Allow chatsounds config query, reset to default

This commit is contained in:
Aaron Suen 2020-05-24 09:43:41 -04:00
parent 047bf8af25
commit a74aecd07f

View File

@ -1,6 +1,8 @@
-- LUALOCALS < ---------------------------------------------------------
local ipairs, minetest, pairs, tonumber, tostring
= ipairs, minetest, pairs, tonumber, tostring
local ipairs, minetest, pairs, table, tonumber, tostring
= ipairs, minetest, pairs, table, tonumber, tostring
local table_concat
= table.concat
-- LUALOCALS > ---------------------------------------------------------
local modname = minetest.get_current_modname()
@ -46,16 +48,37 @@ end
minetest.register_chatcommand(modname, {
description = "change chat sound configuration",
params = "<gain[:pitch] for DM> [... for chat] [...emote]"
params = "default or <gain[:pitch] for DM> [... for chat] [...emote]"
.. " [...join/part] [...server] [...other]",
func = function(pname, param)
local player = minetest.get_player_by_name(pname)
if not player then return false, "player not connected" end
if param == "" then
local config = player:get_meta():get_string(modname) or ""
config = config ~= "" and minetest.deserialize(config) or nil
config = config and #config > 0 and config or default
local t = {}
for _, e in ipairs(config) do
if e.pitch then
t[#t + 1] = e.gain .. ":" .. e.pitch
else
t[#t + 1] = e.gain
end
end
return true, "current config: " .. table_concat(t)
end
if param == "default" then
player:get_meta():set_string(modname, "")
return false, "reset to default"
end
local config = parsespec(param)
if #config < 1 then return false, "empty config" end
player:get_meta():set_string(modname, minetest.serialize(config))
return true, "config changed"
end
})