szutilpack-cd2025/szutil_maplimitfx
Aaron Suen d32a2c856c Build mod summary list automatically
Instead of maintaining the short description of each sub-mod
manually in a giant README file, distribute the short descriptions
into each relevant mod, and then build the README listings
automatically at deploy time.

This should:
- Make it harder to forget to add/remove mods in the list
- Prevent them from being out of alphabetical order
- Ensure each mod has a description for in-menu use
2023-06-20 07:30:35 -04:00
..
2020-03-22 11:25:25 -04:00
2023-06-20 07:30:35 -04:00
2020-03-22 11:25:25 -04:00

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This mod displays a particle effect at the hard map boundary, allowing
players to visualize the difference between areas not yet loaded and
a tangible boundary.

It automatically uses the built-in mapgen_limit map setting.

No nodes are altered in this process, so the limit can be raised later
by simply modifying the map_meta.txt of the world.  When the world is
reloaded, the new limit will be honored by this mod.

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