Set default watch location above player's head.
The "pretend to be in 3rd person view" camera angle never really worked, and using the actual F7 key seems to override this anyway, so let's try setting the default offset to to something more useful maybe.
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@ -163,8 +163,8 @@ local function watch_start(wparam, tparam)
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data.target = tname
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watchdata_set(wplayer, wname, data)
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wplayer:set_attach(tplayer, "", vector.new(0, -5, -20), vzero)
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wplayer:set_eye_offset(vector.new(0, -5, -20), vzero)
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wplayer:set_attach(tplayer, "", vector.new(0, 5, 0), vzero)
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wplayer:set_eye_offset(vector.new(0, 5, 0), vzero)
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wplayer:set_properties({
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visual_size = {x = 0, y = 0},
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makes_footstep_sound = false,
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