Update telecode README with bookmark cmds.

This commit is contained in:
Aaron Suen 2020-02-16 16:17:00 -05:00
parent f05196bbec
commit 245525393b

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@ -13,6 +13,14 @@ equality) without knowing the server's private encryption key. Keys
are per-server/per-world, so telecodes from one world, or from single are per-server/per-world, so telecodes from one world, or from single
player, cannot be used on a different server. player, cannot be used on a different server.
The mod also provides some bookmarking capabilities so players only
need to deal with the codes when they want to share/publish them.
- /tcsave <name> - save current location to a bookmark.
- /tcsave <name> [code] - save location from telecode as bookmark.
- /tcls - list all bookmarks
- /tcls <search> - list all bookmarks matching search
- /trcm <name> - remove a bookmark
Players must be able to physically travel to a location to find the Players must be able to physically travel to a location to find the
telecode for it, but may then later freely travel to that location at telecode for it, but may then later freely travel to that location at
any time, and/or share the code with anyone they want via any means any time, and/or share the code with anyone they want via any means