pointed_thing.under)
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meta:set_string('telemosaic:dest', posstring)
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--print ("set to " .. meta:get_string('telemosaic:dest'))
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itemstack = ItemStack({
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name = "default:mese_crystal_fragment",
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count = 1, wear = 0,
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})
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end
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else
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-- normal place-item thing
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if itemstack:get_definition().type == "node" then
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return core.item_place_node(itemstack, player, pointed_thing)
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end
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end
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return itemstack
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end
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local function extender_place(placepos, placer, itemstack, pointed_thing)
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-- go over all possible *err* beacons, and update them
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for z=-3,3 do
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for x=-3,3 do
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local pos = { x=placepos.x+x, y=placepos.y, z=placepos.z+z }
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local node = minetest.get_node(pos)
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if node ~= nil and node.name == 'telemosaic:beacon_err' then
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-- candidate!
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local dest_hash = minetest.get_meta(pos):get_string('telemosaic:dest')
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if dest_hash ~= nil and dest_hash ~= '' then
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local dest = unhash_pos(dest_hash)
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local extended = count_extenders(pos)
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local dist = vector.distance(pos, dest)
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if dist <= C.beacon_range + extended then
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-- upgrade :-)
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minetest.swap_node(pos, { name = "telemosaic:beacon" })
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else
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local count = math.ceil(dist - (C.beacon_range + extended))
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minetest.chat_send_player(placer:get_player_name(), "You still need to add extensions for "..count.." nodes" )
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end
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end
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end
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end
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end
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end
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local function extender_dig(digpos, oldnode, oldmetadata, digger)
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-- go over all possible *actual* beacons, and update them
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for z=-3,3 do
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for x=-3,3 do
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local pos = { x=digpos.x+x, y=digpos.y, z=digpos.z+z }
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local node = minetest.get_node(pos)
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if node ~= nil and node.name == 'telemosaic:beacon' then
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-- candidate!
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local dest_hash = minetest.get_meta(pos):get_string('telemosaic:dest')
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if dest_hash ~= nil and dest_hash ~= '' then
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local dest = unhash_pos(dest_hash)
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local extended = count_extenders(pos)
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local dist = vector.distance(pos, dest)
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if dist > C.beacon_range + extended then
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-- downgrade :-(
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minetest.swap_node(pos, { name = "telemosaic:beacon_err" })
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end
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end
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end
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end
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end
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end
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local function check_teleport_dest(dest)
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-- check the destination node for beacons, and the two nodes
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-- above for "walkthrough"
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-- "ignore" is ok, we could not emerge in time then.
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local dest_bot = minetest.get_node({ x = dest.x, y = dest.y , z = dest.z })
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local dest_mid = minetest.get_node({ x = dest.x, y = dest.y+1, z = dest.z })
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local dest_top = minetest.get_node({ x = dest.x, y = dest.y+2, z = dest.z })
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--print ("Looking at " .. dest_bot.name .. ", " .. dest_mid.name .. ", " .. dest_top.name)
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local dest_ok = true
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if dest_bot.name ~= 'ignore' and not string.match(dest_bot.name, '^telemosaic:beacon') then
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dest_ok = false
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--print("Bottom is not beacon")
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end
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if dest_mid.name ~= 'ignore' and dest_mid.name ~= 'air' then
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local def = minetest.registered_nodes[dest_mid.name]
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if def and def.walkable then
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dest_ok = false
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--print("Mid is walkable")
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end
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end
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if dest_top.name ~= 'ignore' and dest_top.name ~= 'air' then
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local def = minetest.registered_nodes[dest_top.name]
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if def and def.walkable then
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dest_ok = false
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--print("Top is walkable")
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end
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end
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return dest_ok
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end
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minetest.register_node('telemosaic:beacon_off', {
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description = 'Telemosaic beacon',
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tiles = {
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'telemosaic_beacon_off.png',
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'telemosaic_beacon_side.png',
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'telemosaic_beacon_side.png',
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'telemosaic_beacon_side.png',
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'telemosaic_beacon_side.png',
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'telemosaic_beacon_side.png',
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},
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paramtype = 'light',
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groups = { cracky = 2 },
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on_rightclick = beacon_rightclick,
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})
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minetest.register_node('telemosaic:beacon', {
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description = 'Telemosaic beacon (on)',
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tiles = {
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'telemosaic_beacon_top.png',
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'telemosaic_beacon_side.png',
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'telemosaic_beacon_side.png',
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'telemosaic_beacon_side.png',
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'telemosaic_beacon_side.png',
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'telemosaic_beacon_side.png',
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},
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paramtype = 'light',
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groups = { cracky = 2, not_in_creative_inventory = 1 },
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drop = 'telemosaic:beacon_off',
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on_rightclick = beacon_rightclick,
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})
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minetest.register_node('telemosaic:beacon_err', {
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description = 'Telemosaic beacon (err)',
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tiles = {
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'telemosaic_beacon_err.png',
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'telemosaic_beacon_side.png',
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'telemosaic_beacon_side.png',
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'telemosaic_beacon_side.png',
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'telemosaic_beacon_side.png',
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'telemosaic_beacon_side.png',
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},
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paramtype = 'light',
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groups = { cracky = 2, not_in_creative_inventory = 1 },
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drop = 'telemosaic:beacon_off',
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on_rightclick = beacon_rightclick,
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})
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minetest.register_node('telemosaic:beacon_off', {
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description = 'Telemosaic beacon',
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tiles = {
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'telemosaic_beacon_off.png',
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'telemosaic_beacon_side.png',
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'telemosaic_beacon_side.png',
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'telemosaic_beacon_side.png',
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'telemosaic_beacon_side.png',
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'telemosaic_beacon_side.png',
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},
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paramtype = 'light',
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groups = { cracky = 2 },
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on_rightclick = beacon_rightclick,
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})
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minetest.register_tool('telemosaic:key', {
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description = 'Telemosaic key',
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inventory_image = 'telemosaic_key.png',
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stack_max = 1,
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groups = { not_in_creative_inventory = 1 },
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})
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-- extenders come in three strengths, and many colors
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local strengths = {
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-- index starts at 1
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'one',
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'two',
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'three',
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}
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local colors = {
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-- TODO: localisation
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-- default: { name= 'grey', value= '#ffffff00'},
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{ name= 'white', value= '#ffffff80'},
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{ name= 'dark_grey', value= '#000000c0'},
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{ name= 'black', value= '#00000080'},
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{ name= 'violet', value= '#40008080'},
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{ name= 'blue', value= '#0000ff80'},
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{ name= 'cyan', value= '#00ffff80'},
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{ name= 'dark_green', value= '#00800080'},
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{ name= 'green', value= '#00ff0080'},
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{ name= 'yellow', value= '#ffff0080'},
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{ name= 'brown', value= '#80400080'},
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{ name= 'orange', value= '#ff800080'},
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{ name= 'red', value= '#ff000080'},
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{ name= 'magenta', value= '#ff00ff80'},
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{ name= 'pink', value= '#ff808080'},
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}
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for num, strength in ipairs(strengths) do
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minetest.register_node(string.format('telemosaic:extender_%s', strength), {
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description = string.format('Telemosaic extender, tier %d', num),
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tiles = {
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string.format('telemosaic_extender_%s.png', strength)
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},
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paramtype = 'light',
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groups = { cracky = 2, [string.format('telemosaic_extender_%s', strength)] = 1 },
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after_place_node = extender_place,
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after_dig_node = extender_dig,
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})
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-- colored versions, not in creative inventory, if dyes available
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if minetest.get_modpath('dye') then
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for _,c in ipairs(colors) do
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minetest.register_node(string.format('telemosaic:extender_%s_%s', strength, c.name), {
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description = string.format('Telemosaic extender, tier %d (%s)', num, c.name),
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tiles = {
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string.format('telemosaic_extender_%s.png^[colorize:%s', strength, c.value),
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},
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paramtype = 'light',
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groups = { cracky = 2, [string.format('telemosaic_extender_%s', strength)] = 1, not_in_creative_inventory = 1 },
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after_place_node = extender_place,
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after_dig_node = extender_dig,
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})
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end
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end
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end
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minetest.register_craft({
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output = 'telemosaic:beacon_off',
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recipe = {
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{'default:diamond', 'doors:door_wood', 'default:diamond'},
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{'default:obsidian','default:obsidian','default:obsidian'}
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}
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})
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minetest.register_craft({
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output = 'telemosaic:extender_one',
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recipe = {
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{'default:obsidian','doors:door_wood','default:obsidian'}
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}
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})
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minetest.register_craft({
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output = 'telemosaic:extender_two',
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recipe = {
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{'', 'group:telemosaic_extender_one',''},
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{'group:telemosaic_extender_one','default:obsidian','group:telemosaic_extender_one'},
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{'', 'group:telemosaic_extender_one',''}
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}
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})
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minetest.register_craft({
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output = 'telemosaic:extender_three',
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recipe = {
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{'', 'group:telemosaic_extender_two',''},
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{'group:telemosaic_extender_two','default:obsidian','group:telemosaic_extender_two'},
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{'', 'group:telemosaic_extender_two',''}
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}
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})
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-- coloring recipes
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if minetest.get_modpath('dye') then
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for num, strength in ipairs(strengths) do
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-- uncolor
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minetest.register_craft({
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type = "shapeless",
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output = string.format('telemosaic:extender_%s', strength),
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recipe = { string.format('group:telemosaic_extender_%s', strength), 'dye:grey' },
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})
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-- color with dye
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for _,c in ipairs(colors) do
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minetest.register_craft({
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type = "shapeless",
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output = string.format('telemosaic:extender_%s_%s', strength, c.name),
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recipe = { string.format('group:telemosaic_extender_%s', strength), string.format('dye:%s', c.name) },
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})
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end
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end
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end
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-- how to recycle a key
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minetest.register_craft({
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type = 'shapeless',
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recipe = {'telemosaic:key'},
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output = 'default:mese_crystal_fragment'
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})
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minetest.register_on_joinplayer(function(player)
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local name = player:get_player_name()
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if not M.players[name] then
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local pos = player:getpos()
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local pos_hash = hash_pos(pos)
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M.players[name] = {
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last_pos = pos_hash,
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time_in_pos = 0.0,
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allow_teleport = false, -- no teleport after join
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started_emerge = false, -- had not emerged destination yet
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}
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end
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end)
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minetest.register_globalstep(function(dtime)
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for _,player in ipairs(minetest.get_connected_players()) do
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local name = player:get_player_name()
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local pl = M.players[name]
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local pos = player:getpos()
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local pos_hash = hash_pos(pos)
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-- from now on, pos is slightly *under* the player
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pos.y = pos.y - 0.01
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local stand_node = minetest.get_node(pos)
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--print ("At position " .. pos_hash .. " standing on a " .. stand_node.name)
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if pos_hash ~= pl.last_pos then
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--print("Moved to " .. pos_hash)
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pl.last_pos = pos_hash
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pl.time_in_pos = 0.0
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pl.allow_teleport = true
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pl.started_emerge = false
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elseif pl.allow_teleport and stand_node.name == 'telemosaic:beacon' then
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pl.time_in_pos = pl.time_in_pos + dtime
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if pl.time_in_pos > C.emerge_delay and not pl.started_emerge then
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pl.started_emerge = true
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if minetest.emerge_area then
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local dest_hash = minetest.get_meta(pos):get_string('telemosaic:dest')
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if dest_hash ~= nil and dest_hash ~= '' then
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local dest = unhash_pos(dest_hash)
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local pos_top = { x = dest.x, y = dest.y - 2, z = dest.z }
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-- try to emerge the area
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--print("Emerging " .. hash_pos(dest) .. " to " .. hash_pos(pos_top))
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minetest.emerge_area(dest, pos_top)
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end
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end
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end
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if pl.time_in_pos > C.teleport_delay then
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local dest_hash = minetest.get_meta(pos):get_string('telemosaic:dest')
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if dest_hash ~= nil and dest_hash ~= '' then
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local dest = unhash_pos(dest_hash)
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-- test destination nodes
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local dest_ok = check_teleport_dest(dest)
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--print("Ping to " .. dest_hash)
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local extended = count_extenders(pos)
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-- check for range before teleport (with leeway)
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local dist = vector.distance(pos, dest)
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--print("Dist :" .. (dist-0.5) .. " to " .. (C.beacon_range + extended))
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if dest_ok and dist - 0.5 <= C.beacon_range + extended then
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dest.y = dest.y + 0.5
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minetest.sound_play( {name="telemosaic_set", gain=1}, {pos=pos, max_hear_distance=30})
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minetest.add_particlespawner({
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amount = 100,
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time = 0.25,
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minpos = {x=pos.x, y=pos.y+0.3, z=pos.z},
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maxpos = {x=pos.x, y=pos.y+2, z=pos.z},
|
|
minvel = {x = 1, y = -6, z = 1},
|
|
maxvel = {x = -1, y = -1, z = -1},
|
|
minacc = {x = 0, y = -2, z = 0},
|
|
maxacc = {x = 0, y = -6, z = 0},
|
|
minexptime = 0.1,
|
|
maxexptime = 1,
|
|
minsize = 0.5,
|
|
maxsize = 1.5,
|
|
texture = "telemosaic_particle_departure.png",
|
|
glow = 15,
|
|
})
|
|
player:setpos(dest)
|
|
minetest.sound_play( {name="telemosaic_teleport", gain=1}, {pos=dest, max_hear_distance=30})
|
|
minetest.add_particlespawner({
|
|
amount = 100,
|
|
time = 0.25,
|
|
minpos = {x=dest.x, y=dest.y+0.3, z=dest.z},
|
|
maxpos = {x=dest.x, y=dest.y+2, z=dest.z},
|
|
minvel = {x = -1, y = 1, z = -1},
|
|
maxvel = {x = 1, y = 6, z = 1},
|
|
minacc = {x = 0, y = -2, z = 0},
|
|
maxacc = {x = 0, y = -6, z = 0},
|
|
minexptime = 0.1,
|
|
maxexptime = 1,
|
|
minsize = 0.5,
|
|
maxsize = 1.5,
|
|
texture = "telemosaic_particle_arrival.png",
|
|
glow = 15,
|
|
})
|
|
pl.last_pos = hash_pos(dest)
|
|
else
|
|
-- beacon is in error, one way or another.
|
|
-- but don't swap it out - we won't get it back otherwise!
|
|
end
|
|
pl.allow_teleport = false -- need to move first, regardless
|
|
end
|
|
end
|
|
|
|
end
|
|
end
|
|
end)
|
|
|