Aaron Suen a5752fd9b6 Yet another emergency lighting redo
- Players no longer constantly glow in darkness.
- Players can now place light spots by scaling, faster
  than actual climbing spots.
- Climbing spots appear if player continues placement
  after light appears.
- Floor traversal mechanism is now obsolete.

This allows players to traverse dark caves reasonably
well, still, but only voluntarily, so darkness stealth
mechanics are possible again.
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