2020-03-22 11:25:25 -04:00

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This mod displays a particle effect at the hard map boundary, allowing
players to visualize the difference between areas not yet loaded and
a tangible boundary.
It automatically uses the built-in mapgen_limit map setting.
No nodes are altered in this process, so the limit can be raised later
by simply modifying the map_meta.txt of the world. When the world is
reloaded, the new limit will be honored by this mod.
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