nodecore-cd2025/mods/nc_api/mapgen_shared.lua
Aaron Suen fe2c153f9e Clean up all lua code style.
Formatting rules based on Paul Kulchenko's perl-based formatter...
http://notebook.kulchenko.com/programming/lua-beautifier-in-55-lines-of-perl
...using a single tab for indent.

Mostly pure whitespace changes.
2019-08-27 19:14:51 -04:00

42 lines
1.1 KiB
Lua

-- LUALOCALS < ---------------------------------------------------------
local VoxelArea, ipairs, math, minetest, nodecore, table
= VoxelArea, ipairs, math, minetest, nodecore, table
local math_floor, table_insert
= math.floor, table.insert
-- LUALOCALS > ---------------------------------------------------------
local mapgens = {}
nodecore.registered_mapgen_shared = mapgens
local prios = {}
function nodecore.register_mapgen_shared(func, prio)
prio = prio or 0
local min = 1
local max = #mapgens + 1
while max > min do
local try = math_floor((min + max) / 2)
local oldp = prios[try]
if prio < oldp then
min = try + 1
else
max = try
end
end
table_insert(mapgens, min, func)
table_insert(prios, min, prio)
end
minetest.register_on_generated(function(minp, maxp)
local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
local data = vm:get_data()
local area = VoxelArea:new({MinEdge = emin, MaxEdge = emax})
for _, v in ipairs(mapgens) do
v(minp, maxp, area, data, vm, emin, emax)
end
vm:set_data(data)
vm:write_to_map()
end)